Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
elfiiii
Aphrodite
Level 160
God Stats
33W - 35L
1,612 SR
Queue Stats
77W - 98L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
hahagotya
Ao Kuang
Level 156
God Stats
4W - 0L
1,771 SR
Queue Stats
51W - 48L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
malis95220
Cu Chulainn
Level 153
God Stats
3W - 2L
1,605 SR
Queue Stats
55W - 47L
1,529 Elo+
Party 2
Team Averages
Level 157
1,622 SR
1,510 Elo+

VS

Team Averages
Level 93
1,627 SR
1,473 Elo+
Ah Muzen Cab
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
Level 99
God Stats
2W - 4L
1,722 SR
Queue Stats
16W - 23L
1,457 Elo+
Party 1
Poseidon
Poseidon
Clanludicrous
Poseidon
Level 89
God Stats
0W - 3L
1,481 SR
Queue Stats
12W - 11L
1,572 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pyrò
Kumbhakarna
Level 160
God Stats
1W - 3L
1,533 SR
Queue Stats
292W - 274L
1,555 Elo+
Party 1
Bellona
Bellona
jalkasilsa
Bellona
Level 24
God Stats
0W - 1L
1,773 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 2 / 10
10,577
881
15,244
11,601
7,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
elfiiii
Aphrodite
15
2 / 1 / 8
9,523
794
7,995
8,010
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
hahagotya
Ao Kuang
16
5 / 2 / 6
10,339
862
9,624
11,567
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
malis95220
Cu Chulainn
16
7 / 2 / 5
10,171
848
11,454
12,974
12,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
14
2 / 7 / 1
8,859
738
7,817
10,783
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Poseidon
Clanludicrous
Poseidon
16
2 / 6 / 4
9,272
773
9,807
10,189
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Kumbhakarna
Pyrò
Kumbhakarna
13
1 / 3 / 4
8,156
680
5,139
11,923
9,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
jalkasilsa
Bellona
13
1 / 5 / 2
8,325
694
4,796
16,034
10,362
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
21
Kills
6
7
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
10
6
L
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
2
7
1
0.36
L
Poseidon
Clanludicrous
Poseidon
2
6
4
0.67
L
Kumbhakarna
Pyrò
Kumbhakarna
1
3
4
1
W
Aphrodite
elfiiii
Aphrodite
2
1
8
6
W
Ao Kuang
hahagotya
Ao Kuang
5
2
6
4
L
Bellona
jalkasilsa
Bellona
1
5
2
0.4
W
Cu Chulainn
malis95220
Cu Chulainn
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,317
Damage
27,559
44,152
Taken
48,929
29,228
Mitigated
28,497
18,229
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,244
4,807
0
1,406
11,601
7,917
1,524
5,072
6,529
0
32,739
L
Ah Muzen Cab
AntivistKSS
Ah Muzen Cab
7,817
2,618
0
1,764
10,783
4,862
0
1,602
8,929
0
27,256
L
Poseidon
Clanludicrous
Poseidon
9,807
1,571
0
371
10,189
3,397
0
3,268
6,786
36,151
0
L
Kumbhakarna
Pyrò
Kumbhakarna
5,139
258
518
3,377
11,923
9,876
0
4,471
6,672
10,876
0
W
Aphrodite
elfiiii
Aphrodite
7,995
1,442
5,953
4,609
8,010
3,638
1,626
1,411
6,599
28,376
0
W
Ao Kuang
hahagotya
Ao Kuang
9,624
913
117
3,748
11,567
4,727
924
4,384
7,183
33,995
2,148
L
Bellona
jalkasilsa
Bellona
4,796
230
1,151
1,948
16,034
10,362
0
7,925
7,776
0
15,590
W
Cu Chulainn
malis95220
Cu Chulainn
11,454
1,906
0
2,396
12,974
12,946
434
4,666
8,308
0
34,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
34,612
204
Minions Killed
156
10
Camps Cleared
9
1,002,748
Distance Traveled
790,509
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,577
881
40
3
3
275,853
3
L
Ah Muzen Cab
8,859
738
55
5
3
170,740
0
L
Poseidon
9,272
773
71
6
5
217,736
3
L
Kumbhakarna
8,156
680
10
1
0
204,675
2
W
Aphrodite
9,523
794
72
6
1
240,796
1
W
Ao Kuang
10,339
862
44
4
3
239,159
2
L
Bellona
8,325
694
20
2
1
197,358
5
W
Cu Chulainn
10,171
848
48
4
3
246,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role