Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Daant
Freya
Level 139
God Stats
1W - 0L
1,775 SR
Queue Stats
146W - 104L
1,572 Elo+
Party 1
Bastet
Bastet
FedeMoya
Bastet
Level 129
God Stats
3W - 2L
1,558 SR
Queue Stats
31W - 21L
1,657 Elo+
Solo
King Arthur
King Arthur
XxRodrigo64xX
King Arthur
Level 123
God Stats
4W - 3L
1,693 SR
Queue Stats
262W - 215L
1,537 Elo+
Party 1
Team Averages
Level 133
1,605 SR
1,553 Elo+

VS

Team Averages
Level 153
1,565 SR
1,520 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CriticalBeatBox
Bakasura
Level 155
God Stats
22W - 20L
1,551 SR
Queue Stats
194W - 177L
1,512 Elo+
Solo
Chronos
Chronos
Dark Syde BR
Chronos
Level 149
God Stats
2W - 2L
1,694 SR
Queue Stats
368W - 385L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Ímpar
Sun Wukong
Level 143
God Stats
19W - 20L
1,582 SR
Queue Stats
142W - 122L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
8 / 3 / 0
6,824
620
7,327
8,642
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
5
0 / 1 / 3
4,465
406
967
1,244
387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Daant
Freya
2
0 / 3 / 1
3,753
341
0
1,765
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
FedeMoya
Bastet
9
0 / 4 / 0
5,602
509
4,741
8,584
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
XxRodrigo64xX
King Arthur
4
0 / 3 / 2
4,247
386
345
4,017
1,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 2
5,494
499
3,068
8,240
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
9
1 / 2 / 2
5,412
492
825
4,650
3,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
12
7 / 1 / 1
6,879
625
3,044
7,283
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Dark Syde BR
Chronos
13
3 / 2 / 1
7,307
664
4,321
4,377
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Ímpar
Sun Wukong
12
2 / 0 / 2
6,718
611
4,894
8,063
5,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
8
Kills
14
14
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
3
0
2.67
W
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Fenrir
 
Fenrir
1
3
2
0.67
L
Ares
 
Ares
1
2
2
1
L
Bakasura
7
1
1
7.5
W
Freya
Daant
Freya
0
3
1
0.17
L
Chronos
Dark Syde BR
Chronos
3
2
1
1.75
W
Bastet
FedeMoya
Bastet
0
4
0
0
W
King Arthur
XxRodrigo64xX
King Arthur
0
3
2
0.33
L
Sun Wukong
Ímpar
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,380
Damage
16,152
24,252
Taken
32,613
7,107
Mitigated
14,784
6,355
Healing
9,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,327
4,510
0
3,514
8,642
2,235
0
4,167
4,398
0
33,355
W
Baron Samedi
 
Baron Samedi
967
342
182
50
1,244
387
0
277
967
9,082
0
L
Fenrir
 
Fenrir
3,068
674
0
2,611
8,240
2,310
1,736
101
8,139
0
25,267
L
Ares
 
Ares
825
0
0
774
4,650
3,153
121
576
4,074
18,146
0
L
Bakasura
3,044
2,267
0
3,282
7,283
3,073
475
482
6,801
0
35,251
W
Freya
Daant
Freya
0
0
0
224
1,765
381
0
492
1,273
1,892
0
L
Chronos
Dark Syde BR
Chronos
4,321
1,989
0
728
4,377
1,145
995
0
4,377
50,293
0
W
Bastet
FedeMoya
Bastet
4,741
963
0
2,145
8,584
2,326
0
210
7,834
0
29,255
W
King Arthur
XxRodrigo64xX
King Arthur
345
0
0
240
4,017
1,778
0
210
3,666
2,527
8,628
L
Sun Wukong
Ímpar
Sun Wukong
4,894
717
0
1,827
8,063
5,103
502
0
8,063
1,644
35,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
31,810
180
Minions Killed
374
0
Camps Cleared
0
648,583
Distance Traveled
1,109,699
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,824
620
66
6
0
211,818
3
W
Baron Samedi
4,465
406
15
1
0
61,437
1
L
Fenrir
5,494
499
51
5
0
221,663
4
L
Ares
5,412
492
33
3
0
181,310
0
L
Bakasura
6,879
625
94
9
0
261,017
6
W
Freya
3,753
341
5
0
0
15,759
0
L
Chronos
7,307
664
103
9
0
222,843
3
W
Bastet
5,602
509
78
7
0
204,009
5
W
King Arthur
4,247
386
16
1
0
155,560
0
L
Sun Wukong
6,718
611
93
8
0
222,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role