Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kifwêt
Sobek
Level 128
God Stats
5W - 3L
1,578 SR
Queue Stats
477W - 391L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
MightyBaBaOrHuM
Zhong Kui
Level 105
God Stats
10W - 9L
1,546 SR
Queue Stats
465W - 395L
1,497 Elo+
Party 1
Thanatos
Thanatos
SandwichAuJambon
Thanatos
Level 108
God Stats
2W - 0L
1,825 SR
Queue Stats
383W - 300L
1,520 Elo+
Party 1
Mercury
Mercury
Tialeh
Mercury
Level 147
God Stats
16W - 17L
1,560 SR
Queue Stats
518W - 441L
1,578 Elo+
Party 1
Team Averages
Level 122
1,602 SR
1,534 Elo+

VS

Team Averages
Level 126
1,500 SR
1,531 Elo+
Xing Tian
Xing Tian
Rasttik
Xing Tian
Level 129
God Stats
6W - 7L
1,533 SR
Queue Stats
522W - 556L
1,500 Elo+
Solo
Bakasura
Bakasura
Teutonius
Bakasura
Level 156
God Stats
1W - 2L
1,485 SR
Queue Stats
667W - 660L
1,542 Elo+
Solo
He Bo
He Bo
jackrages123
He Bo
Level 100
God Stats
3W - 3L
1,490 SR
Queue Stats
229W - 214L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
mawithewese
Tsukuyomi
Level 122
God Stats
3W - 12L
1,233 SR
Queue Stats
537W - 543L
1,512 Elo+
Solo
Artemis
Artemis
vI TeMPaHzZ Iv
Artemis
Level 121
God Stats
6W - 1L
1,759 SR
Queue Stats
154W - 156L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 7 / 11
11,772
785
9,315
13,437
7,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Kifwêt
Sobek
20
3 / 5 / 16
12,320
821
9,101
23,408
31,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MightyBaBaOrHuM
Zhong Kui
17
4 / 6 / 15
10,621
708
11,262
17,632
13,672
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 6 / 9
11,885
792
13,929
13,432
6,207
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Tialeh
Mercury
17
3 / 6 / 16
10,586
706
13,028
13,450
5,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Rasttik
Xing Tian
17
3 / 5 / 20
10,438
696
8,858
16,974
20,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Teutonius
Bakasura
18
9 / 6 / 10
11,530
769
8,888
13,857
5,984
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 3 / 16
11,899
793
14,184
10,183
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
mawithewese
Tsukuyomi
17
4 / 6 / 15
10,268
685
14,480
12,444
4,039
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 5 / 15
11,343
756
21,554
14,127
5,224
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
106
24
Kills
30
30
Deaths
25
67
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
7
11
1.64
W
Sobek
Kifwêt
Sobek
3
5
16
2.2
W
Zhong Kui
MightyBaBaOrHuM
Zhong Kui
4
6
15
1.92
L
Xing Tian
Rasttik
Xing Tian
3
5
20
2.6
W
8
6
9
2.08
L
Bakasura
Teutonius
Bakasura
9
6
10
2.33
W
Mercury
Tialeh
Mercury
3
6
16
1.83
L
9
3
16
5.67
L
Tsukuyomi
mawithewese
Tsukuyomi
4
6
15
1.92
L
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,635
Damage
67,964
81,359
Taken
67,585
64,614
Mitigated
39,856
24,297
Healing
20,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,315
125
1,313
1,137
13,437
7,171
656
3,865
8,880
36,614
0
W
Sobek
Kifwêt
Sobek
9,101
185
1,339
5,057
23,408
31,947
316
5,684
17,139
23,722
0
W
Zhong Kui
MightyBaBaOrHuM
Zhong Kui
11,262
863
1,194
3,223
17,632
13,672
1,818
3,695
13,644
24,494
0
L
Xing Tian
Rasttik
Xing Tian
8,858
276
409
896
16,974
20,986
102
7,736
8,932
14,917
0
W
13,929
1,528
2,146
6,615
13,432
6,207
617
4,487
8,823
0
23,962
L
Bakasura
Teutonius
Bakasura
8,888
6,413
2,253
4,382
13,857
5,984
1,364
5,731
7,970
0
16,255
W
Mercury
Tialeh
Mercury
13,028
5,904
622
1,651
13,450
5,617
2,425
5,311
8,139
0
25,392
L
14,184
314
1,017
3,552
10,183
3,623
179
3,451
6,634
19,514
0
L
Tsukuyomi
mawithewese
Tsukuyomi
14,480
2,434
794
791
12,444
4,039
433
5,514
6,860
0
25,010
L
21,554
9,520
2,042
4,389
14,127
5,224
3,144
6,394
7,511
0
47,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
55,478
155
Minions Killed
118
0
Camps Cleared
0
1,244,544
Distance Traveled
1,312,856
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,772
785
60
4
0
207,583
3
W
Sobek
12,320
821
21
1
0
260,327
1
W
Zhong Kui
10,621
708
29
2
0
230,539
0
L
Xing Tian
10,438
696
15
1
0
224,877
2
W
Thanatos
11,885
792
22
1
0
246,499
0
L
Bakasura
11,530
769
26
2
0
276,366
2
W
Mercury
10,586
706
23
2
0
299,596
0
L
He Bo
11,899
793
12
1
0
312,966
2
L
Tsukuyomi
10,268
685
10
1
0
286,712
1
L
Artemis
11,343
756
55
4
0
211,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role