Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
McFlyyy187
Hun Batz
Level 88
God Stats
2W - 7L
1,414 SR
Queue Stats
188W - 205L
1,380 Elo+
Solo
Osiris
Osiris
TataEpS
Osiris
Level 131
God Stats
0W - 4L
1,143 SR
Queue Stats
299W - 279L
1,435 Elo+
Solo
Tyr
Tyr
Veqile
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,276 Elo+
Solo
Kali
Kali
destiny260
Kali
Level 139
God Stats
0W - 1L
1,496 SR
Queue Stats
17W - 21L
1,428 Elo+
Solo
Team Averages
Level 101
1,411 SR
1,404 Elo+

VS

Team Averages
Level 102
1,424 SR
1,422 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
G33KlSH_G0D69
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 91L
1,381 Elo+
Solo
Skadi
Skadi
KillaCyco
Skadi
Level 127
God Stats
11W - 9L
1,528 SR
Queue Stats
520W - 558L
1,443 Elo+
Solo
Sol
Sol
NrGY FatBoii
Sol
Level 27
God Stats
1W - 2L
1,137 SR
Queue Stats
81W - 109L
1,339 Elo+
Solo
Cabrakan
Cabrakan
isaacrules27
Cabrakan
Level 101
God Stats
5W - 4L
1,453 SR
Queue Stats
193W - 202L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 6 / 12
9,801
700
17,286
17,951
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
McFlyyy187
Hun Batz
16
4 / 7 / 12
9,617
687
10,725
17,162
6,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
TataEpS
Osiris
19
10 / 5 / 5
11,234
802
10,616
18,494
14,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Veqile
Tyr
16
2 / 8 / 11
9,315
665
7,948
29,855
26,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 6 / 9
11,296
807
11,384
20,466
9,048
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
2 / 4 / 21
10,598
757
12,279
18,535
13,906
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 6 / 15
10,480
749
9,174
15,740
18,240
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
KillaCyco
Skadi
20
7 / 3 / 16
12,366
883
28,895
11,104
5,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

17
8 / 7 / 14
11,629
831
17,136
11,810
4,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
isaacrules27
Cabrakan
20
11 / 4 / 17
12,845
918
23,624
15,192
25,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
115
24
Kills
32
32
Deaths
24
49
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
6
12
1.17
W
Sun Wukong
 
Sun Wukong
2
4
21
3.13
W
4
6
15
1.92
W
Skadi
KillaCyco
Skadi
7
3
16
5
L
Hun Batz
McFlyyy187
Hun Batz
4
7
12
1.43
W
8
7
14
2.14
L
Osiris
TataEpS
Osiris
10
5
5
2.5
L
Tyr
Veqile
Tyr
2
8
11
0.94
L
7
6
9
1.92
W
Cabrakan
isaacrules27
Cabrakan
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,959
Damage
91,108
103,928
Taken
72,381
64,504
Mitigated
66,439
29,385
Healing
24,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
17,286
6,919
205
4,257
17,951
7,596
0
7,981
9,654
0
46,527
W
Sun Wukong
 
Sun Wukong
12,279
1,525
1,915
4,202
18,535
13,906
114
0
18,535
0
22,583
W
9,174
3,049
2,763
4,186
15,740
18,240
274
0
15,740
0
13,448
W
Skadi
KillaCyco
Skadi
28,895
10,091
1,053
1,471
11,104
5,048
3,031
0
11,104
0
57,210
L
Hun Batz
McFlyyy187
Hun Batz
10,725
1,450
1,378
2,913
17,162
6,928
0
5,257
11,905
0
20,724
W
17,136
3,507
1,225
2,212
11,810
4,235
2,088
0
11,810
25,787
0
L
Osiris
TataEpS
Osiris
10,616
2,057
1,508
1,427
18,494
14,646
0
9,345
8,602
0
23,462
L
Tyr
Veqile
Tyr
7,948
3,105
1,729
7,519
29,855
26,286
0
9,384
19,764
0
13,211
L
11,384
6,554
1,904
6,545
20,466
9,048
0
8,793
11,673
0
18,273
W
Cabrakan
isaacrules27
Cabrakan
23,624
2,859
1,652
3,571
15,192
25,010
0
0
15,192
38,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
57,918
125
Minions Killed
124
0
Camps Cleared
0
1,232,632
Distance Traveled
1,317,337
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,801
700
61
4
0
219,820
0
W
Sun Wukong
10,598
757
10
1
0
317,532
6
W
Serqet
10,480
749
8
1
0
249,231
0
W
Skadi
12,366
883
57
4
0
260,376
0
L
Hun Batz
9,617
687
17
1
0
242,317
0
W
Sol
11,629
831
23
2
0
233,469
1
L
Osiris
11,234
802
27
2
0
255,959
0
L
Tyr
9,315
665
5
0
0
252,016
0
L
Kali
11,296
807
15
1
0
262,520
0
W
Cabrakan
12,845
918
26
2
0
256,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role