Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BallsInMeMouth
Ah Muzen Cab
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 3L
1,614 Elo+
Party 1
Janus
Janus
CarryDk-
Janus
Level 62
God Stats
6W - 7L
1,495 SR
Queue Stats
187W - 216L
1,456 Elo+
Solo
Set
Set
KoalaMang
Set
Level 149
God Stats
6W - 0L
1,650 SR
Queue Stats
257W - 189L
1,627 Elo+
Party 1
Sobek
Sobek
Strawbridge25
Sobek
Level 104
God Stats
5W - 5L
1,707 SR
Queue Stats
43W - 41L
1,608 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheCorgiCrusader
Tsukuyomi
Level 139
God Stats
10W - 5L
1,601 SR
Queue Stats
96W - 72L
1,630 Elo+
Party 1
Team Averages
Level 92
1,591 SR
1,587 Elo+

VS

Team Averages
Level 101
1,465 SR
1,486 Elo+
Charybdis
Charybdis
FatBandz445
Charybdis
Level 95
God Stats
2W - 3L
1,547 SR
Queue Stats
355W - 355L
1,465 Elo+
Solo
He Bo
He Bo
Fetolin0
He Bo
Level 127
God Stats
0W - 2L
1,251 SR
Queue Stats
50W - 61L
1,480 Elo+
Solo
Osiris
Osiris
Joker8061
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,513 Elo+
Solo
Mulan
Mulan
Vini_lest1
Mulan
Level 49
God Stats
23W - 27L
1,422 SR
Queue Stats
187W - 191L
1,449 Elo+
Solo
Thanatos
Thanatos
zvllu
Thanatos
Level 80
God Stats
80W - 65L
1,607 SR
Queue Stats
349W - 352L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BallsInMeMouth
Ah Muzen Cab
6
1 / 0 / 1
3,528
706
1,619
2,852
553
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
CarryDk-
Janus
7
0 / 0 / 0
3,727
745
115
340
66
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 0
4,291
858
458
1,830
652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 0 / 1
3,580
716
1,079
2,596
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
6
1 / 0 / 0
3,514
703
872
2,566
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatBandz445
Charybdis
5
0 / 1 / 0
3,158
632
969
2,734
432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Fetolin0
He Bo
5
0 / 1 / 0
3,032
606
112
946
164
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Joker8061
Osiris
2
0 / 1 / 0
2,636
527
563
830
382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
4
0 / 1 / 0
2,926
585
1,429
2,285
506
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
zvllu
Thanatos
5
0 / 0 / 0
3,108
622
538
2,567
559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BallsInMeMouth
Ah Muzen Cab
1
0
1
1.5
W
Janus
CarryDk-
Janus
0
0
0
0
L
Charybdis
FatBandz445
Charybdis
0
1
0
0
L
He Bo
Fetolin0
He Bo
0
1
0
0
L
Osiris
Joker8061
Osiris
0
1
0
0
W
1
0
0
1
W
1
0
1
1.5
W
Tsukuyomi
1
0
0
1
L
Mulan
0
1
0
0
L
Thanatos
zvllu
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,143
Damage
3,611
10,184
Taken
9,362
2,867
Mitigated
2,043
6,175
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BallsInMeMouth
Ah Muzen Cab
1,619
1,211
0
2,075
2,852
553
0
0
2,852
0
18,825
W
Janus
CarryDk-
Janus
115
0
0
111
340
66
0
112
228
15,939
0
L
Charybdis
FatBandz445
Charybdis
969
406
0
492
2,734
432
0
396
2,338
0
12,134
L
He Bo
Fetolin0
He Bo
112
0
0
0
946
164
0
97
831
7,700
0
L
Osiris
Joker8061
Osiris
563
345
0
50
830
382
0
0
804
0
2,336
W
458
307
0
805
1,830
652
0
0
1,830
0
22,184
W
1,079
202
0
1,551
2,596
1,042
0
0
2,596
4,556
0
W
Tsukuyomi
872
422
0
1,633
2,566
554
0
0
2,566
0
10,373
L
Mulan
1,429
433
92
96
2,285
506
0
683
1,602
0
7,799
L
Thanatos
zvllu
Thanatos
538
166
0
2,581
2,567
559
0
0
2,567
0
12,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,640
Gold Earned
14,860
170
Minions Killed
96
0
Camps Cleared
0
514,503
Distance Traveled
408,682
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,528
706
41
8
0
88,687
0
W
Janus
3,727
745
39
8
0
102,239
4
L
Charybdis
3,158
632
29
6
0
98,466
0
L
He Bo
3,032
606
13
3
0
77,421
2
L
Osiris
2,636
527
6
1
0
28,651
0
W
Set
4,291
858
56
11
0
105,960
2
W
Sobek
3,580
716
7
1
0
100,310
3
W
Tsukuyomi
3,514
703
27
5
0
117,307
0
L
Mulan
2,926
585
17
3
0
89,780
1
L
Thanatos
3,108
622
31
6
0
114,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role