Player Matchup

Artemis
Artemis
DillSauce
Artemis
Level 65
God Stats
0W - 1L
1,624 SR
Queue Stats
18W - 25L
1,349 Elo+
Party 2
Janus
Janus
Smokey D8
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 239L
1,516 Elo+
Solo
Discordia
Discordia
raphrodite
Discordia
Level 39
God Stats
1W - 2L
1,366 SR
Queue Stats
26W - 38L
1,335 Elo+
Solo
Ymir
Ymir
seanybehz
Ymir
Level 7
God Stats
1W - 2L
1,246 SR
Queue Stats
2W - 3L
1,405 Elo+
Party 2
Sun Wukong
Sun Wukong
xXXhAsChXXx
Sun Wukong
Level 89
God Stats
9W - 6L
1,577 SR
Queue Stats
83W - 70L
1,560 Elo+
Solo
Team Averages
Level 65
1,463 SR
1,433 Elo+

VS

Team Averages
Level 72
1,543 SR
1,501 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
AlienEnzyme
Kumbhakarna
Level 29
God Stats
5W - 8L
1,625 SR
Queue Stats
41W - 55L
1,390 Elo+
Party 3
Da Ji
Da Ji
XipsiiL
Da Ji
Level 32
God Stats
14W - 7L
1,590 SR
Queue Stats
105W - 69L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DillSauce
Artemis
15
0 / 7 / 3
9,037
822
7,966
11,895
4,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Smokey D8
Janus
15
0 / 0 / 3
9,335
849
8,540
6,106
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
raphrodite
Discordia
15
1 / 4 / 2
9,328
848
10,445
6,616
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
1 / 3 / 2
10,569
961
3,330
10,959
13,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
xXXhAsChXXx
Sun Wukong
16
2 / 3 / 2
9,859
896
13,874
15,398
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

170

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 0 / 9
10,402
946
9,866
6,784
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
17
2 / 0 / 10
10,202
927
14,037
4,497
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
17
1 / 1 / 9
9,644
877
3,436
7,586
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
AlienEnzyme
Kumbhakarna
17
1 / 3 / 13
10,644
968
6,368
20,218
14,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
XipsiiL
Da Ji
17
10 / 0 / 3
11,331
1,030
13,563
7,842
3,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
4
Kills
17
17
Deaths
4
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
9
7.5
W
Janus
 
Janus
2
0
10
7
W
Hel
 
Hel
1
1
9
5.5
W
Kumbhakarna
AlienEnzyme
Kumbhakarna
1
3
13
2.5
L
Artemis
DillSauce
Artemis
0
7
3
0.21
L
Janus
Smokey D8
Janus
0
0
3
1.5
W
Da Ji
XipsiiL
Da Ji
10
0
3
11.5
L
Discordia
raphrodite
Discordia
1
4
2
0.5
L
Ymir
1
3
2
0.67
L
Sun Wukong
xXXhAsChXXx
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,155
Damage
47,270
50,974
Taken
46,927
33,459
Mitigated
26,313
7,977
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
9,866
7,348
0
2,228
6,784
2,554
0
3,181
3,402
0
30,082
W
Janus
 
Janus
14,037
704
0
682
4,497
1,474
0
1,706
2,640
55,930
0
W
Hel
 
Hel
3,436
420
2,955
2,455
7,586
3,887
0
3,532
3,849
11,497
0
W
Kumbhakarna
AlienEnzyme
Kumbhakarna
6,368
576
202
2,109
20,218
14,446
0
9,679
9,959
20,771
0
L
Artemis
DillSauce
Artemis
7,966
3,257
0
280
11,895
4,324
0
4,629
7,266
0
27,448
L
Janus
Smokey D8
Janus
8,540
370
0
1,334
6,106
1,985
0
2,956
3,150
36,297
0
W
Da Ji
XipsiiL
Da Ji
13,563
2,886
0
0
7,842
3,952
0
4,217
3,501
0
17,085
L
Discordia
raphrodite
Discordia
10,445
184
0
0
6,616
2,008
0
1,709
4,907
30,330
0
L
Ymir
3,330
295
0
1,684
10,959
13,209
0
5,172
5,787
11,377
0
L
Sun Wukong
xXXhAsChXXx
Sun Wukong
13,874
2,282
0
4,679
15,398
11,933
0
9,375
6,023
0
31,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,128
Gold Earned
52,223
206
Minions Killed
217
7
Camps Cleared
4
927,487
Distance Traveled
1,078,562
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,402
946
52
5
0
208,637
1
W
Janus
10,202
927
110
10
1
238,112
2
W
Hel
9,644
877
26
2
0
208,879
1
W
Kumbhakarna
10,644
968
25
2
0
204,628
1
L
Artemis
9,037
822
43
4
0
160,760
0
L
Janus
9,335
849
56
5
5
192,823
1
W
Da Ji
11,331
1,030
4
0
3
218,306
1
L
Discordia
9,328
848
38
3
2
195,236
0
L
Ymir
10,569
961
19
2
0
176,006
1
L
Sun Wukong
9,859
896
50
5
0
202,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role