Player Matchup

Bastet
Bastet
BobSnakeOff
Bastet
Level 89
God Stats
18W - 8L
1,719 SR
Queue Stats
445W - 315L
1,579 Elo+
Party 3
Neith
Neith
Elloca43
Neith
Level 15
God Stats
1W - 0L
1,585 SR
Queue Stats
3W - 4L
1,182 Elo+
Party 3
Cliodhna
Cliodhna
FlashOnPoint
Cliodhna
Level 143
God Stats
16W - 21L
1,448 SR
Queue Stats
311W - 294L
1,436 Elo+
Party 4
Eset
Eset
XER_PSYCORE_987
Eset
Level 158
God Stats
1W - 1L
1,400 SR
Queue Stats
198W - 184L
1,514 Elo+
Party 3
Sylvanus
Sylvanus
wait4blood
Sylvanus
Level 155
God Stats
16W - 9L
1,620 SR
Queue Stats
519W - 514L
1,519 Elo+
Party 4
Team Averages
Level 112
1,554 SR
1,446 Elo+

VS

Team Averages
Level 95
1,506 SR
1,488 Elo+
Mulan
Mulan
HybridRewind
Mulan
Level 86
God Stats
1W - 1L
1,794 SR
Queue Stats
92W - 84L
1,520 Elo+
Party 1
Set
Set
OhhAshyyy
Set
Level 109
God Stats
12W - 25L
1,298 SR
Queue Stats
452W - 441L
1,397 Elo+
Solo
Ymir
Ymir
Scottmorris4646
Ymir
Level 108
God Stats
7W - 7L
1,461 SR
Queue Stats
157W - 143L
1,516 Elo+
Party 1
Artemis
Artemis
ShadowlordScope7
Artemis
Level 87
God Stats
13W - 11L
1,524 SR
Queue Stats
193W - 190L
1,462 Elo+
Party 2
Merlin
Merlin
doubledragon6060
Merlin
Level 83
God Stats
2W - 6L
1,452 SR
Queue Stats
125W - 116L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
8 / 0 / 1
7,166
717
6,540
6,551
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Elloca43
Neith
9
1 / 1 / 4
4,960
496
1,682
4,059
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
FlashOnPoint
Cliodhna
11
7 / 0 / 2
6,559
656
4,929
4,596
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 0
5,858
586
2,889
3,948
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
wait4blood
Sylvanus
9
0 / 0 / 4
4,995
500
4,144
5,762
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,615
462
1,402
7,372
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 0
3,838
384
374
3,238
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,913
491
2,160
6,013
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
4,816
482
5,269
6,878
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
4,403
440
1,512
5,478
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
18
Kills
1
1
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
8
0
1
8.5
W
Neith
Elloca43
Neith
1
1
4
3
W
Cliodhna
FlashOnPoint
Cliodhna
7
0
2
8
L
0
6
0
0
L
0
3
0
0
L
0
1
1
0.5
L
1
3
0
0.33
W
2
0
0
2
L
0
5
0
0
W
Sylvanus
wait4blood
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,184
Damage
10,717
24,916
Taken
28,979
8,858
Mitigated
8,604
11,109
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,540
1,911
0
2,658
6,551
2,692
312
158
6,184
0
36,636
W
Neith
Elloca43
Neith
1,682
516
0
826
4,059
1,009
44
624
3,435
0
16,413
W
Cliodhna
FlashOnPoint
Cliodhna
4,929
361
0
2,556
4,596
1,457
51
696
3,900
0
35,022
L
1,402
391
0
622
7,372
2,593
0
0
7,050
0
15,434
L
374
85
0
786
3,238
666
0
289
2,883
0
6,441
L
2,160
125
449
1,592
6,013
2,497
0
2,246
3,703
14,553
0
L
5,269
2,428
0
1,605
6,878
1,489
14
2,022
4,856
0
27,277
W
2,889
295
0
1,164
3,948
1,251
1,404
1,306
2,642
32,489
0
L
1,512
46
0
689
5,478
1,359
0
1,812
3,330
21,971
0
W
Sylvanus
wait4blood
Sylvanus
4,144
957
1,138
2,767
5,762
2,449
0
888
4,874
16,529
5,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
22,585
296
Minions Killed
198
0
Camps Cleared
0
958,272
Distance Traveled
776,158
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,166
717
70
7
0
209,363
1
W
Neith
4,960
496
32
3
0
153,340
0
W
Cliodhna
6,559
656
76
8
0
233,311
3
L
Mulan
4,615
462
49
5
0
182,181
2
L
Set
3,838
384
21
2
0
79,747
1
L
Ymir
4,913
491
30
3
0
180,643
10
L
Artemis
4,816
482
62
6
0
159,165
0
W
Eset
5,858
586
73
7
0
182,010
1
L
Merlin
4,403
440
36
4
0
174,422
3
W
Sylvanus
4,995
500
45
5
0
180,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role