Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AnimeKeks
He Bo
Level 127
God Stats
4W - 3L
1,568 SR
Queue Stats
238W - 223L
1,466 Elo+
Party 1
Bacchus
Bacchus
HappyEpilepy
Bacchus
Level 153
God Stats
9W - 13L
1,433 SR
Queue Stats
708W - 741L
1,537 Elo+
Party 1
Izanami
Izanami
JodenHuckt
Izanami
Level 46
God Stats
6W - 7L
1,507 SR
Queue Stats
87W - 88L
1,484 Elo+
Party 1
Mulan
Mulan
iiEnte
Mulan
Level 126
God Stats
11W - 13L
1,373 SR
Queue Stats
684W - 695L
1,501 Elo+
Party 1
Team Averages
Level 115
1,476 SR
1,498 Elo+

VS

Team Averages
Level 50
1,461 SR
1,452 Elo+
Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PrayRapidz
Heimdallr
Level 78
God Stats
7W - 8L
1,538 SR
Queue Stats
54W - 61L
1,453 Elo+
Party 3
Bellona
Bellona
Smi1er100
Bellona
Level 32
God Stats
1W - 3L
1,411 SR
Queue Stats
39W - 27L
1,473 Elo+
Solo
Ymir
Ymir
divya21-kajal
Ymir
Level 35
God Stats
2W - 7L
1,321 SR
Queue Stats
75W - 104L
1,362 Elo+
Party 2
Tiamat
Tiamat
superscar690
Tiamat
Level 41
God Stats
4W - 6L
1,535 SR
Queue Stats
43W - 44L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 1
6,399
582
4,595
5,557
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
AnimeKeks
He Bo
10
3 / 2 / 2
6,211
565
3,656
6,004
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
HappyEpilepy
Bacchus
9
2 / 1 / 4
6,139
558
5,496
5,057
3,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JodenHuckt
Izanami
11
3 / 0 / 3
6,778
616
6,230
5,290
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
iiEnte
Mulan
13
5 / 0 / 1
7,430
675
7,907
8,812
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 3 / 0
5,061
460
2,489
6,186
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
PrayRapidz
Heimdallr
9
1 / 2 / 0
5,206
473
3,345
6,593
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Smi1er100
Bellona
9
0 / 5 / 0
5,443
495
4,819
9,831
6,738
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
5,141
467
901
10,429
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
11
0 / 0 / 0
6,148
559
3,080
5,084
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
14
Kills
2
3
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Thanatos
 
Thanatos
1
3
0
0.33
W
He Bo
AnimeKeks
He Bo
3
2
2
2
W
Bacchus
HappyEpilepy
Bacchus
2
1
4
4
W
Izanami
JodenHuckt
Izanami
3
0
3
4.5
L
Heimdallr
PrayRapidz
Heimdallr
1
2
0
0.5
L
Bellona
Smi1er100
Bellona
0
5
0
0
L
0
4
0
0
W
Mulan
iiEnte
Mulan
5
0
1
5.5
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,884
Damage
14,634
30,720
Taken
38,123
14,083
Mitigated
18,173
16,170
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,595
612
0
3,397
5,557
3,338
0
2,007
3,212
31,588
3,427
L
Thanatos
 
Thanatos
2,489
390
0
4,485
6,186
1,882
0
2,928
3,216
0
22,488
W
He Bo
AnimeKeks
He Bo
3,656
104
0
2,817
6,004
1,393
0
476
5,438
34,006
0
W
Bacchus
HappyEpilepy
Bacchus
5,496
641
0
1,299
5,057
3,614
0
635
4,422
16,442
0
W
Izanami
JodenHuckt
Izanami
6,230
4,058
107
2,932
5,290
1,281
0
237
5,053
0
45,394
L
Heimdallr
PrayRapidz
Heimdallr
3,345
835
0
2,131
6,593
2,114
0
3,103
3,490
0
27,065
L
Bellona
Smi1er100
Bellona
4,819
1,855
0
1,555
9,831
6,738
0
417
8,825
906
26,047
L
901
152
0
1,105
10,429
5,288
0
3,393
7,036
15,634
0
W
Mulan
iiEnte
Mulan
7,907
1,640
0
5,618
8,812
4,457
88
338
8,089
0
46,775
L
Tiamat
3,080
115
0
2,146
5,084
2,151
62
3,661
1,423
32,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
26,999
376
Minions Killed
286
0
Camps Cleared
0
1,066,777
Distance Traveled
1,076,690
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,399
582
90
8
0
225,973
3
L
Thanatos
5,061
460
44
4
0
237,927
3
W
He Bo
6,211
565
68
6
0
214,848
4
W
Bacchus
6,139
558
24
2
0
212,199
2
W
Izanami
6,778
616
100
9
0
191,763
4
L
Heimdallr
5,206
473
57
5
0
207,812
2
L
Bellona
5,443
495
67
6
0
207,837
0
L
Ymir
5,141
467
25
2
0
200,446
0
W
Mulan
7,430
675
94
9
0
221,994
2
L
Tiamat
6,148
559
93
8
0
222,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role