Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DOA Paradox
Cthulhu
Level 117
God Stats
1W - 5L
1,455 SR
Queue Stats
38W - 65L
1,395 Elo+
Party 1
Horus
Horus
DOA Regicide
Horus
Level 125
God Stats
1W - 1L
1,605 SR
Queue Stats
9W - 32L
1,249 Elo+
Party 1
Bakasura
Bakasura
TheRevenant16
Bakasura
Level 123
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 1
Hachiman
Hachiman
lilswisher
Hachiman
Level 127
God Stats
0W - 1L
1,131 SR
Queue Stats
13W - 32L
1,351 Elo+
Party 1
Team Averages
Level 128
1,435 SR
1,350 Elo+

VS

Team Averages
Level 130
1,599 SR
1,420 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
ChildOfGod27
Medusa
Level 123
God Stats
1W - 0L
1,667 SR
Queue Stats
2W - 5L
1,208 Elo+
Party 2
Vulcan
Vulcan
Operator007
Vulcan
Level 160
God Stats
119W - 100L
1,539 SR
Queue Stats
1,055W - 1,071L
1,453 Elo+
Solo
Geb
Geb
RaidenKai217
Geb
Level 65
God Stats
1W - 0L
1,716 SR
Queue Stats
15W - 17L
1,455 Elo+
Party 2
Osiris
Osiris
xGrimmSoulx
Osiris
Level 140
God Stats
19W - 15L
1,574 SR
Queue Stats
424W - 402L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
1 / 5 / 5
9,824
655
12,012
11,695
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DOA Paradox
Cthulhu
17
1 / 3 / 6
9,721
648
10,454
19,493
14,359
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 2 / 3
11,091
739
8,011
15,913
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TheRevenant16
Bakasura
17
1 / 2 / 3
9,950
663
7,031
11,631
5,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
lilswisher
Hachiman
17
2 / 2 / 3
9,954
664
7,536
13,345
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
1 / 2 / 6
10,179
679
8,425
13,223
5,207
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
17
4 / 1 / 5
10,977
732
9,111
10,359
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
17
4 / 4 / 6
10,721
715
23,048
9,874
4,806
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 3 / 10
10,872
725
8,006
16,068
20,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
17
3 / 0 / 8
10,313
688
12,164
11,424
14,010
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
10
Kills
14
14
Deaths
10
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
5
0.7
W
Cliodhna
 
Cliodhna
1
2
6
2
W
Medusa
4
1
5
6.5
L
Cthulhu
DOA Paradox
Cthulhu
1
3
6
1.33
L
5
2
3
3.25
W
Vulcan
4
4
6
1.75
W
2
3
10
2.33
L
Bakasura
TheRevenant16
Bakasura
1
2
3
1.25
L
Hachiman
lilswisher
Hachiman
2
2
3
1.75
W
Osiris
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,044
Damage
60,754
72,077
Taken
60,948
41,456
Mitigated
48,780
15,147
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,012
1,146
0
0
11,695
4,192
0
5,855
5,840
46,863
0
W
Cliodhna
 
Cliodhna
8,425
263
492
1,806
13,223
5,207
777
4,761
7,630
0
53,808
W
Medusa
9,111
1,874
0
500
10,359
4,685
3,835
3,143
6,999
0
42,125
L
Cthulhu
DOA Paradox
Cthulhu
10,454
524
324
1,458
19,493
14,359
3
10,257
9,236
36,478
0
L
8,011
3,369
2,812
5,400
15,913
11,346
354
7,216
8,697
0
17,997
W
Vulcan
23,048
11,059
0
127
9,874
4,806
0
3,813
5,438
52,611
0
W
8,006
618
697
3,172
16,068
20,072
93
6,579
8,972
22,535
0
L
Bakasura
TheRevenant16
Bakasura
7,031
4,657
0
3,853
11,631
5,712
0
3,086
8,545
0
22,362
L
Hachiman
lilswisher
Hachiman
7,536
3,117
0
1,300
13,345
5,847
2,558
5,248
8,097
0
38,008
W
Osiris
12,164
2,067
0
755
11,424
14,010
340
4,510
6,090
0
27,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,540
Gold Earned
53,062
324
Minions Killed
315
6
Camps Cleared
10
1,344,368
Distance Traveled
1,541,224
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,824
655
88
6
3
234,657
5
W
Cliodhna
10,179
679
107
7
4
323,888
3
W
Medusa
10,977
732
85
6
0
300,922
0
L
Cthulhu
9,721
648
56
4
1
302,648
1
L
Horus
11,091
739
24
2
0
268,899
0
W
Vulcan
10,721
715
72
5
5
303,387
6
W
Geb
10,872
725
15
1
1
290,721
3
L
Bakasura
9,950
663
84
6
0
293,568
2
L
Hachiman
9,954
664
72
5
2
244,596
0
W
Osiris
10,313
688
36
2
0
322,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role