Player Matchup

Izanami
Izanami
Browenh13
Izanami
Level 127
God Stats
6W - 5L
1,615 SR
Queue Stats
250W - 240L
1,458 Elo+
Solo
Freya
Freya
Itsqueenmini
Freya
Level 125
God Stats
1W - 3L
1,441 SR
Queue Stats
354W - 319L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
Jaambare
Erlang Shen
Level 129
God Stats
4W - 4L
1,558 SR
Queue Stats
121W - 122L
1,562 Elo+
Solo
Chiron
Chiron
X0Drako0X
Chiron
Level 69
God Stats
1W - 2L
1,389 SR
Queue Stats
211W - 197L
1,543 Elo+
Solo
Geb
Geb
ixKNOW1xi
Geb
Level 45
God Stats
6W - 12L
1,555 SR
Queue Stats
25W - 56L
1,422 Elo+
Solo
Team Averages
Level 99
1,512 SR
1,500 Elo+

VS

Team Averages
Level 90
1,564 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
JimmyWap--
Ah Muzen Cab
Level 142
God Stats
4W - 2L
1,724 SR
Queue Stats
315W - 278L
1,569 Elo+
Party 1
Thor
Thor
McMuhffiin
Thor
Level 125
God Stats
79W - 49L
1,720 SR
Queue Stats
530W - 461L
1,609 Elo+
Party 2
Mulan
Mulan
McSwanskii
Mulan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Nefeliion
Sylvanus
Level 122
God Stats
12W - 8L
1,583 SR
Queue Stats
477W - 418L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
ndragneel4th
Danzaburou
Level 58
God Stats
3W - 1L
1,295 SR
Queue Stats
13W - 6L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Browenh13
Izanami
18
1 / 8 / 2
12,229
532
9,354
19,257
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 8 / 2
11,002
478
5,019
21,449
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Jaambare
Erlang Shen
18
4 / 3 / 2
11,191
487
11,236
18,450
10,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
X0Drako0X
Chiron
7
2 / 2 / 1
7,460
324
2,834
4,526
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 3
9,825
427
5,521
14,381
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JimmyWap--
Ah Muzen Cab
20
2 / 2 / 8
14,810
644
19,049
14,364
6,183
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 0 / 5
14,746
641
20,368
17,107
8,927
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
18
2 / 1 / 4
12,207
531
5,619
11,084
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Nefeliion
Sylvanus
17
4 / 3 / 9
12,630
549
3,969
12,955
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
ndragneel4th
Danzaburou
20
4 / 4 / 2
15,878
690
9,977
14,223
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
23
23
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Browenh13
Izanami
1
8
2
0.25
L
2
8
2
0.38
L
Erlang Shen
Jaambare
Erlang Shen
4
3
2
1.67
W
Ah Muzen Cab
JimmyWap--
Ah Muzen Cab
2
2
8
3
W
11
0
5
13.5
W
Mulan
2
1
4
4
W
Sylvanus
Nefeliion
Sylvanus
4
3
9
2.83
L
Chiron
X0Drako0X
Chiron
2
2
1
1.25
L
1
2
3
1.25
W
Danzaburou
ndragneel4th
Danzaburou
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,964
Damage
58,982
78,063
Taken
69,733
41,594
Mitigated
46,651
18,320
Healing
26,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Browenh13
Izanami
9,354
7,052
0
3,541
19,257
5,024
3,072
1,920
16,954
0
101,641
L
5,019
1,464
0
6,056
21,449
5,746
0
106
21,291
63,098
0
L
Erlang Shen
Jaambare
Erlang Shen
11,236
5,281
0
5,652
18,450
10,863
0
1,005
17,445
0
94,932
W
Ah Muzen Cab
JimmyWap--
Ah Muzen Cab
19,049
10,493
0
9,223
14,364
6,183
7,007
3,616
10,748
0
156,977
W
20,368
4,812
0
2,641
17,107
8,927
495
1,730
15,377
0
110,367
W
Mulan
5,619
836
0
4,389
11,084
9,975
245
1,909
9,175
8,919
53,899
W
Sylvanus
Nefeliion
Sylvanus
3,969
1,264
1,756
3,539
12,955
16,091
0
2,846
10,109
14,199
0
L
Chiron
X0Drako0X
Chiron
2,834
880
216
1,700
4,526
728
22
774
3,749
0
17,148
L
5,521
521
0
1,155
14,381
19,233
0
981
13,296
33,062
0
W
Danzaburou
ndragneel4th
Danzaburou
9,977
4,524
0
4,852
14,223
5,475
8,172
3,110
11,113
0
134,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
70,271
584
Minions Killed
725
0
Camps Cleared
0
1,809,340
Distance Traveled
2,273,448
8
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,229
532
221
10
0
326,660
4
L
Freya
11,002
478
128
6
0
374,308
2
L
Erlang Shen
11,191
487
153
7
0
504,810
0
W
Ah Muzen Cab
14,810
644
235
10
0
465,855
4
W
Thor
14,746
641
146
6
0
503,712
6
W
Mulan
12,207
531
101
4
0
468,042
11
W
Sylvanus
12,630
549
31
1
0
422,720
4
L
Chiron
7,460
324
43
2
0
128,015
1
L
Geb
9,825
427
39
2
0
475,547
1
W
Danzaburou
15,878
690
212
9
0
413,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role