Player Matchup

Kali
Kali
CrimsonAvenged
Kali
Level 48
God Stats
4W - 3L
1,350 SR
Queue Stats
201W - 173L
1,496 Elo+
Solo
Ares
Ares
NHR_zenitsu656
Ares
Level 104
God Stats
32W - 34L
1,481 SR
Queue Stats
664W - 804L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
Level 47
God Stats
42W - 49L
1,446 SR
Queue Stats
119W - 163L
1,366 Elo+
Solo
Hachiman
Hachiman
fate_apoc
Hachiman
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 30L
1,434 Elo+
Solo
Tyr
Tyr
habitat_ligeiro
Tyr
Level 45
God Stats
12W - 10L
1,419 SR
Queue Stats
156W - 163L
1,447 Elo+
Party 2
Team Averages
Level 57
1,439 SR
1,437 Elo+

VS

Team Averages
Level 50
1,448 SR
1,447 Elo+
Loki
Loki
BlaCkXRipper
Loki
Level 106
God Stats
26W - 25L
1,523 SR
Queue Stats
675W - 658L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Cm838272
Cthulhu
Level 38
God Stats
0W - 6L
1,039 SR
Queue Stats
52W - 57L
1,379 Elo+
Solo
Tiamat
Tiamat
King_Husky__
Tiamat
Level 68
God Stats
9W - 12L
1,450 SR
Queue Stats
157W - 165L
1,491 Elo+
Party 1
Ares
Ares
Niffty_UwU
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 1
Medusa
Medusa
platinodelego
Medusa
Level 25
God Stats
2W - 2L
1,727 SR
Queue Stats
83W - 83L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,826
559
5,813
9,406
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 6
6,229
445
3,208
7,304
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
12
2 / 0 / 2
7,277
520
5,463
4,510
1,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
fate_apoc
Hachiman
14
4 / 3 / 3
7,892
564
5,162
10,474
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 0
7,724
552
4,920
13,505
9,014
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,627
545
5,440
6,395
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Cm838272
Cthulhu
13
1 / 3 / 1
7,787
556
8,124
8,735
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
0 / 4 / 0
6,390
456
5,053
8,141
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 1
5,279
377
1,539
6,292
3,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 3
6,188
442
5,083
6,393
1,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
L
Cthulhu
Cm838272
Cthulhu
1
3
1
0.5
W
4
0
3
5.5
L
Tiamat
0
4
0
0
W
1
1
6
4
L
0
4
1
0.13
W
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
2
0
2
3
W
Hachiman
fate_apoc
Hachiman
4
3
3
1.83
W
3
2
0
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,566
Damage
25,239
45,199
Taken
35,956
23,194
Mitigated
14,865
18,595
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,440
1,066
0
2,602
6,395
1,831
0
504
5,891
0
44,287
L
Cthulhu
Cm838272
Cthulhu
8,124
1,917
0
1,364
8,735
4,180
370
1,120
7,615
45,286
0
W
5,813
1,971
0
4,667
9,406
3,830
0
3,089
6,159
0
50,235
L
Tiamat
5,053
451
0
1,430
8,141
3,322
0
4,529
3,612
37,989
0
W
3,208
511
444
1,742
7,304
5,874
0
1,730
5,474
14,193
0
L
1,539
390
0
0
6,292
3,740
0
1,706
4,586
6,347
0
W
Morgan Le Fay
UNC0NSCIXUS-_
Morgan Le Fay
5,463
1,038
0
489
4,510
1,438
998
2,169
2,057
41,146
0
W
Hachiman
fate_apoc
Hachiman
5,162
2,095
0
3,474
10,474
3,038
840
974
9,500
0
58,976
W
4,920
845
0
7,779
13,505
9,014
537
6,645
6,860
0
40,798
L
5,083
2,162
0
1,089
6,393
1,792
0
812
5,581
0
46,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
33,271
378
Minions Killed
359
0
Camps Cleared
0
1,367,527
Distance Traveled
1,311,668
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,627
545
94
7
0
300,071
2
L
Cthulhu
7,787
556
102
7
0
245,379
1
W
Kali
7,826
559
80
6
0
305,064
6
L
Tiamat
6,390
456
78
6
0
257,768
5
W
Ares
6,229
445
16
1
0
268,211
3
L
Ares
5,279
377
14
1
0
237,356
0
W
Morgan Le Fay
7,277
520
78
6
0
280,964
5
W
Hachiman
7,892
564
117
8
0
241,988
2
W
Tyr
7,724
552
87
6
0
271,300
3
L
Medusa
6,188
442
71
5
0
271,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role