Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
Exodeurs
Chronos
Level 113
God Stats
3W - 2L
1,701 SR
Queue Stats
181W - 168L
1,512 Elo+
Solo
Eset
Eset
HenerRs
Eset
Level 129
God Stats
1W - 3L
1,598 SR
Queue Stats
291W - 261L
1,525 Elo+
Party 2
Amaterasu
Amaterasu
XeXu96
Amaterasu
Level 150
God Stats
0W - 1L
1,293 SR
Queue Stats
22W - 19L
1,546 Elo+
Party 3
Bastet
Bastet
gratedpotato69
Bastet
Level 69
God Stats
3W - 2L
1,781 SR
Queue Stats
231W - 213L
1,529 Elo+
Party 2
Team Averages
Level 121
1,574 SR
1,522 Elo+

VS

Team Averages
Level 122
1,597 SR
1,523 Elo+
Chronos
Chronos
BuBaNiX
Chronos
Level 107
God Stats
59W - 34L
1,621 SR
Queue Stats
392W - 420L
1,494 Elo+
Party 1
Thoth
Thoth
Razzador
Thoth
Level 142
God Stats
2W - 0L
1,607 SR
Queue Stats
50W - 48L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
Save5Bulls7Hits
Hou Yi
Level 106
God Stats
27W - 33L
1,526 SR
Queue Stats
454W - 437L
1,509 Elo+
Solo
Terra
Terra
Schwitzer_1989
Terra
Level 126
God Stats
20W - 13L
1,564 SR
Queue Stats
45W - 25L
1,644 Elo+
Party 1
Medusa
Medusa
bojann333
Medusa
Level 129
God Stats
22W - 7L
1,669 SR
Queue Stats
270W - 293L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 4 / 1
5,109
464
3,935
7,519
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Exodeurs
Chronos
9
0 / 2 / 0
5,222
475
2,067
6,770
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
HenerRs
Eset
8
1 / 1 / 0
5,524
502
3,367
7,561
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
XeXu96
Amaterasu
10
1 / 1 / 0
5,869
534
3,517
8,194
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 1 / 1
5,540
504
2,964
6,392
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BuBaNiX
Chronos
12
1 / 0 / 0
6,731
612
3,620
4,894
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Razzador
Thoth
11
1 / 0 / 2
6,132
557
6,491
4,659
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,717
520
2,990
6,582
1,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 3
5,896
536
3,020
6,376
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
bojann333
Medusa
11
5 / 1 / 0
6,305
573
7,100
5,801
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
4
1
0.13
W
Chronos
BuBaNiX
Chronos
1
0
0
1
L
Chronos
Exodeurs
Chronos
0
2
0
0
L
Eset
HenerRs
Eset
1
1
0
1
W
Thoth
Razzador
Thoth
1
0
2
2
W
1
2
3
1.25
W
1
0
3
2.5
L
Amaterasu
XeXu96
Amaterasu
1
1
0
1
W
Medusa
bojann333
Medusa
5
1
0
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
23,221
36,436
Taken
28,312
13,245
Mitigated
9,290
13,838
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,935
3,295
0
2,075
7,519
1,421
0
748
6,771
0
32,123
W
Chronos
BuBaNiX
Chronos
3,620
1,376
0
2,635
4,894
1,933
662
0
4,894
36,618
4,122
L
Chronos
Exodeurs
Chronos
2,067
533
0
2,150
6,770
1,999
0
4,556
2,214
28,121
0
L
Eset
HenerRs
Eset
3,367
777
267
2,188
7,561
3,111
0
2,518
5,043
16,721
0
W
Thoth
Razzador
Thoth
6,491
104
0
1,635
4,659
1,291
0
1,046
3,613
36,289
0
W
2,990
1,425
0
515
6,582
1,797
0
1,133
5,449
0
29,971
W
3,020
226
284
2,810
6,376
2,886
0
1,437
4,939
15,131
0
L
Amaterasu
XeXu96
Amaterasu
3,517
912
0
3,566
8,194
5,007
0
3,066
5,128
0
33,949
W
Medusa
bojann333
Medusa
7,100
3,578
0
2,527
5,801
1,383
0
1,818
3,983
0
36,608
L
2,964
488
0
3,592
6,392
1,707
0
1,801
4,591
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
30,781
280
Minions Killed
315
0
Camps Cleared
0
1,056,507
Distance Traveled
1,101,051
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,109
464
62
6
0
161,032
1
W
Chronos
6,731
612
98
9
0
216,413
0
L
Chronos
5,222
475
67
6
0
214,590
1
L
Eset
5,524
502
18
2
0
209,343
5
W
Thoth
6,132
557
70
6
0
224,327
2
W
Hou Yi
5,717
520
58
5
0
205,780
2
W
Terra
5,896
536
30
3
0
239,449
4
L
Amaterasu
5,869
534
69
6
0
224,955
2
W
Medusa
6,305
573
59
5
0
215,082
3
L
Bastet
5,540
504
64
6
0
246,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role