Player Matchup

Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AnimeKeks
Athena
Level 127
God Stats
9W - 7L
1,467 SR
Queue Stats
238W - 223L
1,457 Elo+
Party 1
Susano
Susano
HappyEpilepy
Susano
Level 153
God Stats
18W - 21L
1,467 SR
Queue Stats
708W - 741L
1,529 Elo+
Party 1
Izanami
Izanami
JodenHuckt
Izanami
Level 46
God Stats
6W - 7L
1,482 SR
Queue Stats
87W - 88L
1,475 Elo+
Party 1
Achilles
Achilles
iiEnte
Achilles
Level 126
God Stats
13W - 17L
1,467 SR
Queue Stats
684W - 695L
1,493 Elo+
Party 1
Team Averages
Level 115
1,477 SR
1,491 Elo+

VS

Team Averages
Level 71
1,580 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Rikarinkite
He Bo
Level 105
God Stats
2W - 2L
1,604 SR
Queue Stats
162W - 140L
1,526 Elo+
Party 3
Izanami
Izanami
Wanizumi
Izanami
Level 13
God Stats
1W - 2L
1,736 SR
Queue Stats
11W - 17L
1,459 Elo+
Party 3
Medusa
Medusa
divya21-kajal
Medusa
Level 35
God Stats
1W - 1L
1,562 SR
Queue Stats
75W - 104L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 1
6,405
582
4,887
4,462
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
AnimeKeks
Athena
10
3 / 0 / 4
6,407
582
2,758
6,397
3,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
10
2 / 1 / 2
5,884
535
4,287
6,084
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JodenHuckt
Izanami
12
3 / 2 / 2
6,689
608
2,956
5,958
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
iiEnte
Achilles
13
2 / 1 / 0
6,861
624
6,450
9,613
4,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 0 / 0
5,567
506
3,788
5,448
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
8
1 / 1 / 0
5,278
480
1,696
5,240
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 0
4,921
447
3,113
6,512
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Wanizumi
Izanami
12
1 / 2 / 0
6,600
600
5,505
8,872
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 1
5,725
520
3,229
6,377
1,660
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
4
4
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
1
1.5
L
Tiamat
 
Tiamat
1
0
0
1
L
Khepri
 
Khepri
1
1
0
1
W
Athena
AnimeKeks
Athena
3
0
4
5
W
Susano
2
1
2
3
W
Izanami
JodenHuckt
Izanami
3
2
2
2
L
0
4
0
0
L
Izanami
Wanizumi
Izanami
1
2
0
0.5
L
1
4
1
0.38
W
Achilles
iiEnte
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,338
Damage
17,331
32,514
Taken
32,449
13,597
Mitigated
11,479
13,688
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,887
164
0
2,465
4,462
1,330
0
2,917
1,363
41,047
0
L
Tiamat
 
Tiamat
3,788
336
0
702
5,448
2,859
63
3,372
1,839
27,659
0
L
Khepri
 
Khepri
1,696
260
167
2,599
5,240
2,891
78
2,072
3,008
14,837
0
W
Athena
AnimeKeks
Athena
2,758
1,126
0
2,663
6,397
3,581
0
1,633
4,716
15,730
0
W
Susano
4,287
483
0
2,980
6,084
1,867
0
2,087
3,879
0
33,036
W
Izanami
JodenHuckt
Izanami
2,956
1,036
129
1,493
5,958
2,169
1,378
1,506
4,452
0
41,139
L
3,113
273
0
2,214
6,512
1,355
0
781
5,663
22,810
0
L
Izanami
Wanizumi
Izanami
5,505
3,941
0
3,171
8,872
2,714
25
0
8,314
0
44,750
L
3,229
1,593
0
1,739
6,377
1,660
42
955
5,422
0
30,777
W
Achilles
iiEnte
Achilles
6,450
1,071
0
3,958
9,613
4,650
500
106
9,507
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
28,091
361
Minions Killed
321
0
Camps Cleared
0
1,169,109
Distance Traveled
1,049,163
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,405
582
101
9
0
237,740
1
L
Tiamat
5,567
506
77
7
0
227,294
2
L
Khepri
5,278
480
21
2
0
227,987
1
W
Athena
6,407
582
22
2
0
240,439
2
W
Susano
5,884
535
55
5
0
260,500
1
W
Izanami
6,689
608
92
8
0
194,418
3
L
He Bo
4,921
447
55
5
0
214,982
1
L
Izanami
6,600
600
108
10
0
190,415
3
L
Medusa
5,725
520
60
5
0
188,485
0
W
Achilles
6,861
624
91
8
0
236,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role