Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LORDKHORNE
Jormungandr
Level 88
God Stats
0W - 1L
1,721 SR
Queue Stats
43W - 28L
1,540 Elo+
Party 1
Mercury
Mercury
PhilosophicFox
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 76L
1,505 Elo+
Solo
Ra
Ra
mellotaylor
Ra
Level 159
God Stats
3W - 1L
1,589 SR
Queue Stats
24W - 17L
1,592 Elo+
Party 1
Team Averages
Level 124
1,562 SR
1,527 Elo+

VS

Team Averages
Level 110
1,589 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Adooz
Kumbhakarna
Level 155
God Stats
12W - 9L
1,624 SR
Queue Stats
253W - 257L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrushingDay
Tsukuyomi
Level 160
God Stats
38W - 35L
1,547 SR
Queue Stats
1,419W - 1,461L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Koustroll
Ah Muzen Cab
Level 87
God Stats
46W - 30L
1,650 SR
Queue Stats
262W - 252L
1,506 Elo+
Solo
Ra
Ra
eternalswords
Ra
Level 52
God Stats
5W - 4L
1,637 SR
Queue Stats
183W - 191L
1,511 Elo+
Solo
Kukulkan
Kukulkan
wesseyG
Kukulkan
Level 97
God Stats
2W - 2L
1,485 SR
Queue Stats
16W - 15L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
4 / 4 / 4
13,397
957
12,039
21,335
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
 
Kumbhakarna
18
1 / 7 / 6
12,377
884
10,642
26,643
9,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LORDKHORNE
Jormungandr
19
3 / 10 / 6
13,123
937
15,943
31,898
37,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
2 / 11 / 1
11,603
829
8,113
22,720
7,023
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
0 / 6 / 7
11,976
855
11,889
13,080
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Adooz
Kumbhakarna
20
1 / 0 / 31
14,883
1,063
10,574
18,642
34,303
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
CrushingDay
Tsukuyomi
20
5 / 3 / 18
13,396
957
21,124
18,031
8,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Koustroll
Ah Muzen Cab
20
19 / 4 / 15
16,509
1,179
49,192
12,537
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 20
13,199
943
14,371
8,992
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
wesseyG
Kukulkan
20
8 / 1 / 18
14,385
1,028
15,497
5,239
2,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
140
10
Kills
38
38
Deaths
10
24
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
4
1.5
L
Kumbhakarna
 
Kumbhakarna
1
7
6
0.57
W
Kumbhakarna
Adooz
Kumbhakarna
1
0
31
16.5
W
Tsukuyomi
CrushingDay
Tsukuyomi
5
3
18
4.67
W
Ah Muzen Cab
Koustroll
Ah Muzen Cab
19
4
15
6.63
L
Jormungandr
LORDKHORNE
Jormungandr
3
10
6
0.6
L
2
11
1
0.23
W
5
2
20
7.5
L
0
6
7
0.58
W
Kukulkan
wesseyG
Kukulkan
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,626
Damage
110,758
115,676
Taken
63,441
63,889
Mitigated
56,837
7,351
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,039
10,026
0
1,386
21,335
5,792
0
5,618
15,717
0
37,789
L
Kumbhakarna
 
Kumbhakarna
10,642
89
0
1,152
26,643
9,456
0
6,744
19,899
41,588
0
W
Kumbhakarna
Adooz
Kumbhakarna
10,574
1,009
0
1,582
18,642
34,303
0
11,799
6,843
15,353
0
W
Tsukuyomi
CrushingDay
Tsukuyomi
21,124
7,152
0
3,819
18,031
8,232
0
12,394
5,637
0
43,318
W
Ah Muzen Cab
Koustroll
Ah Muzen Cab
49,192
22,828
0
1,995
12,537
5,541
0
6,086
6,451
0
89,259
L
Jormungandr
LORDKHORNE
Jormungandr
15,943
1,311
192
659
31,898
37,465
0
13,639
18,259
37,409
0
L
8,113
2,029
0
0
22,720
7,023
0
9,399
13,321
0
22,307
W
14,371
1,031
5,790
3,579
8,992
5,778
0
6,326
2,666
38,752
0
L
11,889
525
2,614
1,348
13,080
4,153
0
5,042
8,038
44,609
0
W
Kukulkan
wesseyG
Kukulkan
15,497
942
0
878
5,239
2,983
0
1,869
3,370
51,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,476
Gold Earned
72,372
293
Minions Killed
280
7
Camps Cleared
12
1,426,720
Distance Traveled
1,441,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,397
957
45
3
1
268,028
0
L
Kumbhakarna
12,377
884
72
5
4
282,908
1
W
Kumbhakarna
14,883
1,063
3
0
1
298,425
0
W
Tsukuyomi
13,396
957
31
2
1
275,595
0
W
Ah Muzen Cab
16,509
1,179
85
6
6
269,440
2
L
Jormungandr
13,123
937
44
3
1
267,527
0
L
Mercury
11,603
829
34
2
0
322,699
0
W
Ra
13,199
943
49
4
1
308,464
0
L
Ra
11,976
855
98
7
1
285,558
0
W
Kukulkan
14,385
1,028
112
8
3
289,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role