Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lacikan
Izanami
Level 46
God Stats
46W - 53L
1,459 SR
Queue Stats
107W - 130L
1,354 Elo+
Solo
Hades
Hades
LeoVifan
Hades
Level 69
God Stats
4W - 5L
1,789 SR
Queue Stats
72W - 92L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Nainos
Ratatoskr
Level 62
God Stats
6W - 8L
1,328 SR
Queue Stats
49W - 63L
1,369 Elo+
Solo
Team Averages
Level 83
1,515 SR
1,427 Elo+

VS

Team Averages
Level 86
1,534 SR
1,390 Elo+
Izanami
Izanami
Judicatorr
Izanami
Level 65
God Stats
4W - 7L
1,387 SR
Queue Stats
124W - 135L
1,393 Elo+
Solo
Heimdallr
Heimdallr
Kravtcov
Heimdallr
Level 82
God Stats
5W - 4L
1,522 SR
Queue Stats
22W - 26L
1,311 Elo+
Solo
Sobek
Sobek
Thraq
Sobek
Level 107
God Stats
4W - 1L
1,821 SR
Queue Stats
25W - 30L
1,369 Elo+
Solo
Ra
Ra
Vidland
Ra
Level 69
God Stats
1W - 1L
1,787 SR
Queue Stats
7W - 7L
1,400 Elo+
Solo
Loki
Loki
sombra22i
Loki
Level 105
God Stats
0W - 3L
1,152 SR
Queue Stats
306W - 318L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 2 / 2
9,115
651
8,912
8,954
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
 
Ymir
11
0 / 1 / 10
7,550
539
3,299
9,027
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Lacikan
Izanami
14
10 / 2 / 1
8,837
631
14,230
7,318
2,392
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hades
LeoVifan
Hades
13
5 / 1 / 2
8,214
587
10,567
6,552
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Nainos
Ratatoskr
13
1 / 1 / 1
7,655
547
1,382
6,951
2,251
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Judicatorr
Izanami
10
1 / 6 / 3
6,193
442
5,079
12,325
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Kravtcov
Heimdallr
11
0 / 7 / 4
6,402
457
5,436
11,877
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Thraq
Sobek
11
2 / 4 / 1
6,532
467
3,271
9,854
7,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
6,967
498
4,086
6,936
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
3 / 1 / 2
7,684
549
5,091
10,238
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
21
Kills
7
7
Deaths
21
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
2
3
W
Ymir
 
Ymir
0
1
10
5
L
Izanami
Judicatorr
Izanami
1
6
3
0.42
L
Heimdallr
Kravtcov
Heimdallr
0
7
4
0.29
W
Izanami
Lacikan
Izanami
10
2
1
5.25
W
Hades
LeoVifan
Hades
5
1
2
6
W
Ratatoskr
Nainos
Ratatoskr
1
1
1
1.5
L
Sobek
Thraq
Sobek
2
4
1
0.63
L
1
3
0
0.33
L
Loki
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,390
Damage
22,963
38,802
Taken
51,230
22,397
Mitigated
20,888
12,430
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,912
3,800
0
3,849
8,954
3,497
4,143
197
8,757
58,842
5,862
W
Ymir
 
Ymir
3,299
406
0
2,066
9,027
8,503
0
1,597
7,430
28,379
0
L
Izanami
Judicatorr
Izanami
5,079
3,978
0
3,342
12,325
3,073
0
2,624
9,701
0
26,745
L
Heimdallr
Kravtcov
Heimdallr
5,436
2,035
0
1,537
11,877
4,035
0
5,585
6,292
0
27,598
W
Izanami
Lacikan
Izanami
14,230
10,906
0
1,717
7,318
2,392
688
1,448
5,870
0
59,223
W
Hades
LeoVifan
Hades
10,567
956
69
3,303
6,552
5,754
654
3,665
2,887
40,216
0
W
Ratatoskr
Nainos
Ratatoskr
1,382
232
146
1,280
6,951
2,251
212
450
6,501
0
48,095
L
Sobek
Thraq
Sobek
3,271
168
0
2,228
9,854
7,996
0
4,005
5,849
19,754
0
L
4,086
584
97
1,058
6,936
2,375
0
5,556
1,380
37,260
0
L
Loki
5,091
1,257
0
3,222
10,238
3,409
0
3,998
6,240
0
41,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
33,778
423
Minions Killed
310
0
Camps Cleared
0
1,403,144
Distance Traveled
1,339,635
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,115
651
119
9
0
350,629
2
W
Ymir
7,550
539
33
2
0
253,449
0
L
Izanami
6,193
442
62
4
0
236,405
3
L
Heimdallr
6,402
457
49
4
0
244,910
0
W
Izanami
8,837
631
105
8
0
255,965
2
W
Hades
8,214
587
67
5
0
235,734
1
W
Ratatoskr
7,655
547
99
7
0
307,367
1
L
Sobek
6,532
467
32
2
0
288,755
3
L
Ra
6,967
498
80
6
0
254,294
5
L
Loki
7,684
549
87
6
0
315,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role