Player Matchup

Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TiPSY1488
Ah Muzen Cab
Level 90
God Stats
5W - 0L
1,532 SR
Queue Stats
191W - 173L
1,550 Elo+
Solo
Rama
Rama
Xciteify_
Rama
Level 148
God Stats
8W - 5L
1,591 SR
Queue Stats
440W - 403L
1,567 Elo+
Party 1
Ymir
Ymir
oEvoLuTioNzo
Ymir
Level 122
God Stats
8W - 1L
1,500 SR
Queue Stats
423W - 398L
1,551 Elo+
Solo
Terra
Terra
zubac12
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,387 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,511 Elo+

VS

Team Averages
Level 129
1,472 SR
1,494 Elo+
Chernobog
Chernobog
 
Chernobog
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Pwnihof
Sobek
Level 140
God Stats
4W - 2L
1,763 SR
Queue Stats
645W - 610L
1,546 Elo+
Solo
Agni
Agni
Starjunkdragon
Agni
Level 138
God Stats
1W - 6L
1,282 SR
Queue Stats
296W - 311L
1,452 Elo+
Solo
Hera
Hera
tepimolli
Hera
Level 106
God Stats
1W - 4L
1,314 SR
Queue Stats
209W - 205L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 2 / 11
7,468
830
5,254
5,440
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TiPSY1488
Ah Muzen Cab
15
6 / 2 / 9
8,977
997
15,346
7,847
3,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
5 / 1 / 10
8,327
925
10,879
10,394
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 2 / 11
9,114
1,013
6,432
12,584
13,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
zubac12
Terra
13
0 / 2 / 13
7,302
811
3,673
12,365
11,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
2 / 2 / 6
7,436
826
12,902
8,539
3,468
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
13
2 / 3 / 5
7,170
797
6,773
12,632
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Pwnihof
Sobek
14
3 / 3 / 5
8,197
911
6,300
15,902
17,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 4 / 2
5,696
633
1,250
3,807
1,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hera
12
1 / 4 / 6
7,201
800
7,633
7,616
2,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
16
Kills
8
9
Deaths
16
54
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
11
3.25
L
Chernobog
 
Chernobog
2
2
6
2.5
L
Chang'e
 
Chang'e
2
3
5
1.5
L
Sobek
Pwnihof
Sobek
3
3
5
1.83
L
0
4
2
0.25
W
Ah Muzen Cab
TiPSY1488
Ah Muzen Cab
6
2
9
5.25
W
Rama
5
1
10
10
W
4
2
11
4.75
L
Hera
1
4
6
1
W
Terra
zubac12
Terra
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
34,858
48,630
Taken
48,496
35,716
Mitigated
29,619
26,436
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,254
897
1,686
520
5,440
2,497
2,480
3,457
1,983
0
12,843
L
Chernobog
 
Chernobog
12,902
6,067
839
1,222
8,539
3,468
670
1,438
7,101
0
25,339
L
Chang'e
 
Chang'e
6,773
475
6,102
5,153
12,632
4,821
87
2,258
10,374
11,605
0
L
Sobek
Pwnihof
Sobek
6,300
356
882
3,727
15,902
17,789
69
4,677
11,225
11,889
0
L
1,250
0
72
143
3,807
1,018
0
439
3,368
2,351
0
W
Ah Muzen Cab
TiPSY1488
Ah Muzen Cab
15,346
3,024
372
1,066
7,847
3,799
1,133
2,534
5,313
0
42,122
W
Rama
10,879
7,439
798
4,160
10,394
4,858
1,009
5,295
5,014
0
22,768
W
6,432
402
2,142
2,075
12,584
13,522
241
5,050
7,432
12,584
0
L
Hera
7,633
2,320
977
613
7,616
2,523
761
1,293
6,323
18,522
0
W
Terra
zubac12
Terra
3,673
330
8,393
5,224
12,365
11,040
450
5,365
6,932
6,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
35,700
102
Minions Killed
97
0
Camps Cleared
0
804,527
Distance Traveled
690,269
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,468
830
10
1
0
148,487
0
L
Chernobog
7,436
826
32
4
0
149,231
5
L
Chang'e
7,170
797
17
2
0
169,465
1
L
Sobek
8,197
911
12
1
0
172,232
0
L
Agni
5,696
633
0
0
0
62,126
0
W
Ah Muzen Cab
8,977
997
51
6
0
162,889
2
W
Rama
8,327
925
23
3
0
157,902
2
W
Ymir
9,114
1,013
14
2
0
173,382
1
L
Hera
7,201
800
36
4
0
137,215
0
W
Terra
7,302
811
4
0
0
161,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role