Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BigPuff2085
Athena
Level 49
God Stats
0W - 2L
1,117 SR
Queue Stats
98W - 115L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deidaraten678
Morgan Le Fay
Level 49
God Stats
0W - 2L
1,258 SR
Queue Stats
61W - 64L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
MARRxFPS
Gilgamesh
Level 48
God Stats
2W - 3L
1,662 SR
Queue Stats
4W - 7L
1,659 Elo+
Solo
Janus
Janus
sweng67
Janus
Level 140
God Stats
10W - 6L
1,538 SR
Queue Stats
283W - 282L
1,418 Elo+
Solo
Team Averages
Level 74
1,415 SR
1,486 Elo+

VS

Team Averages
Level 123
1,475 SR
1,458 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AkumaKasai
Cthulhu
Level 108
God Stats
8W - 7L
1,522 SR
Queue Stats
35W - 36L
1,415 Elo+
Solo
Sol
Sol
JDIZZZY
Sol
Level 89
God Stats
40W - 44L
1,476 SR
Queue Stats
236W - 239L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Jeruhmie
Hun Batz
Level 127
God Stats
5W - 9L
1,398 SR
Queue Stats
553W - 564L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Smegedup
Nu Wa
Level 136
God Stats
11W - 13L
1,480 SR
Queue Stats
163W - 168L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
0 / 8 / 0
8,662
787
537
12,944
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
15
0 / 5 / 0
8,942
813
3,208
15,320
11,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Deidaraten678
Morgan Le Fay
15
0 / 5 / 0
8,921
811
8,838
14,736
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MARRxFPS
Gilgamesh
15
0 / 6 / 0
8,824
802
6,707
17,070
11,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
sweng67
Janus
15
0 / 7 / 0
8,866
806
6,384
11,160
3,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

66

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 0 / 13
10,857
987
10,670
2,389
1,012
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
AkumaKasai
Cthulhu
18
6 / 0 / 23
11,265
1,024
8,829
7,659
8,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
18
3 / 0 / 13
11,473
1,043
11,144
5,784
2,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Jeruhmie
Hun Batz
18
4 / 0 / 16
10,657
969
11,087
8,530
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Smegedup
Nu Wa
18
10 / 0 / 17
11,733
1,067
23,038
4,869
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
113
0
Kills
31
31
Deaths
0
0
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
8
0
0
W
Medusa
 
Medusa
8
0
13
14.5
W
Cthulhu
AkumaKasai
Cthulhu
6
0
23
17.5
L
Athena
0
5
0
0
L
Morgan Le Fay
Deidaraten678
Morgan Le Fay
0
5
0
0
W
Sol
3
0
13
9.5
W
Hun Batz
Jeruhmie
Hun Batz
4
0
16
12
L
Gilgamesh
MARRxFPS
Gilgamesh
0
6
0
0
W
Nu Wa
Smegedup
Nu Wa
10
0
17
18.5
L
Janus
sweng67
Janus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
64,768
71,230
Taken
29,231
36,116
Mitigated
18,229
3,716
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
537
160
0
1,190
12,944
4,404
0
7,699
5,087
0
5,686
W
Medusa
 
Medusa
10,670
3,922
0
0
2,389
1,012
0
1,498
815
0
23,706
W
Cthulhu
AkumaKasai
Cthulhu
8,829
138
555
538
7,659
8,594
0
3,845
3,612
24,609
0
L
Athena
3,208
504
0
27
15,320
11,469
0
7,902
7,249
26,857
0
L
Morgan Le Fay
Deidaraten678
Morgan Le Fay
8,838
597
137
1,341
14,736
5,464
0
9,736
4,951
34,619
0
W
Sol
11,144
4,983
0
3,749
5,784
2,438
0
3,501
2,123
44,775
0
W
Hun Batz
Jeruhmie
Hun Batz
11,087
1,860
0
940
8,530
4,285
0
5,874
2,483
0
21,297
L
Gilgamesh
MARRxFPS
Gilgamesh
6,707
1,396
0
361
17,070
11,760
0
10,858
5,994
388
20,632
W
Nu Wa
Smegedup
Nu Wa
23,038
7,634
150
1,009
4,869
1,900
0
3,203
1,558
40,184
0
L
Janus
sweng67
Janus
6,384
751
0
660
11,160
3,019
0
6,816
4,280
19,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
55,985
182
Minions Killed
222
3
Camps Cleared
15
865,623
Distance Traveled
1,031,619
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,662
787
13
1
0
148,877
2
W
Medusa
10,857
987
48
4
0
195,909
0
W
Cthulhu
11,265
1,024
32
3
2
236,901
0
L
Athena
8,942
813
53
5
1
185,478
0
L
Morgan Le Fay
8,921
811
56
5
1
189,177
0
W
Sol
11,473
1,043
78
7
11
213,367
1
W
Hun Batz
10,657
969
25
2
1
190,362
2
L
Gilgamesh
8,824
802
36
3
0
191,703
0
W
Nu Wa
11,733
1,067
39
4
1
195,080
1
L
Janus
8,866
806
24
2
1
150,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role