Player Matchup

Tiamat
Tiamat
CatCharacter13
Tiamat
Level 49
God Stats
4W - 11L
1,348 SR
Queue Stats
13W - 24L
1,238 Elo+
Party 2
Osiris
Osiris
Gerike300
Osiris
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 19L
1,320 Elo+
Party 3
Khepri
Khepri
Staffador
Khepri
Level 66
God Stats
3W - 4L
1,834 SR
Queue Stats
120W - 125L
1,446 Elo+
Solo
Apollo
Apollo
maffya
Apollo
Level 29
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 13L
1,217 Elo+
Party 3
Hel
Hel
zxckatori
Hel
Level 11
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 9L
1,220 Elo+
Party 2
Team Averages
Level 43
1,479 SR
1,288 Elo+

VS

Team Averages
Level 77
1,518 SR
1,422 Elo+
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarmotaTTV
Morgan Le Fay
Level 44
God Stats
17W - 15L
1,456 SR
Queue Stats
98W - 97L
1,413 Elo+
Party 1
Pele
Pele
QuiteW0lf
Pele
Level 54
God Stats
3W - 1L
1,713 SR
Queue Stats
28W - 32L
1,410 Elo+
Party 1
Yemoja
Yemoja
anamissm
Yemoja
Level 40
God Stats
31W - 41L
1,420 SR
Queue Stats
55W - 81L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,187
519
2,137
6,830
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
Gerike300
Osiris
9
3 / 3 / 0
5,913
591
5,480
7,807
5,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Staffador
Khepri
6
0 / 3 / 1
4,753
475
1,348
7,722
2,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
maffya
Apollo
7
1 / 3 / 0
4,711
471
3,018
5,102
883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
4,897
490
386
4,872
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
5 / 1 / 1
6,223
622
8,945
6,907
1,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
 
Hercules
10
0 / 2 / 2
5,515
552
2,097
5,964
3,338
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
MarmotaTTV
Morgan Le Fay
11
5 / 0 / 0
6,377
638
5,302
3,584
1,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
12
4 / 1 / 0
6,605
661
3,800
7,496
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
anamissm
Yemoja
9
1 / 0 / 7
6,100
610
2,139
4,286
1,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
1
5.5
W
Hercules
 
Hercules
0
2
2
0.5
L
0
2
2
0.5
L
Osiris
Gerike300
Osiris
3
3
0
1
W
Morgan Le Fay
MarmotaTTV
Morgan Le Fay
5
0
0
5
W
Pele
4
1
0
4
L
Khepri
Staffador
Khepri
0
3
1
0.17
W
Yemoja
anamissm
Yemoja
1
0
7
4.5
L
Apollo
maffya
Apollo
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,369
Damage
22,283
32,333
Taken
28,237
12,439
Mitigated
10,238
7,039
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,945
3,761
248
1,743
6,907
1,770
406
1,229
5,656
0
44,264
W
Hercules
 
Hercules
2,097
211
0
1,688
5,964
3,338
722
686
5,222
0
22,760
L
2,137
145
0
1,847
6,830
2,723
0
1,258
5,572
26,595
0
L
Osiris
Gerike300
Osiris
5,480
2,036
0
540
7,807
5,433
0
163
7,644
0
26,283
W
Morgan Le Fay
MarmotaTTV
Morgan Le Fay
5,302
378
0
1,469
3,584
1,297
594
808
2,716
29,637
0
W
Pele
3,800
1,056
0
2,720
7,496
2,162
0
404
7,050
0
36,476
L
Khepri
Staffador
Khepri
1,348
248
791
2,161
7,722
2,064
0
1,944
5,778
11,278
0
W
Yemoja
anamissm
Yemoja
2,139
440
1,577
1,463
4,286
1,671
253
624
3,658
12,099
0
L
Apollo
maffya
Apollo
3,018
1,561
0
714
5,102
883
0
505
4,597
0
17,180
L
386
43
0
986
4,872
1,336
260
3,571
1,301
17,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
30,820
212
Minions Killed
267
0
Camps Cleared
0
911,362
Distance Traveled
997,571
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,223
622
69
7
0
188,606
1
W
Hercules
5,515
552
54
5
0
206,364
0
L
Tiamat
5,187
519
53
5
0
166,597
1
L
Osiris
5,913
591
59
6
0
209,045
3
W
Morgan Le Fay
6,377
638
53
5
0
197,226
0
W
Pele
6,605
661
77
8
0
216,375
1
L
Khepri
4,753
475
13
1
0
178,065
1
W
Yemoja
6,100
610
14
1
0
189,000
0
L
Apollo
4,711
471
43
4
0
168,340
0
L
Hel
4,897
490
44
4
0
189,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role