Player Matchup

Sol
Sol
Boomzery
Sol
Level 107
God Stats
3W - 2L
1,590 SR
Queue Stats
244W - 226L
1,595 Elo+
Solo
Apollo
Apollo
J Rod2175
Apollo
Level 156
God Stats
8W - 11L
1,531 SR
Queue Stats
278W - 293L
1,524 Elo+
Solo
Artemis
Artemis
MyGunJammedX
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Solo
Geb
Geb
aldobgar
Geb
Level 138
God Stats
26W - 11L
1,674 SR
Queue Stats
62W - 54L
1,618 Elo+
Solo
Terra
Terra
kevquacked
Terra
Level 143
God Stats
1W - 0L
1,621 SR
Queue Stats
20W - 12L
1,612 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,559 Elo+

VS

Team Averages
Level 148
1,461 SR
1,528 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DemetersTidbits
Cliodhna
Level 160
God Stats
8W - 9L
1,640 SR
Queue Stats
209W - 221L
1,542 Elo+
Solo
Yemoja
Yemoja
JerrySMBX18
Yemoja
Level 120
God Stats
2W - 2L
1,506 SR
Queue Stats
58W - 51L
1,609 Elo+
Solo
Janus
Janus
Manchu Emperor
Janus
Level 157
God Stats
3W - 5L
1,369 SR
Queue Stats
42W - 46L
1,445 Elo+
Solo
Hel
Hel
RAAAB
Hel
Level 156
God Stats
0W - 2L
1,289 SR
Queue Stats
110W - 98L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 3
11,440
817
16,987
12,854
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
J Rod2175
Apollo
19
6 / 1 / 5
11,335
810
12,690
13,070
6,332
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MyGunJammedX
Artemis
15
0 / 3 / 13
9,167
655
9,558
9,203
3,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 1 / 8
10,400
743
7,819
15,990
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Terra
16
3 / 0 / 11
11,332
809
8,683
16,233
20,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
2 / 3 / 0
9,950
711
9,989
12,958
5,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
14
2 / 4 / 0
8,276
591
19,411
11,651
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
0 / 4 / 1
8,337
596
5,023
16,620
15,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 5 / 2
8,779
627
8,370
9,209
3,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
RAAAB
Hel
15
1 / 3 / 1
8,412
601
8,637
12,873
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
19
Kills
6
6
Deaths
19
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
W
7
1
3
8.5
L
Cliodhna
2
4
0
0.5
W
Apollo
J Rod2175
Apollo
6
1
5
8.5
L
Yemoja
0
4
1
0.13
L
1
5
2
0.4
W
Artemis
MyGunJammedX
Artemis
0
3
13
2.17
L
Hel
RAAAB
Hel
1
3
1
0.5
W
3
1
8
7
W
Terra
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
51,430
67,350
Taken
63,311
54,763
Mitigated
34,946
27,840
Healing
17,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,989
2,144
0
2,048
12,958
5,647
0
7,272
5,686
0
53,085
W
16,987
5,939
0
8,071
12,854
4,560
1,866
3,273
9,581
73,682
0
L
Cliodhna
19,411
1,273
0
838
11,651
4,907
0
4,320
7,331
0
37,595
W
Apollo
J Rod2175
Apollo
12,690
8,990
0
3,403
13,070
6,332
1,884
4,748
8,322
0
63,420
L
Yemoja
5,023
944
1,192
1,696
16,620
15,946
2
7,993
8,627
13,248
0
L
8,370
29
0
433
9,209
3,552
0
5,983
3,226
40,734
0
W
Artemis
MyGunJammedX
Artemis
9,558
3,466
0
1,289
9,203
3,378
1,499
3,920
5,283
0
23,006
L
Hel
RAAAB
Hel
8,637
956
3,894
6,969
12,873
4,894
0
8,403
4,470
25,239
0
W
7,819
719
0
3,011
15,990
19,985
14
5,904
10,086
19,543
0
W
Terra
8,683
687
6,362
5,704
16,233
20,508
195
4,604
11,629
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,674
Gold Earned
43,754
386
Minions Killed
322
8
Camps Cleared
8
1,300,388
Distance Traveled
1,270,371
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,950
711
118
8
4
257,097
3
W
Sol
11,440
817
152
11
2
259,944
2
L
Cliodhna
8,276
591
47
3
1
266,191
4
W
Apollo
11,335
810
136
10
4
242,071
0
L
Yemoja
8,337
596
18
1
0
243,967
2
L
Janus
8,779
627
81
6
3
235,437
0
W
Artemis
9,167
655
46
3
0
254,205
0
L
Hel
8,412
601
58
4
0
267,679
0
W
Geb
10,400
743
17
1
1
266,598
8
W
Terra
11,332
809
35
3
1
277,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role