Player Matchup

Vamana
Vamana
DivinoJR
Vamana
Level 64
God Stats
3W - 1L
1,282 SR
Queue Stats
48W - 31L
1,493 Elo+
Party 1
Charybdis
Charybdis
Nerell
Charybdis
Level 67
God Stats
5W - 6L
1,116 SR
Queue Stats
44W - 49L
1,366 Elo+
Party 1
Ra
Ra
SaruwatariKyos
Ra
Level 31
God Stats
1W - 5L
1,059 SR
Queue Stats
48W - 60L
1,439 Elo+
Solo
Atlas
Atlas
SnabbaMarre
Atlas
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,423 Elo+
Party 1
Cliodhna
Cliodhna
axlSR
Cliodhna
Level 62
God Stats
5W - 1L
1,494 SR
Queue Stats
23W - 23L
1,417 Elo+
Party 1
Team Averages
Level 49
1,290 SR
1,428 Elo+

VS

Team Averages
Level 57
1,460 SR
1,445 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Flav14
Raijin
Level 43
God Stats
5W - 8L
1,430 SR
Queue Stats
93W - 108L
1,466 Elo+
Solo
Nemesis
Nemesis
Immortalmanenemy
Nemesis
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
45W - 57L
1,263 Elo+
Solo
Ymir
Ymir
Permatrago69
Ymir
Level 26
God Stats
0W - 1L
1,300 SR
Queue Stats
35W - 37L
1,526 Elo+
Party 2
Ravana
Ravana
adri_fever
Ravana
Level 144
God Stats
30W - 18L
1,568 SR
Queue Stats
302W - 299L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DivinoJR
Vamana
13
4 / 1 / 2
7,490
576
6,144
8,428
7,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Nerell
Charybdis
14
2 / 0 / 3
7,735
595
7,687
7,771
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 2
6,921
532
3,090
6,604
2,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 3
6,733
518
3,271
8,308
6,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
axlSR
Cliodhna
12
3 / 1 / 2
7,151
550
5,958
9,132
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 2 / 0
6,311
485
3,964
6,510
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Flav14
Raijin
12
0 / 1 / 1
6,786
522
5,489
5,167
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 0
5,435
418
2,698
8,838
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
6,279
483
4,055
11,432
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
adri_fever
Ravana
12
2 / 1 / 0
7,031
541
6,829
7,790
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Vamana
DivinoJR
Vamana
4
1
2
5
L
Raijin
Flav14
Raijin
0
1
1
0.5
L
0
6
0
0
W
Charybdis
Nerell
Charybdis
2
0
3
3.5
L
1
2
0
0.5
W
1
1
2
2
W
2
0
3
3.5
L
Ravana
adri_fever
Ravana
2
1
0
2
W
Cliodhna
axlSR
Cliodhna
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
23,035
40,243
Taken
39,737
22,155
Mitigated
18,450
20,440
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,964
1,214
0
1,491
6,510
1,803
0
510
6,000
0
42,177
W
Vamana
DivinoJR
Vamana
6,144
3,190
0
3,847
8,428
7,613
0
1,078
6,677
0
41,756
L
Raijin
Flav14
Raijin
5,489
402
41
852
5,167
1,648
527
1,327
3,840
42,409
0
L
2,698
904
0
2,459
8,838
2,719
0
708
8,130
0
22,774
W
Charybdis
Nerell
Charybdis
7,687
4,152
0
4,718
7,771
2,591
577
1,321
6,450
0
62,266
L
4,055
415
0
3,079
11,432
6,787
0
1,917
9,515
22,642
0
W
3,090
357
637
3,315
6,604
2,695
193
3,716
2,584
35,342
0
W
3,271
1,514
1,669
1,636
8,308
6,300
16
1,936
6,290
17,702
0
L
Ravana
adri_fever
Ravana
6,829
1,673
16
2,832
7,790
5,493
0
1,899
5,891
0
39,806
W
Cliodhna
axlSR
Cliodhna
5,958
876
0
4,618
9,132
2,956
0
969
7,924
0
46,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
31,842
384
Minions Killed
364
0
Camps Cleared
0
1,299,566
Distance Traveled
1,163,887
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,311
485
92
7
0
236,498
5
W
Vamana
7,490
576
79
6
0
292,524
0
L
Raijin
6,786
522
89
7
0
211,879
5
L
Nemesis
5,435
418
54
4
0
195,154
0
W
Charybdis
7,735
595
119
9
0
233,498
1
L
Ymir
6,279
483
28
2
0
235,518
2
W
Ra
6,921
532
82
6
0
223,759
2
W
Atlas
6,733
518
24
2
0
229,711
0
L
Ravana
7,031
541
101
8
0
284,838
7
W
Cliodhna
7,151
550
80
6
0
320,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role