Player Matchup

Eset
Eset
GurtTheGirthy
Eset
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 257L
1,458 Elo+
Solo
Thor
Thor
Ramsu00
Thor
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
28W - 27L
1,488 Elo+
Solo
Chiron
Chiron
TLTridents_Loki
Chiron
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Solo
Team Averages
Level 96
1,566 SR
1,532 Elo+

VS

Team Averages
Level 104
1,482 SR
1,487 Elo+
Freya
Freya
Arch2078
Freya
Level 159
God Stats
28W - 29L
1,545 SR
Queue Stats
1,514W - 1,884L
1,428 Elo+
Solo
Cabrakan
Cabrakan
Winnie_On_Drugz
Cabrakan
Level 66
God Stats
1W - 3L
1,536 SR
Queue Stats
164W - 197L
1,509 Elo+
Solo
Chiron
Chiron
unmade_pottery3
Chiron
Level 88
God Stats
4W - 5L
1,365 SR
Queue Stats
159W - 149L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,940
596
9,910
11,510
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Ramsu00
Thor
12
3 / 3 / 3
9,226
615
7,161
14,460
6,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 2
9,663
644
7,681
16,671
4,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arch2078
Freya
14
4 / 3 / 8
10,096
673
7,859
8,839
3,377
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
14
5 / 3 / 8
10,376
692
10,856
13,363
14,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 8
11,395
760
18,759
11,448
5,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
19
19
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Freya
Arch2078
Freya
4
3
8
2.67
L
1
8
4
0.38
L
Thor
Ramsu00
Thor
3
3
3
1.5
L
3
8
2
0.5
W
Cabrakan
5
3
8
3
W
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,752
Damage
37,474
42,641
Taken
33,650
14,691
Mitigated
22,515
8,139
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Arch2078
Freya
7,859
3,033
0
1,997
8,839
3,377
312
2,242
6,383
28,031
0
L
9,910
891
675
1,543
11,510
3,057
0
4,341
7,049
32,913
0
L
Thor
Ramsu00
Thor
7,161
1,550
0
125
14,460
6,657
98
5,965
8,160
0
24,444
L
7,681
3,661
770
5,026
16,671
4,977
162
8,115
8,302
0
21,124
W
Cabrakan
10,856
1,015
69
2,222
13,363
14,057
204
4,420
8,522
25,613
0
W
18,759
6,566
702
3,961
11,448
5,081
1,714
2,961
8,213
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
31,867
135
Minions Killed
132
6
Camps Cleared
6
703,008
Distance Traveled
762,695
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,096
673
39
3
5
214,965
0
L
Eset
8,940
596
66
4
3
220,991
5
L
Thor
9,226
615
47
3
3
257,615
3
L
Chiron
9,663
644
22
1
0
224,402
4
W
Cabrakan
10,376
692
39
3
0
256,578
1
W
Chiron
11,395
760
54
4
1
291,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role