Player Matchup

Thoth
Thoth
Celestroh
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,542 Elo+
Solo
Discordia
Discordia
CoolerBeary
Discordia
Level 49
God Stats
1W - 1L
1,738 SR
Queue Stats
114W - 136L
1,534 Elo+
Solo
Cthulhu
Cthulhu
ParetJerkins
Cthulhu
Level 153
God Stats
3W - 4L
1,716 SR
Queue Stats
213W - 195L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
Wampa31
Cernunnos
Level 156
God Stats
0W - 2L
1,334 SR
Queue Stats
38W - 38L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
sneakybecky
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,435 Elo+
Party 2
Team Averages
Level 85
1,558 SR
1,520 Elo+

VS

Team Averages
Level 74
1,575 SR
1,625 Elo+
Neith
Neith
ElZohan358
Neith
Level 126
God Stats
4W - 3L
1,737 SR
Queue Stats
175W - 156L
1,564 Elo+
Solo
Zeus
Zeus
KeyKavoos
Zeus
Level 58
God Stats
243W - 175L
1,633 SR
Queue Stats
388W - 375L
1,539 Elo+
Solo
Hel
Hel
Maraxik
Hel
Level 62
God Stats
1W - 0L
1,340 SR
Queue Stats
18W - 37L
1,360 Elo+
Solo
Achilles
Achilles
Shouk0
Achilles
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,801 Elo+
Party 1
Susano
Susano
Ynnadi
Susano
Level 47
God Stats
3W - 0L
1,667 SR
Queue Stats
13W - 0L
1,860 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Celestroh
Thoth
17
0 / 8 / 3
10,694
823
8,470
15,647
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
CoolerBeary
Discordia
17
2 / 9 / 3
10,940
842
8,450
15,589
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ParetJerkins
Cthulhu
18
2 / 10 / 3
12,185
937
26,887
33,186
16,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Wampa31
Cernunnos
18
3 / 7 / 3
12,520
963
16,628
25,561
8,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
sneakybecky
Cliodhna
16
0 / 4 / 1
9,703
746
1,911
4,424
1,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 0 / 12
14,855
1,143
19,207
8,536
3,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
5 / 1 / 25
13,417
1,032
21,892
8,026
2,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hel
19
2 / 2 / 15
11,804
908
5,255
15,200
6,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Shouk0
Achilles
20
10 / 2 / 23
13,531
1,041
22,997
22,333
31,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Ynnadi
Susano
20
8 / 2 / 20
13,368
1,028
20,924
14,323
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
133
7
Kills
38
38
Deaths
7
13
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thoth
Celestroh
Thoth
0
8
3
0.19
L
Discordia
CoolerBeary
Discordia
2
9
3
0.39
W
Neith
13
0
12
19
W
Zeus
5
1
25
17.5
W
Hel
2
2
15
4.75
L
Cthulhu
ParetJerkins
Cthulhu
2
10
3
0.35
W
Achilles
Shouk0
Achilles
10
2
23
10.75
L
Cernunnos
Wampa31
Cernunnos
3
7
3
0.64
W
Susano
Ynnadi
Susano
8
2
20
9
L
Cliodhna
sneakybecky
Cliodhna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,346
Damage
90,275
94,407
Taken
68,418
36,214
Mitigated
50,822
9,041
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Celestroh
Thoth
8,470
487
0
0
15,647
4,575
0
5,318
10,054
29,201
0
L
Discordia
CoolerBeary
Discordia
8,450
307
0
71
15,589
5,164
0
5,625
9,884
13,590
0
W
Neith
19,207
9,416
0
1,339
8,536
3,178
0
6,094
2,442
0
53,898
W
Zeus
21,892
2,148
0
2,776
8,026
2,897
0
6,835
1,191
35,109
0
W
Hel
5,255
194
7,440
7,018
15,200
6,793
0
11,739
3,461
18,850
0
L
Cthulhu
ParetJerkins
Cthulhu
26,887
1,210
209
5,777
33,186
16,235
0
10,372
22,245
64,708
0
W
Achilles
Shouk0
Achilles
22,997
5,968
0
2,933
22,333
31,582
0
12,968
9,365
91
33,263
L
Cernunnos
Wampa31
Cernunnos
16,628
10,198
0
2,984
25,561
8,963
0
5,175
20,133
0
49,303
W
Susano
Ynnadi
Susano
20,924
3,612
0
0
14,323
6,372
0
6,171
8,152
0
53,527
L
Cliodhna
sneakybecky
Cliodhna
1,911
443
0
0
4,424
1,277
0
748
3,570
0
6,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,042
Gold Earned
66,975
215
Minions Killed
260
3
Camps Cleared
16
989,002
Distance Traveled
1,300,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,694
823
42
3
0
213,703
0
L
Discordia
10,940
842
7
1
0
213,875
0
W
Neith
14,855
1,143
93
7
9
246,427
0
W
Zeus
13,417
1,032
27
2
2
244,764
1
W
Hel
11,804
908
42
3
0
285,206
0
L
Cthulhu
12,185
937
77
6
0
280,220
3
W
Achilles
13,531
1,041
25
2
3
248,186
2
L
Cernunnos
12,520
963
76
6
1
218,631
0
W
Susano
13,368
1,028
73
6
2
275,515
0
L
Cliodhna
9,703
746
13
1
2
62,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role