Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
 
Camazotz
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Inchman
Sobek
Silver II
Level 145
God Stats
2W - 6L
1,382 SR
Queue Stats
224W - 242L
958 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,476 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,548 SR
1,074 MMR
Anubis
Anubis
Silver II
 
Anubis
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver I
DrunkManki
Yemoja
Silver I
Level 150
God Stats
7W - 16L
1,372 SR
Queue Stats
725W - 732L
1,148 MMR
Party 1
Chiron
Chiron
Silver III
SilverEagle19
Chiron
Silver III
Level 118
God Stats
16W - 8L
1,713 SR
Queue Stats
270W - 297L
797 MMR
Party 1
Nemesis
Nemesis
Silver II
Vengeance17
Nemesis
Silver II
Level 106
God Stats
37W - 19L
1,626 SR
Queue Stats
215W - 223L
937 MMR
Solo
Artio
Artio
Silver III
chuloplaya96
Artio
Silver III
Level 102
God Stats
1W - 2L
1,529 SR
Queue Stats
232W - 251L
986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 0
6,557
729
6,210
5,728
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
 
Camazotz
9
1 / 1 / 2
5,399
600
3,334
9,098
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
 
Fenrir
9
2 / 0 / 1
5,362
596
5,171
7,241
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
9
0 / 0 / 2
4,896
544
3,544
3,988
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Inchman
Sobek
9
3 / 0 / 5
5,737
637
3,196
6,365
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BastetMulanGeb

VS

Bans
OdinCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 2 / 0
4,978
553
5,674
6,811
3,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
DrunkManki
Yemoja
6
0 / 2 / 0
4,327
481
1,268
5,121
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,879
542
3,301
6,118
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Vengeance17
Nemesis
8
0 / 1 / 0
4,658
518
1,863
5,762
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,253
473
3,757
7,637
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
0
5
W
Camazotz
 
Camazotz
1
1
2
2
W
Fenrir
 
Fenrir
2
0
1
2.5
W
Scylla
 
Scylla
0
0
2
1
L
Anubis
 
Anubis
1
2
0
0.5
L
Yemoja
DrunkManki
Yemoja
0
2
0
0
W
Sobek
Inchman
Sobek
3
0
5
5.5
L
0
3
0
0
L
Nemesis
Vengeance17
Nemesis
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,455
Damage
15,863
32,420
Taken
31,449
12,594
Mitigated
13,638
15,443
Healing
13,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,210
2,501
0
3,890
5,728
1,315
0
619
5,109
42,172
0
W
Camazotz
 
Camazotz
3,334
1,042
0
5,929
9,098
2,422
484
2,924
6,107
0
22,943
W
Fenrir
 
Fenrir
5,171
918
0
3,355
7,241
3,337
511
2,463
4,337
0
20,971
W
Scylla
 
Scylla
3,544
233
0
250
3,988
870
0
2,122
1,866
25,667
0
L
Anubis
 
Anubis
5,674
912
0
3,774
6,811
3,433
0
4,385
2,426
32,260
0
L
Yemoja
DrunkManki
Yemoja
1,268
429
1,104
1,736
5,121
1,411
0
3,010
2,111
7,368
0
W
Sobek
Inchman
Sobek
3,196
225
0
2,019
6,365
4,650
0
2,184
4,145
10,422
0
L
3,301
1,254
232
2,345
6,118
1,576
0
4,206
1,912
0
31,068
L
Nemesis
Vengeance17
Nemesis
1,863
266
0
610
5,762
1,694
0
975
4,717
0
24,462
L
3,757
549
359
3,651
7,637
5,524
0
374
6,835
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
23,095
251
Minions Killed
217
0
Camps Cleared
0
906,635
Distance Traveled
851,077
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,557
729
79
9
0
167,686
4
W
Camazotz
5,399
600
60
7
0
183,926
3
W
Fenrir
5,362
596
47
5
0
189,010
3
W
Scylla
4,896
544
50
6
0
169,855
4
L
Anubis
4,978
553
58
6
0
157,090
2
L
Yemoja
4,327
481
7
1
0
146,035
4
W
Sobek
5,737
637
15
2
0
196,158
1
L
Chiron
4,879
542
71
8
0
168,012
2
L
Nemesis
4,658
518
52
6
0
194,929
1
L
Artio
4,253
473
29
3
0
185,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role