Player Matchup

Thor
Thor
Buuraa
Thor
Level 108
God Stats
5W - 1L
1,718 SR
Queue Stats
291W - 328L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
emircelt
Kuzenbo
Level 138
God Stats
1W - 0L
1,485 SR
Queue Stats
84W - 100L
1,403 Elo+
Party 3
Anubis
Anubis
fabioferreira23
Anubis
Level 83
God Stats
51W - 48L
1,455 SR
Queue Stats
265W - 283L
1,385 Elo+
Party 1
Charybdis
Charybdis
hanimeller
Charybdis
Level 121
God Stats
3W - 2L
1,651 SR
Queue Stats
216W - 227L
1,449 Elo+
Party 3
Mulan
Mulan
kahzy420
Mulan
Level 42
God Stats
5W - 5L
1,424 SR
Queue Stats
70W - 71L
1,490 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,436 Elo+

VS

Team Averages
Level 61
1,542 SR
1,428 Elo+
Zhong Kui
Zhong Kui
Gunstringer51
Zhong Kui
Level 68
God Stats
2W - 1L
1,790 SR
Queue Stats
218W - 234L
1,390 Elo+
Party 2
Nemesis
Nemesis
Katha1109
Nemesis
Level 79
God Stats
6W - 10L
1,420 SR
Queue Stats
348W - 338L
1,516 Elo+
Party 2
Hou Yi
Hou Yi
barackuda2022
Hou Yi
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Solo
Xing Tian
Xing Tian
kennypowerr
Xing Tian
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
243W - 230L
1,498 Elo+
Party 4
Merlin
Merlin
zesroox
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Buuraa
Thor
18
7 / 4 / 6
10,920
546
10,993
18,689
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
emircelt
Kuzenbo
16
2 / 0 / 12
10,708
535
6,506
17,292
22,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 7
12,180
609
10,790
12,451
6,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
hanimeller
Charybdis
18
3 / 2 / 7
11,048
552
11,524
13,097
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
kahzy420
Mulan
18
6 / 1 / 3
11,382
569
12,903
18,145
18,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gunstringer51
Zhong Kui
12
1 / 5 / 1
8,208
410
10,296
12,261
7,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Katha1109
Nemesis
15
3 / 4 / 0
9,656
483
6,337
13,270
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 4 / 2
8,624
431
6,662
10,163
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
kennypowerr
Xing Tian
13
2 / 4 / 4
8,674
434
7,431
21,599
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
zesroox
Merlin
13
1 / 6 / 3
8,375
419
9,201
12,380
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
23
Kills
8
8
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
Buuraa
Thor
7
4
6
2.5
L
Zhong Kui
Gunstringer51
Zhong Kui
1
5
1
0.3
L
Nemesis
Katha1109
Nemesis
3
4
0
0.75
L
1
4
2
0.5
W
Kuzenbo
emircelt
Kuzenbo
2
0
12
8
W
5
1
7
8.5
W
Charybdis
hanimeller
Charybdis
3
2
7
3.25
W
Mulan
kahzy420
Mulan
6
1
3
7.5
L
Xing Tian
kennypowerr
Xing Tian
2
4
4
1
L
Merlin
zesroox
Merlin
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,716
Damage
39,927
79,674
Taken
69,673
59,852
Mitigated
40,850
36,259
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Buuraa
Thor
10,993
2,440
0
7,193
18,689
7,497
1,998
5,433
13,256
0
74,120
L
Zhong Kui
Gunstringer51
Zhong Kui
10,296
1,311
0
3,247
12,261
7,872
318
1,816
10,445
39,650
0
L
Nemesis
Katha1109
Nemesis
6,337
1,590
0
1,312
13,270
4,475
0
3,926
9,344
0
60,477
L
6,662
3,611
0
1,919
10,163
3,077
0
1,931
8,232
0
51,383
W
Kuzenbo
emircelt
Kuzenbo
6,506
2,483
3,851
6,308
17,292
22,070
861
5,467
11,825
34,606
0
W
10,790
136
0
7,729
12,451
6,783
202
5,807
6,644
105,297
0
W
Charybdis
hanimeller
Charybdis
11,524
5,891
0
5,568
13,097
4,836
4,119
2,345
10,752
0
90,643
W
Mulan
kahzy420
Mulan
12,903
977
0
5,610
18,145
18,666
86
9,352
8,793
8,344
68,226
L
Xing Tian
kennypowerr
Xing Tian
7,431
843
0
2,772
21,599
21,364
0
5,599
16,000
29,161
0
L
Merlin
zesroox
Merlin
9,201
285
72
1,748
12,380
4,062
0
5,589
6,791
54,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,238
Gold Earned
43,537
621
Minions Killed
441
0
Camps Cleared
0
1,889,288
Distance Traveled
1,693,762
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,920
546
109
5
0
343,529
1
L
Zhong Kui
8,208
410
83
4
0
317,674
0
L
Nemesis
9,656
483
116
6
0
380,890
2
L
Hou Yi
8,624
431
102
5
0
334,900
4
W
Kuzenbo
10,708
535
45
2
0
425,994
2
W
Anubis
12,180
609
187
9
0
358,032
1
W
Charybdis
11,048
552
152
8
0
370,124
2
W
Mulan
11,382
569
128
6
0
391,609
3
L
Xing Tian
8,674
434
41
2
0
361,240
1
L
Merlin
8,375
419
99
5
0
299,058
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role