Player Matchup

Hachiman
Hachiman
DT-PIRATACRAZY
Hachiman
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 40L
1,173 Elo+
Party 2
Sylvanus
Sylvanus
ELBENDECIDO_1
Sylvanus
Level 107
God Stats
11W - 17L
1,369 SR
Queue Stats
629W - 824L
1,412 Elo+
Solo
Geb
Geb
EricKILLER6_
Geb
Level 117
God Stats
17W - 18L
1,488 SR
Queue Stats
529W - 576L
1,391 Elo+
Party 2
Kali
Kali
FelyxGogoboy
Kali
Level 69
God Stats
1W - 4L
1,482 SR
Queue Stats
41W - 65L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
zDioogo_
Baron Samedi
Level 64
God Stats
7W - 4L
1,657 SR
Queue Stats
87W - 92L
1,400 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,342 Elo+

VS

Team Averages
Level 40
1,581 SR
1,387 Elo+
Izanami
Izanami
EderCS Zyka
Izanami
Level 18
God Stats
4W - 5L
1,556 SR
Queue Stats
17W - 22L
1,384 Elo+
Party 3
Ra
Ra
Pontiin
Ra
Level 27
God Stats
3W - 3L
1,555 SR
Queue Stats
21W - 22L
1,410 Elo+
Party 1
Ymir
Ymir
X-Foxynn-X
Ymir
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 65L
1,350 Elo+
Party 1
Mulan
Mulan
x NiiTz x
Mulan
Level 61
God Stats
9W - 2L
1,730 SR
Queue Stats
69W - 82L
1,390 Elo+
Party 3
Danzaburou
Danzaburou
zFonTouRa
Danzaburou
Level 29
God Stats
4W - 3L
1,562 SR
Queue Stats
22W - 27L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
0 / 2 / 2
4,770
434
1,090
3,396
853
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ELBENDECIDO_1
Sylvanus
8
0 / 6 / 1
5,073
461
3,005
8,047
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 3
5,367
488
2,145
8,277
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 3 / 1
6,320
575
6,714
8,889
3,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
zDioogo_
Baron Samedi
10
3 / 1 / 0
5,961
542
3,493
5,975
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EderCS Zyka
Izanami
13
4 / 1 / 4
6,982
635
5,157
6,325
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 2 / 1
6,594
599
3,812
5,224
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 3
5,951
541
3,415
6,540
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
x NiiTz x
Mulan
13
6 / 1 / 4
7,725
702
6,719
7,126
4,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zFonTouRa
Danzaburou
10
1 / 2 / 3
6,244
568
5,344
4,616
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
2
2
0.5
L
Sylvanus
ELBENDECIDO_1
Sylvanus
0
6
1
0.08
W
Izanami
EderCS Zyka
Izanami
4
1
4
6
L
0
2
3
0.75
L
4
3
1
1.5
W
1
2
1
0.75
W
2
1
3
3.5
W
Mulan
x NiiTz x
Mulan
6
1
4
8
L
Baron Samedi
zDioogo_
Baron Samedi
3
1
0
3
W
Danzaburou
zFonTouRa
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,447
Damage
24,447
34,584
Taken
29,831
15,325
Mitigated
13,373
11,136
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
1,090
768
0
274
3,396
853
0
730
2,666
0
19,357
L
Sylvanus
ELBENDECIDO_1
Sylvanus
3,005
918
161
1,461
8,047
3,985
60
0
8,047
17,208
4,553
W
Izanami
EderCS Zyka
Izanami
5,157
3,493
0
1,985
6,325
1,956
0
622
5,703
0
48,712
L
2,145
410
0
2,597
8,277
4,537
0
1,783
6,472
12,149
0
L
6,714
2,900
0
4,085
8,889
3,107
0
1,657
7,178
0
27,610
W
3,812
439
152
1,545
5,224
1,749
44
2,056
3,168
42,303
0
W
3,415
416
71
1,850
6,540
4,115
0
2,033
4,507
15,431
0
W
Mulan
x NiiTz x
Mulan
6,719
1,622
0
2,436
7,126
4,190
650
2,182
4,944
0
35,165
L
Baron Samedi
zDioogo_
Baron Samedi
3,493
533
247
2,311
5,975
2,843
433
2,815
2,994
24,347
2,510
W
Danzaburou
zFonTouRa
Danzaburou
5,344
2,109
0
854
4,616
1,363
948
1,243
3,373
0
31,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,491
Gold Earned
33,496
215
Minions Killed
335
0
Camps Cleared
0
963,847
Distance Traveled
1,013,765
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,770
434
56
5
0
165,360
1
L
Sylvanus
5,073
461
45
4
0
171,135
0
W
Izanami
6,982
635
90
8
0
213,161
0
L
Geb
5,367
488
18
2
0
203,085
4
L
Kali
6,320
575
46
4
0
228,739
1
W
Ra
6,594
599
81
7
0
237,390
2
W
Ymir
5,951
541
28
3
0
173,443
2
W
Mulan
7,725
702
81
7
0
200,387
4
L
Baron Samedi
5,961
542
50
5
0
195,528
4
W
Danzaburou
6,244
568
55
5
0
189,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role