Player Matchup

Geb
Geb
D00D007862
Geb
Level 126
God Stats
0W - 1L
1,780 SR
Queue Stats
23W - 38L
1,331 Elo+
Solo
Nemesis
Nemesis
Garfittd92
Nemesis
Level 29
God Stats
2W - 4L
1,318 SR
Queue Stats
2W - 5L
1,351 Elo+
Solo
Jing Wei
Jing Wei
Marktwain006
Jing Wei
Level 52
God Stats
0W - 2L
1,737 SR
Queue Stats
12W - 15L
1,403 Elo+
Solo
Tiamat
Tiamat
OmarGG820
Tiamat
Level 138
God Stats
2W - 1L
1,546 SR
Queue Stats
16W - 14L
1,543 Elo+
Solo
Ra
Ra
TropOFF
Ra
Level 31
God Stats
5W - 9L
1,602 SR
Queue Stats
10W - 15L
1,521 Elo+
Solo
Team Averages
Level 75
1,597 SR
1,430 Elo+

VS

Team Averages
Level 64
1,564 SR
1,388 Elo+
Bastet
Bastet
Pastorsatan
Bastet
Level 79
God Stats
3W - 1L
1,641 SR
Queue Stats
4W - 6L
1,259 Elo+
Solo
Neith
Neith
Sinsinwolf
Neith
Level 128
God Stats
2W - 3L
1,345 SR
Queue Stats
54W - 70L
1,388 Elo+
Solo
Horus
Horus
SnailMan21
Horus
Level 69
God Stats
6W - 2L
1,588 SR
Queue Stats
53W - 55L
1,398 Elo+
Solo
Vulcan
Vulcan
aguilar0022
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,450 Elo+
Solo
Nu Wa
Nu Wa
hr1stos0420
Nu Wa
Level 17
God Stats
2W - 1L
1,746 SR
Queue Stats
3W - 4L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,838
649
3,430
12,641
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Garfittd92
Nemesis
12
1 / 8 / 2
6,997
777
3,355
13,914
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Marktwain006
Jing Wei
11
1 / 9 / 2
6,505
723
5,580
12,049
3,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
OmarGG820
Tiamat
12
1 / 4 / 2
6,552
728
6,104
9,914
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 0
7,459
829
5,874
7,293
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
13 / 2 / 15
10,695
1,188
17,113
10,842
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
12
1 / 3 / 10
7,146
794
5,304
6,524
2,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
13
2 / 1 / 18
8,702
967
3,557
11,173
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
16
12 / 0 / 12
10,549
1,172
15,787
4,926
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 11
8,485
943
6,950
4,685
1,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
97
6
Kills
31
31
Deaths
6
7
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Nemesis
Garfittd92
Nemesis
1
8
2
0.25
L
Jing Wei
Marktwain006
Jing Wei
1
9
2
0.22
L
Tiamat
OmarGG820
Tiamat
1
4
2
0.5
W
Bastet
13
2
15
10.25
W
Neith
1
3
10
2
W
Horus
2
1
18
11
L
3
4
0
0.75
W
Vulcan
12
0
12
18
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
48,711
55,811
Taken
38,150
24,223
Mitigated
24,744
4,566
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,430
509
0
553
12,641
7,416
0
6,987
5,654
11,429
0
L
Nemesis
Garfittd92
Nemesis
3,355
548
0
1,816
13,914
6,567
0
4,745
9,169
0
8,041
L
Jing Wei
Marktwain006
Jing Wei
5,580
4,169
0
323
12,049
3,429
0
4,792
7,257
0
16,340
L
Tiamat
OmarGG820
Tiamat
6,104
271
0
1,060
9,914
4,369
0
3,191
6,723
20,891
0
W
Bastet
17,113
2,744
0
5,016
10,842
5,007
573
2,523
8,173
0
29,422
W
Neith
5,304
955
948
1,147
6,524
2,473
1,615
3,671
2,728
0
15,231
W
Horus
3,557
1,459
1,637
3,852
11,173
13,385
570
4,711
6,274
0
5,177
L
5,874
368
373
441
7,293
2,442
0
3,022
4,271
26,483
0
W
Vulcan
15,787
6,304
0
739
4,926
2,147
1,392
2,270
2,614
51,222
0
W
6,950
1,528
859
286
4,685
1,732
1,438
2,356
2,290
35,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
45,577
137
Minions Killed
220
3
Camps Cleared
9
801,895
Distance Traveled
951,418
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,838
649
9
1
0
145,300
0
L
Nemesis
6,997
777
17
2
0
168,431
0
L
Jing Wei
6,505
723
26
3
0
167,329
0
L
Tiamat
6,552
728
36
4
2
151,766
2
W
Bastet
10,695
1,188
34
4
2
200,096
0
W
Neith
7,146
794
25
3
0
169,737
3
W
Horus
8,702
967
1
0
0
198,193
0
L
Ra
7,459
829
49
5
1
169,069
1
W
Vulcan
10,549
1,172
90
10
3
208,777
0
W
Nu Wa
8,485
943
70
8
4
174,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role