Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Acougueiroo
Medusa
Level 109
God Stats
5W - 4L
1,563 SR
Queue Stats
294W - 330L
1,468 Elo+
Solo
Cupid
Cupid
RaphaelHukan
Cupid
Level 108
God Stats
6W - 4L
1,561 SR
Queue Stats
535W - 594L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
zlMercenario
Tsukuyomi
Level 157
God Stats
4W - 6L
1,602 SR
Queue Stats
126W - 120L
1,540 Elo+
Party 2
Team Averages
Level 118
1,545 SR
1,484 Elo+

VS

Team Averages
Level 111
1,528 SR
1,487 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NilChronos
Fenrir
Level 83
God Stats
14W - 11L
1,642 SR
Queue Stats
415W - 504L
1,461 Elo+
Solo
Khepri
Khepri
hydubby
Khepri
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 332L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
4 / 0 / 3
6,064
606
3,330
4,661
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
 
Agni
9
1 / 1 / 5
5,423
542
2,732
3,808
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
11
6 / 4 / 0
6,728
673
7,289
8,286
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 5
6,151
615
3,030
4,191
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
zlMercenario
Tsukuyomi
10
8 / 1 / 3
6,325
633
5,929
6,508
2,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
3 / 4 / 1
5,742
574
4,937
7,342
1,911
Mace

Mace

+10
Physical Power

Cernunnos
 
Cernunnos
9
1 / 5 / 0
5,520
552
3,974
7,068
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
 
Raijin
9
1 / 4 / 0
5,223
522
2,228
4,244
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
NilChronos
Fenrir
8
2 / 3 / 1
5,601
560
3,590
7,059
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
hydubby
Khepri
6
0 / 4 / 1
4,080
408
764
5,481
3,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
7
7
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
3
5.5
W
Agni
 
Agni
1
1
5
3.5
L
Danzaburou
 
Danzaburou
3
4
1
0.88
L
Cernunnos
 
Cernunnos
1
5
0
0.2
L
Raijin
 
Raijin
1
4
0
0.25
W
Medusa
6
4
0
1.5
L
Fenrir
NilChronos
Fenrir
2
3
1
0.83
W
1
1
5
3.5
L
Khepri
hydubby
Khepri
0
4
1
0.13
W
Tsukuyomi
zlMercenario
Tsukuyomi
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
15,493
27,454
Taken
31,194
8,345
Mitigated
10,394
8,788
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,330
1,468
0
722
4,661
1,628
0
17
4,644
0
25,110
W
Agni
 
Agni
2,732
420
0
492
3,808
721
162
221
3,587
25,828
0
L
Danzaburou
 
Danzaburou
4,937
2,394
0
1,433
7,342
1,911
0
0
7,342
0
20,099
L
Cernunnos
 
Cernunnos
3,974
1,942
0
1,276
7,068
1,694
0
1,164
5,718
0
33,431
L
Raijin
 
Raijin
2,228
60
0
270
4,244
1,060
0
237
3,898
28,996
0
W
Medusa
7,289
3,582
0
3,110
8,286
2,216
648
0
8,286
0
35,132
L
Fenrir
NilChronos
Fenrir
3,590
979
0
947
7,059
2,010
0
45
6,870
0
23,740
W
3,030
1,757
217
1,683
4,191
1,435
0
2,415
1,776
0
32,885
L
Khepri
hydubby
Khepri
764
55
0
814
5,481
3,719
0
1,286
4,024
6,667
0
W
Tsukuyomi
zlMercenario
Tsukuyomi
5,929
1,407
344
2,220
6,508
2,345
21
339
6,169
0
22,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
26,166
292
Minions Killed
224
0
Camps Cleared
0
890,387
Distance Traveled
901,287
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,064
606
50
5
0
177,857
0
W
Agni
5,423
542
56
6
0
184,384
3
L
Danzaburou
5,742
574
38
4
0
174,463
3
L
Cernunnos
5,520
552
69
7
0
165,727
1
L
Raijin
5,223
522
55
6
0
175,383
1
W
Medusa
6,728
673
81
8
0
147,584
5
L
Fenrir
5,601
560
50
5
0
202,956
1
W
Cupid
6,151
615
76
8
0
181,980
2
L
Khepri
4,080
408
12
1
0
182,758
1
W
Tsukuyomi
6,325
633
29
3
0
198,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role