Player Matchup

Cerberus
Cerberus
Bellona_is_cute
Cerberus
Level 42
God Stats
3W - 7L
1,327 SR
Queue Stats
84W - 95L
1,390 Elo+
Party 1
Arachne
Arachne
Eman20163588
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,480 Elo+
Party 2
Ra
Ra
FlagrntFomey
Ra
Level 118
God Stats
5W - 5L
1,518 SR
Queue Stats
95W - 93L
1,457 Elo+
Party 2
Hercules
Hercules
TheLoneWolfie123
Hercules
Level 68
God Stats
5W - 7L
1,548 SR
Queue Stats
40W - 56L
1,411 Elo+
Party 1
Apollo
Apollo
shaketheroom1
Apollo
Level 78
God Stats
2W - 4L
1,432 SR
Queue Stats
166W - 187L
1,431 Elo+
Solo
Team Averages
Level 64
1,465 SR
1,434 Elo+

VS

Team Averages
Level 97
1,570 SR
1,531 Elo+
Zhong Kui
Zhong Kui
BlurryIsBanned
Zhong Kui
Level 125
God Stats
5W - 3L
1,205 SR
Queue Stats
130W - 131L
1,471 Elo+
Party 3
Cernunnos
Cernunnos
Jagermaes7er
Cernunnos
Level 120
God Stats
10W - 4L
1,831 SR
Queue Stats
64W - 53L
1,643 Elo+
Party 3
Gilgamesh
Gilgamesh
Qrowbadluck28
Gilgamesh
Level 106
God Stats
17W - 20L
1,502 SR
Queue Stats
277W - 305L
1,381 Elo+
Solo
Thanatos
Thanatos
Wiz Keyhaffa
Thanatos
Level 25
God Stats
2W - 0L
1,814 SR
Queue Stats
44W - 23L
1,651 Elo+
Party 3
Geb
Geb
Zkilla115
Geb
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 7 / 5
9,098
455
7,608
26,538
24,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Eman20163588
Arachne
14
5 / 6 / 3
9,356
468
7,910
17,931
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
2 / 6 / 8
10,323
516
13,699
13,732
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 6 / 2
11,164
558
22,677
21,686
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 6 / 2
9,443
472
4,563
12,057
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlurryIsBanned
Zhong Kui
16
3 / 5 / 11
10,918
546
13,455
17,658
11,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Jagermaes7er
Cernunnos
19
3 / 0 / 15
12,500
625
14,981
10,254
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Qrowbadluck28
Gilgamesh
13
0 / 8 / 8
9,030
452
7,753
17,090
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Wiz Keyhaffa
Thanatos
20
23 / 4 / 3
14,221
711
24,900
19,812
10,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 15
11,262
563
8,911
21,165
19,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
19
Kills
31
31
Deaths
19
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
7
5
0.64
W
Zhong Kui
BlurryIsBanned
Zhong Kui
3
5
11
1.7
L
Arachne
Eman20163588
Arachne
5
6
3
1.08
L
2
6
8
1
W
Cernunnos
Jagermaes7er
Cernunnos
3
0
15
10.5
W
Gilgamesh
Qrowbadluck28
Gilgamesh
0
8
8
0.5
L
10
6
2
1.83
W
Thanatos
Wiz Keyhaffa
Thanatos
23
4
3
6.13
W
2
2
15
4.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,457
Damage
70,000
91,944
Taken
85,979
54,011
Mitigated
56,171
26,654
Healing
40,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,608
604
0
5,531
26,538
24,356
494
7,527
18,938
30,464
0
W
Zhong Kui
BlurryIsBanned
Zhong Kui
13,455
2,398
0
5,238
17,658
11,879
1,856
7,324
9,696
63,640
0
L
Arachne
Eman20163588
Arachne
7,910
6,354
0
7,066
17,931
4,567
1,232
2,182
15,675
0
45,194
L
13,699
1,445
1,631
4,548
13,732
3,201
160
4,927
8,768
74,254
0
W
Cernunnos
Jagermaes7er
Cernunnos
14,981
7,541
0
3,965
10,254
5,051
4,641
1,737
8,358
0
102,577
W
Gilgamesh
Qrowbadluck28
Gilgamesh
7,753
1,333
0
3,832
17,090
8,681
696
2,433
14,233
0
35,862
L
22,677
5,196
281
6,261
21,686
18,831
158
6,299
14,741
1,763
53,684
W
Thanatos
Wiz Keyhaffa
Thanatos
24,900
9,781
0
18,970
19,812
10,610
3,402
4,730
14,557
0
104,131
W
8,911
1,555
3,428
4,664
21,165
19,950
285
4,751
15,838
38,891
0
L
4,563
1,960
0
1,336
12,057
3,056
562
1,636
10,345
0
74,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,384
Gold Earned
57,931
515
Minions Killed
569
0
Camps Cleared
0
1,875,038
Distance Traveled
1,909,189
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,098
455
82
4
0
357,204
0
W
Zhong Kui
10,918
546
109
5
0
347,214
0
L
Arachne
9,356
468
75
4
0
392,146
1
L
Ra
10,323
516
140
7
0
352,175
0
W
Cernunnos
12,500
625
195
10
0
378,579
7
W
Gilgamesh
9,030
452
60
3
0
360,031
3
L
Hercules
11,164
558
87
4
0
384,373
1
W
Thanatos
14,221
711
156
8
0
433,011
1
W
Geb
11,262
563
49
2
0
390,354
5
L
Apollo
9,443
472
131
7
0
389,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role