Player Matchup

Odin
Odin
Bronze IV
Dupsychos
Odin
Bronze IV
Level 88
God Stats
0W - 2L
1,517 SR
Queue Stats
7W - 19L
1,143 MMR
Solo
Cthulhu
Cthulhu
Silver II
Mothafunkin22
Cthulhu
Silver II
Level 144
God Stats
7W - 6L
1,550 SR
Queue Stats
145W - 178L
1,080 MMR
Solo
Merlin
Merlin
Silver IV
iMx ISora
Merlin
Silver IV
Level 124
God Stats
0W - 1L
1,225 SR
Queue Stats
12W - 20L
1,227 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,431 SR
1,150 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,509 SR
1,041 MMR
Mulan
Mulan
Silver I
SuperKiller eg
Mulan
Silver I
Level 115
God Stats
9W - 6L
1,664 SR
Queue Stats
245W - 242L
1,120 MMR
Party 1
Da Ji
Da Ji
Silver II
doughboy0410
Da Ji
Silver II
Level 112
God Stats
1W - 3L
1,214 SR
Queue Stats
239W - 251L
987 MMR
Party 1
Vulcan
Vulcan
Gold V
levelmetal
Vulcan
Gold V
Level 108
God Stats
3W - 0L
1,651 SR
Queue Stats
221W - 205L
1,017 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 2 / 5
11,792
694
9,252
21,710
14,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
14
2 / 7 / 6
10,685
629
10,327
19,942
16,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
iMx ISora
Merlin
14
4 / 6 / 5
10,816
636
7,459
14,333
4,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BastetChaacZeusScyllaAres

VS

Bans
GaneshaFenrirDanzaburouHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
11,013
648
14,406
17,633
10,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
7 / 5 / 7
11,828
696
11,207
15,590
8,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
levelmetal
Vulcan
16
6 / 1 / 5
11,701
688
21,658
9,595
3,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
15
15
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
5
2
5
3.75
L
Cthulhu
2
7
6
0.71
W
2
5
8
1.2
W
7
5
7
2.1
L
Merlin
iMx ISora
Merlin
4
6
5
1.08
W
Vulcan
levelmetal
Vulcan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
47,271
55,985
Taken
42,818
35,878
Mitigated
22,670
8,589
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,252
2,040
0
3,261
21,710
14,430
82
9,843
11,867
4,045
25,883
L
Cthulhu
10,327
321
1,172
2,136
19,942
16,792
0
7,900
12,042
30,927
0
W
14,406
2,531
579
2,644
17,633
10,374
840
7,425
9,813
3,325
39,007
W
11,207
1,950
488
3,709
15,590
8,498
1,023
6,617
8,449
0
30,479
L
Merlin
iMx ISora
Merlin
7,459
387
0
2,020
14,333
4,656
928
5,114
9,219
54,028
0
W
Vulcan
levelmetal
Vulcan
21,658
8,941
563
1,812
9,595
3,798
1,464
5,608
3,843
63,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
34,542
183
Minions Killed
176
4
Camps Cleared
9
884,258
Distance Traveled
900,797
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,792
694
49
3
2
327,260
2
L
Cthulhu
10,685
629
38
2
0
303,695
4
W
Mulan
11,013
648
49
3
3
296,887
3
W
Da Ji
11,828
696
46
3
5
281,698
2
L
Merlin
10,816
636
96
6
2
253,303
3
W
Vulcan
11,701
688
81
5
1
322,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role