Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Chitzkoi
Artemis
Level 160
God Stats
5W - 2L
1,524 SR
Queue Stats
275W - 268L
1,606 Elo+
Solo
Agni
Agni
Enterprise420
Agni
Level 121
God Stats
4W - 0L
1,914 SR
Queue Stats
167W - 126L
1,580 Elo+
Solo
Charybdis
Charybdis
Vyairo
Charybdis
Level 159
God Stats
1W - 0L
1,672 SR
Queue Stats
206W - 178L
1,603 Elo+
Solo
Team Averages
Level 151
1,622 SR
1,558 Elo+

VS

Team Averages
Level 158
1,607 SR
1,594 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ironfist1017
Osiris
Level 156
God Stats
6W - 4L
1,758 SR
Queue Stats
233W - 154L
1,692 Elo+
Party 1
Sylvanus
Sylvanus
Obama B0n Jovi
Sylvanus
Level 160
God Stats
3W - 3L
1,598 SR
Queue Stats
352W - 352L
1,604 Elo+
Solo
Tiamat
Tiamat
eeveeextreme
Tiamat
Level 160
God Stats
1W - 1L
1,680 SR
Queue Stats
48W - 34L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 3 / 7
9,502
731
13,447
7,992
3,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sylvanus
 
Sylvanus
16
1 / 4 / 13
8,999
692
7,394
14,937
18,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Chitzkoi
Artemis
16
5 / 3 / 10
9,825
756
19,435
9,959
6,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
4 / 1 / 9
9,994
769
13,270
5,075
2,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Vyairo
Charybdis
18
5 / 2 / 10
10,088
776
17,922
11,362
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 4 / 8
8,708
670
5,993
11,743
5,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
16
1 / 5 / 9
8,366
644
7,825
19,038
18,228
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
17
4 / 3 / 8
9,167
705
8,612
18,544
23,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Sylvanus
15
4 / 5 / 6
9,625
740
8,610
19,481
23,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
16
2 / 2 / 9
9,356
720
12,335
13,058
7,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
19
Kills
13
13
Deaths
19
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
7
2.5
W
Sylvanus
 
Sylvanus
1
4
13
1.88
L
Apollo
 
Apollo
2
4
8
1.5
L
Ares
 
Ares
1
5
9
1.1
W
Artemis
Chitzkoi
Artemis
5
3
10
3.33
W
4
1
9
8.5
L
Osiris
4
3
8
2.67
L
Sylvanus
4
5
6
1.4
W
Charybdis
Vyairo
Charybdis
5
2
10
5
L
Tiamat
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,468
Damage
43,375
49,325
Taken
81,864
37,451
Mitigated
79,391
19,947
Healing
30,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,447
576
490
450
7,992
3,830
0
4,488
3,302
28,367
0
W
Sylvanus
 
Sylvanus
7,394
638
5,942
5,235
14,937
18,825
359
7,331
7,214
10,257
0
L
Apollo
 
Apollo
5,993
3,100
3,857
2,048
11,743
5,827
1,029
5,243
6,290
0
17,686
L
Ares
 
Ares
7,825
103
205
357
19,038
18,228
0
7,479
11,235
10,902
0
W
Artemis
Chitzkoi
Artemis
19,435
6,276
0
1,879
9,959
6,987
1,392
6,486
3,255
0
25,430
W
13,270
615
890
822
5,075
2,436
767
3,570
1,468
25,260
0
L
Osiris
8,612
1,342
2,206
3,516
18,544
23,907
280
7,192
10,894
0
26,841
L
Sylvanus
8,610
1,369
8,238
5,550
19,481
23,648
272
8,540
10,506
15,912
0
W
Charybdis
Vyairo
Charybdis
17,922
5,834
886
3,353
11,362
5,373
1,283
6,895
4,270
0
42,461
L
Tiamat
12,335
620
1,014
3,422
13,058
7,781
279
5,657
7,188
29,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,408
Gold Earned
45,222
158
Minions Killed
134
0
Camps Cleared
0
1,152,234
Distance Traveled
1,195,644
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,502
731
24
2
0
223,260
1
W
Sylvanus
8,999
692
10
1
0
218,490
2
L
Apollo
8,708
670
28
2
0
233,685
3
L
Ares
8,366
644
10
1
0
247,602
0
W
Artemis
9,825
756
19
1
0
209,977
0
W
Agni
9,994
769
30
2
0
264,687
1
L
Osiris
9,167
705
26
2
0
260,100
6
L
Sylvanus
9,625
740
26
2
0
201,915
0
W
Charybdis
10,088
776
75
6
0
235,820
2
L
Tiamat
9,356
720
44
3
0
252,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role