Player Matchup

Discordia
Discordia
BigDaddyMolit
Discordia
Level 43
God Stats
3W - 1L
1,213 SR
Queue Stats
13W - 20L
1,172 Elo+
Solo
Achilles
Achilles
Hur1can3
Achilles
Level 65
God Stats
4W - 5L
1,530 SR
Queue Stats
173W - 199L
1,389 Elo+
Solo
Bellona
Bellona
MasterChumpi
Bellona
Level 98
God Stats
6W - 12L
1,359 SR
Queue Stats
100W - 141L
1,382 Elo+
Solo
Atlas
Atlas
Orentix
Atlas
Level 17
God Stats
5W - 6L
1,122 SR
Queue Stats
18W - 30L
1,279 Elo+
Party 1
Apollo
Apollo
PeptoBis-Man
Apollo
Level 126
God Stats
2W - 3L
1,451 SR
Queue Stats
30W - 37L
1,259 Elo+
Party 1
Team Averages
Level 70
1,335 SR
1,296 Elo+

VS

Team Averages
Level 59
1,377 SR
1,410 Elo+
Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
DTFxDeathsAngel
Charybdis
Level 84
God Stats
7W - 7L
1,369 SR
Queue Stats
18W - 10L
1,435 Elo+
Solo
Anubis
Anubis
GussiGang
Anubis
Level 44
God Stats
0W - 3L
1,154 SR
Queue Stats
12W - 18L
1,345 Elo+
Solo
Ares
Ares
LittleCaesars64
Ares
Level 40
God Stats
4W - 6L
1,432 SR
Queue Stats
41W - 57L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
Poco0506
Hun Batz
Level 101
God Stats
7W - 10L
1,429 SR
Queue Stats
477W - 534L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigDaddyMolit
Discordia
15
3 / 2 / 2
9,225
513
10,426
10,136
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Hur1can3
Achilles
13
2 / 7 / 2
7,949
442
6,535
14,940
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MasterChumpi
Bellona
13
1 / 3 / 2
7,565
420
7,225
13,951
13,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
Orentix
Atlas
13
2 / 3 / 4
7,943
441
6,264
9,501
5,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
12
3 / 3 / 4
7,797
433
8,937
11,789
2,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 7
8,566
476
4,389
10,787
7,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
DTFxDeathsAngel
Charybdis
12
3 / 5 / 1
7,970
443
10,696
15,640
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
GussiGang
Anubis
15
5 / 2 / 0
9,599
533
6,824
11,572
5,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 1 / 3
9,958
553
13,663
16,369
18,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Poco0506
Hun Batz
16
2 / 2 / 5
9,274
515
6,084
13,247
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
18
18
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
7
4.5
W
Discordia
BigDaddyMolit
Discordia
3
2
2
2
L
Charybdis
DTFxDeathsAngel
Charybdis
3
5
1
0.7
L
Anubis
GussiGang
Anubis
5
2
0
2.5
W
Achilles
Hur1can3
Achilles
2
7
2
0.43
L
7
1
3
8.5
W
Bellona
MasterChumpi
Bellona
1
3
2
0.67
W
Atlas
Orentix
Atlas
2
3
4
1.33
W
Apollo
3
3
4
1.67
L
Hun Batz
Poco0506
Hun Batz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
41,656
60,317
Taken
67,615
28,409
Mitigated
40,816
12,385
Healing
29,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,389
1,338
5,879
3,511
10,787
7,184
26
3,373
7,350
20,249
0
W
Discordia
BigDaddyMolit
Discordia
10,426
1,344
0
1,094
10,136
2,517
541
6,085
4,002
48,215
0
L
Charybdis
DTFxDeathsAngel
Charybdis
10,696
6,870
460
5,126
15,640
4,423
436
4,759
10,831
0
48,496
L
Anubis
GussiGang
Anubis
6,824
137
0
5,241
11,572
5,545
485
5,100
5,914
57,578
0
W
Achilles
Hur1can3
Achilles
6,535
1,803
0
4,095
14,940
4,713
0
4,353
10,419
0
46,148
L
13,663
745
32
3,857
16,369
18,223
52
1,538
14,815
46,050
0
W
Bellona
MasterChumpi
Bellona
7,225
1,548
0
3,900
13,951
13,558
0
7,760
5,153
0
41,282
W
Atlas
Orentix
Atlas
6,264
3,170
0
0
9,501
5,103
142
1,781
7,671
25,352
0
W
Apollo
8,937
5,148
832
2,464
11,789
2,518
456
3,713
7,995
0
46,386
L
Hun Batz
Poco0506
Hun Batz
6,084
285
0
5,319
13,247
5,441
242
1,362
11,789
0
71,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,479
Gold Earned
45,367
338
Minions Killed
410
0
Camps Cleared
0
1,744,272
Distance Traveled
1,611,224
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,566
476
27
2
0
319,669
7
W
Discordia
9,225
513
84
5
0
337,178
0
L
Charybdis
7,970
443
61
3
0
267,107
3
L
Anubis
9,599
533
123
7
0
297,194
5
W
Achilles
7,949
442
66
4
0
356,632
0
L
Ares
9,958
553
83
5
0
354,552
6
W
Bellona
7,565
420
74
4
0
309,342
8
W
Atlas
7,943
441
38
2
0
341,812
2
W
Apollo
7,797
433
76
4
0
399,308
1
L
Hun Batz
9,274
515
116
6
0
372,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role