Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
superblazen
Charybdis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,532 Elo+
Party 2
Ymir
Ymir
superkreten
Ymir
Level 46
God Stats
2W - 1L
1,558 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 2
Team Averages
Level 111
1,519 SR
1,567 Elo+

VS

Team Averages
Level 46
1,638 SR
1,648 Elo+
Nox
Nox
MangoNaid
Nox
Level 91
God Stats
11W - 9L
1,649 SR
Queue Stats
43W - 42L
1,590 Elo+
Party 1
Merlin
Merlin
Zoddysphere
Merlin
Level 42
God Stats
14W - 6L
1,543 SR
Queue Stats
110W - 93L
1,529 Elo+
Solo
Olorun
Olorun
kraaabs
Olorun
Level 5
God Stats
2W - 1L
1,722 SR
Queue Stats
5W - 6L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 3 / 8
11,468
717
22,400
11,905
5,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
superblazen
Charybdis
16
6 / 1 / 9
11,552
722
6,317
12,312
5,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 12
10,398
650
3,670
13,651
16,245
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
9,381
586
6,056
13,262
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
2 / 2 / 1
9,824
614
14,396
10,188
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
kraaabs
Olorun
13
2 / 7 / 1
9,748
609
7,419
12,426
3,743
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
4
5
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
8
3.67
L
0
6
5
0.42
L
Merlin
2
2
1
1.25
L
Olorun
kraaabs
Olorun
2
7
1
0.36
W
Charybdis
superblazen
Charybdis
6
1
9
10.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
27,871
37,868
Taken
35,876
27,075
Mitigated
10,843
9,917
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,400
114
126
2,391
11,905
5,244
968
10,427
1,478
69,393
0
L
6,056
75
522
1,330
13,262
4,106
0
9,903
3,359
21,489
0
L
Merlin
14,396
349
458
1,493
10,188
2,994
817
7,198
2,990
54,046
0
L
Olorun
kraaabs
Olorun
7,419
3,132
0
469
12,426
3,743
451
9,174
3,252
17,897
0
W
Charybdis
superblazen
Charybdis
6,317
1,373
0
3,283
12,312
5,586
2,089
10,147
2,165
0
45,459
W
3,670
299
201
3,916
13,651
16,245
297
8,198
5,453
14,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
28,953
181
Minions Killed
157
9
Camps Cleared
4
886,795
Distance Traveled
824,761
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,468
717
74
5
3
310,871
2
L
Nox
9,381
586
29
2
4
282,391
2
L
Merlin
9,824
614
94
6
0
296,901
6
L
Olorun
9,748
609
34
2
0
245,469
0
W
Charybdis
11,552
722
87
5
6
307,529
4
W
Ymir
10,398
650
20
1
0
268,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role