Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BigSparky
Zhong Kui
Level 72
God Stats
2W - 2L
1,635 SR
Queue Stats
151W - 141L
1,548 Elo+
Solo
Baba Yaga
Baba Yaga
Duneret
Baba Yaga
Level 145
God Stats
2W - 2L
1,489 SR
Queue Stats
250W - 254L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
giegel monster
Kumbhakarna
Level 119
God Stats
3W - 5L
1,614 SR
Queue Stats
358W - 355L
1,509 Elo+
Solo
Team Averages
Level 116
1,548 SR
1,513 Elo+

VS

Team Averages
Level 108
1,516 SR
1,507 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ciupakadras
Erlang Shen
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,496 Elo+
Solo
Atlas
Atlas
Joe269
Atlas
Level 25
God Stats
2W - 0L
1,772 SR
Queue Stats
10W - 16L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
Razzador
Baba Yaga
Level 142
God Stats
2W - 1L
1,522 SR
Queue Stats
43W - 36L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Schwitzer_1989
Kuzenbo
Level 126
God Stats
1W - 2L
1,286 SR
Queue Stats
22W - 23L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 5 / 4
9,886
706
11,035
18,879
24,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
 
Olorun
15
2 / 5 / 7
9,048
646
15,907
14,980
9,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
BigSparky
Zhong Kui
15
1 / 5 / 9
8,750
625
19,261
17,938
24,805
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Duneret
Baba Yaga
18
3 / 2 / 8
9,984
713
13,084
20,524
21,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
giegel monster
Kumbhakarna
16
2 / 2 / 7
9,299
664
8,599
16,514
22,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 3 / 14
10,134
724
18,010
16,760
9,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Ciupakadras
Erlang Shen
18
1 / 2 / 14
10,468
748
10,647
16,687
20,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
Joe269
Atlas
18
7 / 2 / 10
11,523
823
15,295
16,712
25,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
Razzador
Baba Yaga
19
8 / 2 / 11
11,124
795
23,531
12,679
7,571
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 3 / 14
9,894
707
8,294
23,009
41,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
12
Kills
19
19
Deaths
12
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
5
4
1.2
L
Olorun
 
Olorun
2
5
7
1.1
W
Baron Samedi
 
Baron Samedi
3
3
14
3.33
L
Zhong Kui
BigSparky
Zhong Kui
1
5
9
1.1
W
Erlang Shen
Ciupakadras
Erlang Shen
1
2
14
4
L
Baba Yaga
Duneret
Baba Yaga
3
2
8
3.5
W
Atlas
Joe269
Atlas
7
2
10
6
W
Baba Yaga
Razzador
Baba Yaga
8
2
11
6.75
W
0
3
14
2.33
L
Kumbhakarna
giegel monster
Kumbhakarna
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,886
Damage
75,777
88,835
Taken
85,847
102,443
Mitigated
105,161
43,535
Healing
50,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
11,035
683
2,788
3,007
18,879
24,004
0
11,438
7,441
25,658
0
L
Olorun
 
Olorun
15,907
5,653
6,152
5,544
14,980
9,807
60
12,017
2,963
34,863
0
W
Baron Samedi
 
Baron Samedi
18,010
1,169
13,361
9,314
16,760
9,873
342
14,604
2,156
31,358
0
L
Zhong Kui
BigSparky
Zhong Kui
19,261
1,398
3,161
5,899
17,938
24,805
421
13,264
4,674
28,053
0
W
Erlang Shen
Ciupakadras
Erlang Shen
10,647
3,995
2,288
4,038
16,687
20,605
1,730
13,206
3,481
0
30,732
L
Baba Yaga
Duneret
Baba Yaga
13,084
1,032
1,733
7,526
20,524
21,282
627
15,142
5,382
26,947
0
W
Atlas
Joe269
Atlas
15,295
7,010
1,729
4,362
16,712
25,586
839
12,621
4,091
25,770
0
W
Baba Yaga
Razzador
Baba Yaga
23,531
1,407
2,543
4,082
12,679
7,571
1,495
10,905
1,774
47,562
0
W
8,294
2,957
2,836
5,954
23,009
41,526
322
16,550
6,459
15,029
0
L
Kumbhakarna
giegel monster
Kumbhakarna
8,599
585
4,427
3,298
16,514
22,545
0
13,269
3,245
12,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
53,143
116
Minions Killed
151
0
Camps Cleared
0
1,367,811
Distance Traveled
1,278,015
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,886
706
20
1
0
272,130
1
L
Olorun
9,048
646
39
3
0
235,352
1
W
Baron Samedi
10,134
724
22
2
0
228,279
3
L
Zhong Kui
8,750
625
16
1
0
274,881
0
W
Erlang Shen
10,468
748
48
3
0
262,826
0
L
Baba Yaga
9,984
713
25
2
0
297,038
0
W
Atlas
11,523
823
18
1
0
237,824
0
W
Baba Yaga
11,124
795
49
4
0
283,342
1
W
Kuzenbo
9,894
707
14
1
0
265,744
0
L
Kumbhakarna
9,299
664
16
1
0
288,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role