Player Matchup

Sol
Sol
Antho_Brkl
Sol
Level 37
God Stats
6W - 8L
1,389 SR
Queue Stats
66W - 84L
1,330 Elo+
Party 1
Ullr
Ullr
JakeESPARTAN
Ullr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 33L
1,391 Elo+
Solo
Cerberus
Cerberus
brrandgsweed
Cerberus
Level 14
God Stats
3W - 5L
1,550 SR
Queue Stats
5W - 15L
1,238 Elo+
Party 1
Ravana
Ravana
jourdab
Ravana
Level 48
God Stats
1W - 2L
1,715 SR
Queue Stats
103W - 137L
1,355 Elo+
Party 1
Mulan
Mulan
menebak
Mulan
Level 41
God Stats
16W - 21L
1,423 SR
Queue Stats
118W - 173L
1,339 Elo+
Party 1
Team Averages
Level 48
1,515 SR
1,331 Elo+

VS

Team Averages
Level 99
1,499 SR
1,370 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Big_Lu_D
Janus
Level 110
God Stats
7W - 10L
1,522 SR
Queue Stats
280W - 304L
1,402 Elo+
Solo
Atlas
Atlas
DaNNy_P-jammy
Atlas
Level 101
God Stats
21W - 16L
1,504 SR
Queue Stats
95W - 89L
1,412 Elo+
Solo
Heimdallr
Heimdallr
Sgt_K1ckas5_
Heimdallr
Level 69
God Stats
14W - 12L
1,469 SR
Queue Stats
84W - 87L
1,296 Elo+
Solo
Mulan
Mulan
TrickiestNut
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,955
458
1,929
7,740
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 5 / 0
5,646
434
3,978
11,688
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
brrandgsweed
Cerberus
9
0 / 4 / 1
5,927
456
1,729
11,472
4,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
jourdab
Ravana
9
1 / 4 / 0
5,678
437
3,380
7,680
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
menebak
Mulan
11
3 / 5 / 1
7,064
543
7,183
10,730
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
11 / 0 / 1
8,438
649
8,633
7,172
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Big_Lu_D
Janus
13
1 / 0 / 6
7,581
583
5,137
5,463
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 7
7,301
562
5,313
9,900
3,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Sgt_K1ckas5_
Heimdallr
13
6 / 0 / 4
7,568
582
12,533
6,247
2,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
6,881
529
3,689
10,264
5,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
21
21
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
11
0
1
11.5
L
0
3
0
0
W
Janus
Big_Lu_D
Janus
1
0
6
4
W
2
1
7
5.5
L
1
5
0
0.2
W
Heimdallr
Sgt_K1ckas5_
Heimdallr
6
0
4
8
W
1
4
2
0.5
L
Cerberus
brrandgsweed
Cerberus
0
4
1
0.13
L
Ravana
jourdab
Ravana
1
4
0
0.25
L
Mulan
menebak
Mulan
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,199
Damage
35,305
49,310
Taken
39,046
18,274
Mitigated
15,027
16,886
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,633
2,545
409
3,318
7,172
2,206
0
808
6,254
0
39,608
L
1,929
296
230
3,539
7,740
2,353
35
2,454
5,056
28,824
3,366
W
Janus
Big_Lu_D
Janus
5,137
41
73
1,523
5,463
1,456
366
726
4,700
45,528
0
W
5,313
2,272
2,101
4,451
9,900
3,938
539
1,544
8,356
25,869
0
L
3,978
1,629
278
3,512
11,688
2,702
0
3,996
7,650
0
32,991
W
Heimdallr
Sgt_K1ckas5_
Heimdallr
12,533
4,791
407
2,851
6,247
2,025
720
481
5,766
0
50,977
W
3,689
780
0
2,399
10,264
5,402
361
0
9,644
1,286
37,407
L
Cerberus
brrandgsweed
Cerberus
1,729
104
1,311
1,768
11,472
4,435
0
2,036
9,436
14,166
0
L
Ravana
jourdab
Ravana
3,380
395
0
2,570
7,680
2,136
0
1,208
6,366
0
21,560
L
Mulan
menebak
Mulan
7,183
1,412
0
3,678
10,730
6,648
298
991
9,637
0
40,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
37,769
294
Minions Killed
382
0
Camps Cleared
0
1,214,171
Distance Traveled
1,352,874
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,438
649
79
6
0
315,942
2
L
Sol
5,955
458
74
6
0
216,749
0
W
Janus
7,581
583
91
7
0
283,947
1
W
Atlas
7,301
562
28
2
0
261,785
4
L
Ullr
5,646
434
56
4
0
307,119
2
W
Heimdallr
7,568
582
87
7
0
239,661
6
W
Mulan
6,881
529
97
7
0
251,539
1
L
Cerberus
5,927
456
27
2
0
211,326
0
L
Ravana
5,678
437
47
4
0
264,849
3
L
Mulan
7,064
543
90
7
0
214,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role