Player Matchup

Charybdis
Charybdis
NBW Nito
Charybdis
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,311 Elo+
Solo
Chaac
Chaac
elmore401
Chaac
Level 160
God Stats
19W - 21L
1,590 SR
Queue Stats
1,342W - 1,545L
1,496 Elo+
Solo
Olorun
Olorun
xXLIFE1ENDERXx
Olorun
Level 64
God Stats
4W - 1L
1,740 SR
Queue Stats
29W - 40L
1,423 Elo+
Solo
Team Averages
Level 91
1,610 SR
1,410 Elo+

VS

Team Averages
Level 92
1,464 SR
1,412 Elo+
Geb
Geb
ColossalPhantom
Geb
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 160L
1,377 Elo+
Solo
Olorun
Olorun
H3Pr0
Olorun
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,421 Elo+
Solo
Danzaburou
Danzaburou
wildathrill101
Danzaburou
Level 120
God Stats
0W - 4L
1,392 SR
Queue Stats
51W - 60L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NBW Nito
Charybdis
13
4 / 2 / 15
8,956
746
8,342
7,518
2,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
elmore401
Chaac
14
10 / 1 / 10
9,867
822
15,502
12,585
8,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 12
9,590
799
7,527
6,220
2,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,033
586
4,877
11,878
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Olorun
H3Pr0
Olorun
11
3 / 9 / 0
7,681
640
3,762
13,226
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
wildathrill101
Danzaburou
10
1 / 6 / 1
7,385
615
7,723
12,777
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
21
Kills
4
4
Deaths
21
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Olorun
H3Pr0
Olorun
3
9
0
0.33
W
Charybdis
NBW Nito
Charybdis
4
2
15
5.75
W
Chaac
elmore401
Chaac
10
1
10
15
L
Danzaburou
wildathrill101
Danzaburou
1
6
1
0.25
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
16,362
26,323
Taken
37,881
13,756
Mitigated
12,500
10,387
Healing
3,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
527
0
225
11,878
4,234
0
2,358
9,089
24,292
0
L
Olorun
H3Pr0
Olorun
3,762
986
151
1,122
13,226
4,124
0
2,738
10,139
14,994
0
W
Charybdis
NBW Nito
Charybdis
8,342
3,246
0
299
7,518
2,724
589
2,962
4,556
0
22,644
W
Chaac
elmore401
Chaac
15,502
3,036
0
6,068
12,585
8,505
559
3,710
8,875
0
33,417
L
Danzaburou
wildathrill101
Danzaburou
7,723
2,698
180
1,438
12,777
4,142
0
3,228
9,189
0
28,077
W
7,527
3,143
893
3,127
6,220
2,527
1,589
2,382
3,838
28,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
22,099
121
Minions Killed
95
8
Camps Cleared
3
661,530
Distance Traveled
536,015
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,033
586
30
3
2
194,779
0
L
Olorun
7,681
640
25
2
1
158,715
2
W
Charybdis
8,956
746
36
3
1
197,969
1
W
Chaac
9,867
822
38
3
3
250,156
2
L
Danzaburou
7,385
615
40
3
0
182,521
4
W
Olorun
9,590
799
47
4
4
213,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role