Player Matchup

Fafnir
Fafnir
FilthyMalfested
Fafnir
Level 147
God Stats
1W - 1L
1,160 SR
Queue Stats
348W - 232L
1,566 Elo+
Party 2
Da Ji
Da Ji
RoadWarrior552
Da Ji
Level 158
God Stats
20W - 16L
1,590 SR
Queue Stats
559W - 326L
1,673 Elo+
Party 2
Ra
Ra
XeXu96
Ra
Level 150
God Stats
1W - 0L
1,165 SR
Queue Stats
20W - 7L
1,716 Elo+
Solo
Team Averages
Level 152
1,305 SR
1,652 Elo+

VS

Team Averages
Level 93
1,549 SR
1,416 Elo+
Tyr
Tyr
Lirota1321
Tyr
Level 100
God Stats
7W - 9L
1,603 SR
Queue Stats
192W - 156L
1,616 Elo+
Party 1
Fenrir
Fenrir
Mc Pastek
Fenrir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 180L
1,430 Elo+
Party 1
Merlin
Merlin
Termi168
Merlin
Level 64
God Stats
6W - 12L
1,544 SR
Queue Stats
59W - 135L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 17
9,444
859
5,779
13,820
17,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
12 / 4 / 7
9,788
890
18,706
10,621
4,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
14
7 / 0 / 9
9,111
828
7,515
5,553
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
8,116
738
9,093
17,104
11,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Mc Pastek
Fenrir
10
2 / 8 / 3
7,103
646
5,859
11,475
5,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Termi168
Merlin
11
0 / 7 / 5
7,048
641
4,702
10,327
3,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
6
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
4
5
2
1
L
Fenrir
Mc Pastek
Fenrir
2
8
3
0.44
W
12
4
7
3.88
L
Merlin
Termi168
Merlin
0
7
5
0.36
W
Ra
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,000
Damage
19,654
29,994
Taken
38,906
24,105
Mitigated
20,076
13,474
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,779
1,920
503
4,923
13,820
17,270
397
1,538
11,617
12,305
0
L
9,093
703
0
3,281
17,104
11,010
0
6,494
10,384
882
16,349
L
Fenrir
Mc Pastek
Fenrir
5,859
1,172
0
1,220
11,475
5,524
0
2,668
8,681
0
15,451
W
18,706
5,907
0
2,862
10,621
4,510
1,248
2,499
7,622
0
35,158
L
Merlin
Termi168
Merlin
4,702
479
0
1,049
10,327
3,542
0
4,033
6,172
22,575
0
W
Ra
7,515
663
1,995
3,191
5,553
2,325
607
1,350
3,937
39,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,343
Gold Earned
22,267
120
Minions Killed
79
9
Camps Cleared
1
641,900
Distance Traveled
551,365
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,444
859
8
1
1
209,443
1
L
Tyr
8,116
738
22
2
1
212,385
1
L
Fenrir
7,103
646
20
2
0
184,509
1
W
Da Ji
9,788
890
39
4
4
192,925
4
L
Merlin
7,048
641
37
3
0
154,471
0
W
Ra
9,111
828
73
7
4
239,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role