Player Matchup

Charybdis
Charybdis
Platinum III
DMiaNz-
Charybdis
Platinum III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 241L
1,838 MMR
Party 2
Mercury
Mercury
Platinum IV
Flawsgi
Mercury
Platinum IV
Level 86
God Stats
24W - 2L
2,047 SR
Queue Stats
32W - 3L
2,058 MMR
Party 1
Ra
Ra
Platinum IV
VallahKrise
Ra
Platinum IV
Level 160
God Stats
1W - 0L
1,488 SR
Queue Stats
22W - 7L
2,028 MMR
Party 1
Ne Zha
Ne Zha
Masters
art-s95
Ne Zha
Masters
Level 122
God Stats
557W - 508L
1,536 SR
Queue Stats
715W - 705L
1,866 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
xCARMINIONx
Xing Tian
Platinum IV
Level 121
God Stats
5W - 3L
1,603 SR
Queue Stats
485W - 469L
1,735 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 113
1,635 SR
1,905 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,546 SR
1,906 MMR
Ganesha
Ganesha
Platinum I
CaptainLoad1729
Ganesha
Platinum I
Level 119
God Stats
4W - 3L
1,744 SR
Queue Stats
85W - 70L
2,017 MMR
Solo
Tiamat
Tiamat
Platinum III
Lolo Bendo
Tiamat
Platinum III
Level 147
God Stats
13W - 6L
1,639 SR
Queue Stats
146W - 137L
1,953 MMR
Solo
Horus
Horus
Diamond V
mainframe94
Horus
Diamond V
Level 119
God Stats
2W - 2L
1,624 SR
Queue Stats
158W - 154L
1,877 MMR
Solo
Cliodhna
Cliodhna
Platinum IV
shark1976028
Cliodhna
Platinum IV
Level 115
God Stats
2W - 7L
1,234 SR
Queue Stats
170W - 180L
1,917 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
skyzo_dodo
Danzaburou
Platinum IV
Level 108
God Stats
1W - 3L
1,491 SR
Queue Stats
67W - 57L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DMiaNz-
Charybdis
18
6 / 2 / 4
12,074
635
12,695
12,285
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Flawsgi
Mercury
20
11 / 1 / 3
14,195
747
13,812
11,664
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 3 / 4
11,942
629
8,020
7,900
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
art-s95
Ne Zha
19
6 / 1 / 6
12,616
664
14,038
19,868
14,135
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
xCARMINIONx
Xing Tian
15
1 / 1 / 12
11,096
584
6,700
18,683
19,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetKaliGilgameshLoki

VS

Bans
OdinArtioAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
8,308
437
5,242
17,126
18,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Lolo Bendo
Tiamat
16
3 / 5 / 2
9,575
504
7,353
10,231
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 6 / 1
9,021
475
6,560
15,886
11,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
shark1976028
Cliodhna
16
2 / 5 / 2
9,582
504
6,523
12,867
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
skyzo_dodo
Danzaburou
16
2 / 4 / 1
9,620
506
9,248
14,732
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
8
8
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Charybdis
DMiaNz-
Charybdis
6
2
4
4
W
Mercury
Flawsgi
Mercury
11
1
3
12.5
L
Tiamat
Lolo Bendo
Tiamat
3
5
2
0.8
W
1
3
4
1
W
Ne Zha
art-s95
Ne Zha
6
1
6
9
L
1
6
1
0.25
L
Cliodhna
shark1976028
Cliodhna
2
5
2
0.6
L
Danzaburou
skyzo_dodo
Danzaburou
2
4
1
0.63
W
Xing Tian
xCARMINIONx
Xing Tian
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,265
Damage
34,926
70,400
Taken
70,842
45,829
Mitigated
43,609
32,667
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,242
893
666
2,863
17,126
18,543
0
5,464
11,514
32,434
0
W
Charybdis
DMiaNz-
Charybdis
12,695
7,389
0
5,952
12,285
3,083
4,281
1,119
11,166
0
87,129
W
Mercury
Flawsgi
Mercury
13,812
8,564
0
2,506
11,664
4,972
8,056
2,339
9,259
0
128,566
L
Tiamat
Lolo Bendo
Tiamat
7,353
646
0
1,576
10,231
4,801
573
2,543
7,630
51,793
0
W
8,020
1,286
3,973
2,700
7,900
4,021
894
3,434
4,275
94,192
0
W
Ne Zha
art-s95
Ne Zha
14,038
3,824
0
8,577
19,868
14,135
3,787
2,417
17,385
0
79,232
L
6,560
3,284
0
1,836
15,886
11,439
460
710
15,156
3,847
45,873
L
Cliodhna
shark1976028
Cliodhna
6,523
779
0
3,829
12,867
4,776
954
3,942
8,781
0
75,502
L
Danzaburou
skyzo_dodo
Danzaburou
9,248
3,641
0
5,105
14,732
4,050
0
1,681
13,041
0
72,248
W
Xing Tian
xCARMINIONx
Xing Tian
6,700
966
3,516
5,443
18,683
19,618
524
3,840
14,670
27,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
46,106
734
Minions Killed
532
0
Camps Cleared
0
1,974,325
Distance Traveled
1,801,968
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,308
437
15
1
0
343,590
3
W
Charybdis
12,074
635
160
8
0
344,854
3
W
Mercury
14,195
747
205
11
0
473,238
3
L
Tiamat
9,575
504
133
7
0
372,007
10
W
Ra
11,942
629
199
10
0
399,953
10
W
Ne Zha
12,616
664
127
7
0
362,884
4
L
Horus
9,021
475
109
6
0
329,827
6
L
Cliodhna
9,582
504
123
6
0
402,282
3
L
Danzaburou
9,620
506
152
8
0
354,262
3
W
Xing Tian
11,096
584
43
2
0
393,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role