Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HeartOverIce
Aphrodite
Level 142
God Stats
8W - 5L
1,676 SR
Queue Stats
107W - 94L
1,569 Elo+
Party 1
Ymir
Ymir
SlashKillers2n1
Ymir
Level 121
God Stats
29W - 38L
1,500 SR
Queue Stats
179W - 152L
1,559 Elo+
Solo
Chaac
Chaac
bigbananaOP
Chaac
Level 108
God Stats
236W - 183L
1,653 SR
Queue Stats
719W - 659L
1,639 Elo+
Solo
Neith
Neith
o 0 SAVITAR 0 o
Neith
Level 150
God Stats
32W - 25L
1,639 SR
Queue Stats
506W - 493L
1,618 Elo+
Solo
Team Averages
Level 129
1,593 SR
1,577 Elo+

VS

Team Averages
Level 144
1,534 SR
1,514 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Aeriths Flowers
Hel
Level 134
God Stats
7W - 11L
1,427 SR
Queue Stats
58W - 65L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
Dream lBoy
Aphrodite
Level 147
God Stats
9W - 12L
1,525 SR
Queue Stats
28W - 56L
1,412 Elo+
Party 2
Chaac
Chaac
JesGr8Ham
Chaac
Level 160
God Stats
16W - 18L
1,540 SR
Queue Stats
430W - 457L
1,547 Elo+
Solo
Izanami
Izanami
MrMendivil
Izanami
Level 153
God Stats
16W - 12L
1,677 SR
Queue Stats
524W - 509L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,431
686
278
2,143
713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HeartOverIce
Aphrodite
6
0 / 0 / 0
3,514
703
327
1,920
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,342
668
916
2,702
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 0 / 0
3,525
705
816
2,016
1,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
0 / 0 / 0
3,197
639
718
1,604
248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,324
665
579
2,541
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 0 / 0
2,965
593
648
1,939
835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
Dream lBoy
Aphrodite
2
0 / 0 / 0
2,484
497
0
239
28
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
JesGr8Ham
Chaac
4
0 / 0 / 0
2,904
581
1,268
1,578
578
Mace

Mace

+10
Physical Power

Izanami
MrMendivil
Izanami
6
0 / 0 / 0
3,337
667
800
1,977
358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
0
0
L
Mercury
 
Mercury
0
0
0
0
L
0
0
0
0
L
Aphrodite
Dream lBoy
Aphrodite
0
0
0
0
W
Aphrodite
HeartOverIce
Aphrodite
0
0
0
0
L
Chaac
JesGr8Ham
Chaac
0
0
0
0
L
Izanami
MrMendivil
Izanami
0
0
0
0
W
0
0
0
0
W
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,055
Damage
3,295
10,385
Taken
8,274
3,262
Mitigated
2,410
7,163
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
278
147
0
1,410
2,143
713
0
0
2,143
4,545
0
L
Mercury
 
Mercury
579
332
0
495
2,541
611
0
676
1,865
0
13,811
L
648
0
0
998
1,939
835
0
0
1,939
8,251
0
L
Aphrodite
Dream lBoy
Aphrodite
0
0
0
40
239
28
0
0
239
854
0
W
Aphrodite
HeartOverIce
Aphrodite
327
233
0
1,496
1,920
416
0
0
1,920
16,077
0
L
Chaac
JesGr8Ham
Chaac
1,268
74
0
730
1,578
578
0
681
897
0
6,717
L
Izanami
MrMendivil
Izanami
800
708
0
1,154
1,977
358
0
164
1,813
0
20,723
W
916
588
0
1,994
2,702
851
0
0
2,702
13,711
0
W
816
0
0
990
2,016
1,034
0
518
1,368
0
15,441
W
718
412
0
1,273
1,604
248
0
0
1,604
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,009
Gold Earned
15,014
158
Minions Killed
113
0
Camps Cleared
0
454,617
Distance Traveled
382,562
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,431
686
10
2
0
96,578
1
L
Mercury
3,324
665
32
6
0
102,299
2
L
Hel
2,965
593
21
4
0
82,613
1
L
Aphrodite
2,484
497
0
0
0
19,721
0
W
Aphrodite
3,514
703
26
5
0
95,075
1
L
Chaac
2,904
581
17
3
0
95,062
0
L
Izanami
3,337
667
43
9
0
82,867
1
W
Ymir
3,342
668
34
7
0
83,847
1
W
Chaac
3,525
705
41
8
0
87,054
1
W
Neith
3,197
639
47
9
0
92,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role