Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Argges
Sol
Level 122
God Stats
1W - 1L
1,531 SR
Queue Stats
68W - 82L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Darktimmy
Ah Muzen Cab
Level 96
God Stats
4W - 5L
1,520 SR
Queue Stats
168W - 185L
1,414 Elo+
Solo
Anubis
Anubis
troycisco
Anubis
Level 122
God Stats
6W - 0L
2,003 SR
Queue Stats
255W - 238L
1,451 Elo+
Party 2
Team Averages
Level 96
1,611 SR
1,446 Elo+

VS

Team Averages
Level 62
1,541 SR
1,470 Elo+
Ra
Ra
All0wN
Ra
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 5L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
Kelokemamahuevo
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,579 Elo+
Party 1
Ares
Ares
PhantomCry
Ares
Level 65
God Stats
5W - 5L
1,613 SR
Queue Stats
195W - 212L
1,441 Elo+
Solo
Neith
Neith
SataBi
Neith
Level 112
God Stats
27W - 28L
1,511 SR
Queue Stats
46W - 54L
1,432 Elo+
Solo
King Arthur
King Arthur
xabteMachado1497
King Arthur
Level 67
God Stats
10W - 22L
1,375 SR
Queue Stats
123W - 161L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 0 / 3
6,546
727
2,669
6,333
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
 
Ymir
9
2 / 1 / 1
5,783
643
688
7,002
3,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Argges
Sol
10
0 / 1 / 3
5,848
650
6,480
4,270
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Darktimmy
Ah Muzen Cab
12
6 / 3 / 0
7,194
799
4,763
4,789
1,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Anubis
troycisco
Anubis
12
4 / 1 / 0
7,235
804
4,397
6,780
2,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
1 / 5 / 1
4,522
502
2,261
4,984
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
10
4 / 3 / 1
6,127
681
6,440
7,243
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,802
534
1,109
5,640
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SataBi
Neith
8
0 / 1 / 2
4,678
520
3,893
3,515
1,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
xabteMachado1497
King Arthur
6
0 / 3 / 0
4,213
468
1,645
4,766
1,952
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
6
6
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
3
2.5
W
Ymir
 
Ymir
2
1
1
2.5
L
Ra
1
5
1
0.3
W
Sol
Argges
Sol
0
1
3
1.5
W
Ah Muzen Cab
Darktimmy
Ah Muzen Cab
6
3
0
2
L
Cliodhna
4
3
1
1.5
L
1
1
1
1.5
L
Neith
SataBi
Neith
0
1
2
1
W
Anubis
troycisco
Anubis
4
1
0
4
L
King Arthur
xabteMachado1497
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,997
Damage
15,348
29,174
Taken
26,148
11,573
Mitigated
9,378
14,416
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,669
311
0
3,980
6,333
3,002
0
980
5,353
0
36,734
W
Ymir
 
Ymir
688
166
101
2,764
7,002
3,080
168
711
6,291
10,403
0
L
Ra
2,261
361
106
109
4,984
1,246
0
139
4,845
16,738
0
W
Sol
Argges
Sol
6,480
2,971
0
1,943
4,270
1,199
1,080
425
3,845
35,820
5,610
W
Ah Muzen Cab
Darktimmy
Ah Muzen Cab
4,763
778
0
1,035
4,789
1,349
1,465
1,108
3,681
0
38,500
L
Cliodhna
6,440
1,052
0
1,700
7,243
2,130
0
1,786
5,457
0
31,215
L
1,109
54
0
1,268
5,640
2,935
0
3,764
1,876
6,071
0
L
Neith
SataBi
Neith
3,893
1,672
0
733
3,515
1,115
0
2,006
1,509
0
26,958
W
Anubis
troycisco
Anubis
4,397
574
0
4,593
6,780
2,943
2,114
146
6,634
39,071
0
L
King Arthur
xabteMachado1497
King Arthur
1,645
248
0
920
4,766
1,952
0
2,985
1,781
0
13,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
24,342
345
Minions Killed
218
0
Camps Cleared
0
930,655
Distance Traveled
852,404
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,546
727
81
9
0
224,462
2
W
Ymir
5,783
643
15
2
0
182,971
2
L
Ra
4,522
502
38
4
0
156,809
1
W
Sol
5,848
650
78
9
0
175,717
2
W
Ah Muzen Cab
7,194
799
84
9
0
192,481
1
L
Cliodhna
6,127
681
69
8
0
208,426
2
L
Ares
4,802
534
11
1
0
185,113
0
L
Neith
4,678
520
67
7
0
166,848
2
W
Anubis
7,235
804
87
10
0
155,024
5
L
King Arthur
4,213
468
33
4
0
135,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role