Player Matchup

Artemis
Artemis
DarkNeko24
Artemis
Level 136
God Stats
3W - 4L
1,366 SR
Queue Stats
348W - 355L
1,445 Elo+
Solo
Eset
Eset
IxAM HUNTER
Eset
Level 98
God Stats
1W - 2L
1,222 SR
Queue Stats
54W - 62L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Killersteve__TV
Cabrakan
Level 63
God Stats
1W - 0L
1,417 SR
Queue Stats
28W - 31L
1,468 Elo+
Solo
Sylvanus
Sylvanus
kirkabeast7379
Sylvanus
Level 125
God Stats
1W - 1L
1,247 SR
Queue Stats
36W - 43L
1,455 Elo+
Solo
Mulan
Mulan
kyuubimode11
Mulan
Level 67
God Stats
1W - 0L
1,541 SR
Queue Stats
23W - 15L
1,558 Elo+
Solo
Team Averages
Level 98
1,359 SR
1,466 Elo+

VS

Team Averages
Level 102
1,491 SR
1,440 Elo+
Skadi
Skadi
ChefDaddy1314
Skadi
Level 104
God Stats
1W - 1L
1,444 SR
Queue Stats
16W - 13L
1,477 Elo+
Solo
Ra
Ra
KYJellyOnToast
Ra
Level 66
God Stats
1W - 1L
1,690 SR
Queue Stats
52W - 51L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Keernav2
Hun Batz
Level 125
God Stats
2W - 3L
1,550 SR
Queue Stats
130W - 134L
1,411 Elo+
Party 1
Persephone
Persephone
lI Cristina Il
Persephone
Level 108
God Stats
1W - 4L
1,272 SR
Queue Stats
107W - 137L
1,362 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xF3ARtheB3ASTx
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkNeko24
Artemis
20
11 / 9 / 18
14,604
769
32,266
24,029
11,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 2 / 20
14,757
777
19,333
23,642
10,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
20
11 / 8 / 22
15,655
824
25,072
28,494
29,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
3 / 7 / 21
13,011
685
10,267
32,612
38,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 8 / 22
15,319
806
27,351
30,537
32,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 13
14,195
747
25,707
22,634
10,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 10 / 11
13,154
692
25,279
19,618
7,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Keernav2
Hun Batz
20
5 / 9 / 16
13,321
701
18,019
24,332
11,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
lI Cristina Il
Persephone
20
5 / 7 / 14
13,261
698
18,116
21,234
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
xF3ARtheB3ASTx
Cu Chulainn
20
9 / 9 / 8
13,818
727
21,458
36,703
37,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
95
43
Kills
33
34
Deaths
44
103
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
9
13
1.39
W
Artemis
DarkNeko24
Artemis
11
9
18
2.22
W
5
2
20
7.5
L
8
10
11
1.35
L
Hun Batz
Keernav2
Hun Batz
5
9
16
1.44
W
Cabrakan
11
8
22
2.75
W
Sylvanus
3
7
21
1.93
W
13
8
22
3
L
Persephone
lI Cristina Il
Persephone
5
7
14
1.71
L
Cu Chulainn
xF3ARtheB3ASTx
Cu Chulainn
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,289
Damage
108,579
139,314
Taken
124,521
122,107
Mitigated
74,254
64,982
Healing
40,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,707
9,617
1,558
2,187
22,634
10,201
1,346
10,869
11,501
0
57,564
W
Artemis
DarkNeko24
Artemis
32,266
15,539
1,205
1,864
24,029
11,548
2,583
9,235
14,436
0
52,949
W
19,333
1,757
7,825
9,483
23,642
10,302
1,049
6,860
16,257
57,245
0
L
25,279
2,583
9,949
4,540
19,618
7,570
818
7,032
12,357
42,877
0
L
Hun Batz
Keernav2
Hun Batz
18,019
3,316
2,303
3,762
24,332
11,819
599
11,605
12,428
0
33,576
W
Cabrakan
25,072
2,968
755
3,861
28,494
29,542
686
10,012
17,899
36,073
0
W
Sylvanus
10,267
2,076
13,177
12,243
32,612
38,129
2,106
11,894
20,179
24,894
2,317
W
27,351
3,714
3,869
10,700
30,537
32,586
673
9,807
19,741
0
42,992
L
Persephone
lI Cristina Il
Persephone
18,116
2,501
1,258
5,263
21,234
7,264
418
9,490
11,442
35,219
0
L
Cu Chulainn
xF3ARtheB3ASTx
Cu Chulainn
21,458
2,621
279
9,091
36,703
37,400
326
14,874
21,332
9,272
28,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,346
Gold Earned
67,749
191
Minions Killed
207
0
Camps Cleared
0
1,582,467
Distance Traveled
1,435,828
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,195
747
67
4
0
312,665
1
W
Artemis
14,604
769
35
2
0
286,535
1
W
Eset
14,757
777
80
4
0
388,570
1
L
Ra
13,154
692
51
3
0
282,266
0
L
Hun Batz
13,321
701
26
1
0
285,073
0
W
Cabrakan
15,655
824
19
1
0
306,590
0
W
Sylvanus
13,011
685
33
2
0
312,269
0
W
Mulan
15,319
806
24
1
0
288,503
0
L
Persephone
13,261
698
42
2
0
258,758
0
L
Cu Chulainn
13,818
727
21
1
0
297,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role