Player Matchup

Osiris
Osiris
Bronze II
 
Osiris
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze III
Daga220
Hera
Bronze III
Level 82
God Stats
0W - 2L
1,583 SR
Queue Stats
44W - 86L
118 MMR
Solo
Cliodhna
Cliodhna
Silver II
HeadshotShaman
Cliodhna
Silver II
Level 100
God Stats
4W - 2L
1,666 SR
Queue Stats
483W - 499L
978 MMR
Solo
Charybdis
Charybdis
Silver V
LIL_SPEED-BOAT
Charybdis
Silver V
Level 108
God Stats
0W - 1L
1,389 SR
Queue Stats
11W - 22L
972 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,528 SR
1,014 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,507 SR
1,023 MMR
Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze I
 
Cerberus
Bronze I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze I
 
Da Ji
Bronze I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze II
KEM1STRY
Tiamat
Bronze II
Level 159
God Stats
10W - 13L
1,371 SR
Queue Stats
139W - 144L
320 MMR
Solo
Odin
Odin
Bronze I
eduardobastos6
Odin
Bronze I
Level 68
God Stats
1W - 1L
1,662 SR
Queue Stats
38W - 69L
296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 2 / 0
4,750
475
2,927
4,997
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
 
Ares
5
0 / 5 / 0
4,042
404
1,275
8,193
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Daga220
Hera
7
0 / 4 / 0
4,273
427
564
3,689
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
9
0 / 1 / 0
5,093
509
3,549
6,090
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
LIL_SPEED-BOAT
Charybdis
8
0 / 4 / 0
4,656
466
3,273
6,203
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAchillesAthenaGeb

VS

Bans
ArtemisSolZhong KuiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
8 / 0 / 1
6,292
629
8,262
5,927
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
 
Cerberus
8
1 / 0 / 6
5,625
563
2,177
6,916
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
 
Da Ji
8
2 / 1 / 2
5,294
529
2,876
5,453
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KEM1STRY
Tiamat
12
2 / 0 / 1
6,279
628
1,356
2,582
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 0
5,903
590
2,872
5,948
3,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
16
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Ares
 
Ares
0
5
0
0
W
Hachiman
 
Hachiman
8
0
1
8.5
W
Cerberus
 
Cerberus
1
0
6
4
W
Da Ji
 
Da Ji
2
1
2
3
L
Hera
Daga220
Hera
0
4
0
0
L
Cliodhna
0
1
0
0
W
Tiamat
KEM1STRY
Tiamat
2
0
1
2.5
L
Charybdis
LIL_SPEED-BOAT
Charybdis
0
4
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,588
Damage
17,543
29,172
Taken
26,826
11,197
Mitigated
12,000
8,949
Healing
11,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,927
782
0
1,598
4,997
3,496
0
705
4,292
1,683
16,484
L
Ares
 
Ares
1,275
126
0
1,720
8,193
4,238
0
1,014
7,179
12,792
0
W
Hachiman
 
Hachiman
8,262
4,622
0
2,650
5,927
1,465
54
612
5,315
0
29,831
W
Cerberus
 
Cerberus
2,177
181
0
1,891
6,916
3,675
0
663
6,253
20,328
0
W
Da Ji
 
Da Ji
2,876
345
0
2,530
5,453
1,615
0
177
5,276
0
23,655
L
Hera
Daga220
Hera
564
135
0
500
3,689
814
0
1,058
2,565
14,337
0
L
Cliodhna
3,549
736
0
3,324
6,090
1,600
0
622
5,426
0
29,946
W
Tiamat
KEM1STRY
Tiamat
1,356
148
0
1,590
2,582
1,330
60
517
2,065
38,853
0
L
Charybdis
LIL_SPEED-BOAT
Charybdis
3,273
2,300
0
1,807
6,203
1,049
0
847
5,356
0
23,237
W
2,872
520
119
2,533
5,948
3,915
0
431
5,517
4,065
26,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
29,393
213
Minions Killed
295
0
Camps Cleared
0
866,560
Distance Traveled
922,219
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,750
475
35
4
0
181,379
1
L
Ares
4,042
404
20
2
0
171,748
1
W
Hachiman
6,292
629
51
5
0
186,999
3
W
Cerberus
5,625
563
45
5
0
187,053
4
W
Da Ji
5,294
529
49
5
0
183,820
2
L
Hera
4,273
427
34
3
0
121,196
3
L
Cliodhna
5,093
509
75
8
0
221,899
2
W
Tiamat
6,279
628
84
8
0
187,512
2
L
Charybdis
4,656
466
49
5
0
170,338
2
W
Odin
5,903
590
66
7
0
176,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role