Player Matchup

Neith
Neith
Xema1
Neith
Level 157
God Stats
20W - 5L
1,849 SR
Queue Stats
408W - 145L
1,838 Elo+
Party 1
Odin
Odin
robx
Odin
Level 160
God Stats
16W - 1L
2,021 SR
Queue Stats
714W - 259L
1,870 Elo+
Party 1
Janus
Janus
varðr
Janus
Level 160
God Stats
3W - 3L
1,710 SR
Queue Stats
171W - 39L
1,958 Elo+
Party 1
Team Averages
Level 159
1,860 SR
1,889 Elo+

VS

Team Averages
Level 116
1,600 SR
1,600 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SINXLEGEND
Kukulkan
Level 125
God Stats
0W - 1L
1,555 SR
Queue Stats
3W - 2L
1,697 Elo+
Solo
Fenrir
Fenrir
dandi0099
Fenrir
Level 68
God Stats
29W - 15L
1,746 SR
Queue Stats
148W - 133L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Xema1
Neith
13
7 / 4 / 10
8,475
848
10,705
8,568
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
robx
Odin
13
6 / 4 / 13
8,694
869
9,429
10,932
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
varðr
Janus
14
12 / 1 / 10
9,571
957
15,920
7,021
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 8 / 2
8,338
834
8,280
15,267
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
SINXLEGEND
Kukulkan
9
0 / 9 / 6
6,417
642
3,825
10,835
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
dandi0099
Fenrir
11
3 / 8 / 6
7,576
758
8,308
14,124
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
25
Kills
9
9
Deaths
25
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
8
2
0.88
L
Kukulkan
SINXLEGEND
Kukulkan
0
9
6
0.33
W
Neith
Xema1
Neith
7
4
10
3
L
Fenrir
dandi0099
Fenrir
3
8
6
0.75
W
Odin
robx
Odin
6
4
13
3.13
W
Janus
varðr
Janus
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,054
Damage
20,413
26,521
Taken
40,226
12,923
Mitigated
21,379
4,041
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,280
1,443
0
1,809
15,267
9,447
0
7,620
6,978
0
24,090
L
Kukulkan
SINXLEGEND
Kukulkan
3,825
1,071
73
1,150
10,835
3,366
0
4,480
5,941
17,199
0
W
Neith
Xema1
Neith
10,705
4,412
0
1,257
8,568
4,140
1,366
874
7,372
0
23,707
L
Fenrir
dandi0099
Fenrir
8,308
1,862
0
1,108
14,124
8,566
0
4,376
9,167
129
15,088
W
Odin
robx
Odin
9,429
4,237
126
1,896
10,932
6,488
415
1,888
8,496
2,453
18,330
W
Janus
varðr
Janus
15,920
1,840
0
762
7,021
2,295
768
1,460
5,255
37,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
22,331
132
Minions Killed
96
7
Camps Cleared
3
551,303
Distance Traveled
486,251
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,338
834
39
4
2
157,793
2
L
Kukulkan
6,417
642
40
4
1
153,520
2
W
Neith
8,475
848
39
4
4
153,346
2
L
Fenrir
7,576
758
17
2
0
174,938
0
W
Odin
8,694
869
26
3
3
196,400
2
W
Janus
9,571
957
67
7
0
201,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role