Player Matchup

Medusa
Medusa
Escanor087
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,512 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Naldo_0305
Tsukuyomi
Level 79
God Stats
5W - 4L
1,426 SR
Queue Stats
225W - 230L
1,450 Elo+
Party 1
Achilles
Achilles
VortiCo
Achilles
Level 124
God Stats
2W - 1L
1,446 SR
Queue Stats
209W - 216L
1,441 Elo+
Solo
Athena
Athena
sndolh
Athena
Level 63
God Stats
9W - 8L
1,486 SR
Queue Stats
291W - 256L
1,460 Elo+
Solo
Hera
Hera
trashytrumpett
Hera
Level 49
God Stats
4W - 1L
1,702 SR
Queue Stats
80W - 121L
1,408 Elo+
Solo
Team Averages
Level 77
1,512 SR
1,454 Elo+

VS

Team Averages
Level 71
1,420 SR
1,391 Elo+
Cerberus
Cerberus
Gerald4404
Cerberus
Level 40
God Stats
0W - 3L
1,240 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Hou Yi
Hou Yi
RickPearson
Hou Yi
Level 106
God Stats
2W - 7L
1,284 SR
Queue Stats
302W - 317L
1,425 Elo+
Solo
Camazotz
Camazotz
ShelledMars
Camazotz
Level 63
God Stats
10W - 13L
1,480 SR
Queue Stats
170W - 230L
1,367 Elo+
Solo
Chaac
Chaac
VisajeFN
Chaac
Level 89
God Stats
0W - 1L
1,527 SR
Queue Stats
31W - 26L
1,514 Elo+
Party 2
Merlin
Merlin
xanaxjuanjo
Merlin
Level 59
God Stats
0W - 2L
1,567 SR
Queue Stats
8W - 16L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Escanor087
Medusa
19
7 / 2 / 7
12,286
585
19,417
12,836
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Naldo_0305
Tsukuyomi
17
5 / 4 / 4
10,623
506
7,890
17,900
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
VortiCo
Achilles
18
6 / 3 / 6
11,666
556
17,188
23,861
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
sndolh
Athena
14
3 / 2 / 15
10,384
494
6,798
20,525
24,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 4 / 10
11,747
559
15,030
11,284
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gerald4404
Cerberus
15
1 / 5 / 3
9,648
459
8,534
16,446
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
16
3 / 4 / 4
10,104
481
6,991
16,324
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
ShelledMars
Camazotz
15
3 / 6 / 3
9,812
467
9,642
21,887
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chaac
VisajeFN
Chaac
15
4 / 3 / 3
9,899
471
16,258
23,095
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
4 / 8 / 3
10,168
484
9,017
11,497
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
26
Kills
15
15
Deaths
26
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Escanor087
Medusa
7
2
7
5.25
L
Cerberus
Gerald4404
Cerberus
1
5
3
0.5
W
Tsukuyomi
Naldo_0305
Tsukuyomi
5
4
4
1.75
L
Hou Yi
3
4
4
1.25
L
Camazotz
ShelledMars
Camazotz
3
6
3
0.75
L
Chaac
VisajeFN
Chaac
4
3
3
1.83
W
Achilles
VortiCo
Achilles
6
3
6
3
W
Athena
sndolh
Athena
3
2
15
5.25
W
5
4
10
2.5
L
Merlin
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,323
Damage
50,442
86,406
Taken
89,249
61,302
Mitigated
47,251
32,696
Healing
31,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Escanor087
Medusa
19,417
11,624
0
7,572
12,836
4,613
1,361
4,738
7,998
0
102,490
L
Cerberus
Gerald4404
Cerberus
8,534
1,173
0
2,897
16,446
13,287
325
3,244
13,046
37,833
0
W
Tsukuyomi
Naldo_0305
Tsukuyomi
7,890
1,559
0
8,240
17,900
6,765
411
4,039
13,652
0
70,210
L
Hou Yi
6,991
2,537
0
5,658
16,324
4,117
868
1,606
14,718
0
75,869
L
Camazotz
ShelledMars
Camazotz
9,642
2,652
0
11,755
21,887
8,068
0
5,709
15,956
0
53,375
L
Chaac
VisajeFN
Chaac
16,258
1,578
0
9,395
23,095
17,594
0
9,208
12,979
10,306
42,600
W
Achilles
VortiCo
Achilles
17,188
5,828
0
8,041
23,861
20,801
133
5,645
17,122
10,488
65,585
W
Athena
sndolh
Athena
6,798
1,816
306
4,252
20,525
24,251
25
6,947
12,939
22,945
0
W
15,030
4,144
0
4,285
11,284
4,872
429
3,144
7,780
86,482
0
L
Merlin
9,017
654
116
1,299
11,497
4,185
0
5,014
6,395
55,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
49,631
575
Minions Killed
480
0
Camps Cleared
0
2,027,242
Distance Traveled
1,918,271
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,286
585
154
7
0
388,509
0
L
Cerberus
9,648
459
64
3
0
393,764
0
W
Tsukuyomi
10,623
506
107
5
0
379,527
9
L
Hou Yi
10,104
481
121
6
0
359,971
10
L
Camazotz
9,812
467
94
4
0
405,535
1
L
Chaac
9,899
471
80
4
0
405,859
3
W
Achilles
11,666
556
133
6
0
418,631
5
W
Athena
10,384
494
29
1
0
468,674
7
W
Hera
11,747
559
152
7
0
371,901
6
L
Merlin
10,168
484
121
6
0
353,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role