Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Hikarino
Bastet
Level 138
God Stats
6W - 3L
1,498 SR
Queue Stats
158W - 176L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Tashinka
Nu Wa
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
38W - 48L
1,447 Elo+
Party 2
Cupid
Cupid
WinniAmin
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,365 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yuanao
Tsukuyomi
Level 159
God Stats
11W - 10L
1,501 SR
Queue Stats
671W - 694L
1,471 Elo+
Solo
Team Averages
Level 98
1,461 SR
1,453 Elo+

VS

Team Averages
Level 130
1,517 SR
1,490 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
N3phri
Merlin
Level 129
God Stats
16W - 14L
1,476 SR
Queue Stats
459W - 451L
1,529 Elo+
Solo
Izanami
Izanami
Rapt0rPL
Izanami
Level 129
God Stats
6W - 4L
1,609 SR
Queue Stats
396W - 411L
1,497 Elo+
Solo
Fenrir
Fenrir
SadRabb1t
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,478 Elo+
Party 1
Sobek
Sobek
sa_Lion_69
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 95L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 6 / 11
10,669
762
9,326
24,071
29,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Hikarino
Bastet
17
5 / 3 / 9
10,319
737
15,421
16,181
7,324
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
Tashinka
Nu Wa
19
5 / 2 / 10
11,013
787
20,102
8,319
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
WinniAmin
Cupid
17
2 / 4 / 14
10,208
729
13,776
11,009
4,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Yuanao
Tsukuyomi
17
5 / 5 / 11
10,815
773
12,917
16,582
8,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 3 / 11
10,096
721
12,253
14,603
10,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
N3phri
Merlin
18
7 / 3 / 9
11,375
813
16,236
10,461
5,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Rapt0rPL
Izanami
15
4 / 5 / 12
9,770
698
17,860
13,851
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
SadRabb1t
Fenrir
17
6 / 4 / 9
10,939
781
13,531
21,798
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
14
0 / 5 / 17
9,048
646
6,121
18,781
23,230
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
78
20
Kills
20
20
Deaths
20
55
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
6
11
1.42
L
Baron Samedi
 
Baron Samedi
3
3
11
2.83
W
Bastet
Hikarino
Bastet
5
3
9
3.17
L
Merlin
N3phri
Merlin
7
3
9
3.83
L
Izanami
Rapt0rPL
Izanami
4
5
12
2
L
Fenrir
SadRabb1t
Fenrir
6
4
9
2.63
W
Nu Wa
Tashinka
Nu Wa
5
2
10
5
W
Cupid
WinniAmin
Cupid
2
4
14
2.25
W
Tsukuyomi
Yuanao
Tsukuyomi
5
5
11
2.1
L
Sobek
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,542
Damage
66,001
76,162
Taken
79,494
54,254
Mitigated
62,442
29,502
Healing
29,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,326
1,641
866
6,942
24,071
29,666
88
7,307
16,446
5,990
11,551
L
Baron Samedi
 
Baron Samedi
12,253
958
7,442
4,829
14,603
10,343
471
4,708
9,895
28,569
0
W
Bastet
Hikarino
Bastet
15,421
3,143
1,701
3,845
16,181
7,324
1,062
7,997
7,970
0
21,703
L
Merlin
N3phri
Merlin
16,236
641
1,305
864
10,461
5,146
1,031
2,405
8,056
43,432
0
L
Izanami
Rapt0rPL
Izanami
17,860
8,380
2,103
2,915
13,851
6,281
1,723
3,679
10,172
0
37,462
L
Fenrir
SadRabb1t
Fenrir
13,531
2,312
1,653
4,786
21,798
17,442
50
5,437
16,361
0
19,928
W
Nu Wa
Tashinka
Nu Wa
20,102
4,811
1,662
1,070
8,319
3,516
1,663
4,469
3,606
45,630
0
W
Cupid
WinniAmin
Cupid
13,776
5,763
5,169
2,959
11,009
4,772
1,815
4,961
5,778
0
32,106
W
Tsukuyomi
Yuanao
Tsukuyomi
12,917
2,228
1,042
4,246
16,582
8,976
1,048
8,550
7,752
0
25,792
L
Sobek
6,121
219
1,096
2,579
18,781
23,230
228
5,752
13,029
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,024
Gold Earned
51,228
149
Minions Killed
169
0
Camps Cleared
0
1,298,849
Distance Traveled
1,223,686
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,669
762
12
1
0
224,637
1
L
Baron Samedi
10,096
721
36
3
0
227,859
4
W
Bastet
10,319
737
21
2
0
294,022
0
L
Merlin
11,375
813
57
4
0
258,629
0
L
Izanami
9,770
698
54
4
0
226,204
4
L
Fenrir
10,939
781
10
1
0
252,592
1
W
Nu Wa
11,013
787
45
3
0
275,001
2
W
Cupid
10,208
729
53
4
0
233,908
0
W
Tsukuyomi
10,815
773
18
1
0
271,281
5
L
Sobek
9,048
646
12
1
0
258,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role