Player Matchup

Chang'e
Chang'e
GothEmoGirl
Chang'e
Level 91
God Stats
8W - 8L
1,545 SR
Queue Stats
39W - 48L
1,326 Elo+
Solo
Janus
Janus
Panormx
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 147L
1,514 Elo+
Solo
Jing Wei
Jing Wei
SaruwatariKyos
Jing Wei
Level 31
God Stats
11W - 13L
1,613 SR
Queue Stats
48W - 60L
1,460 Elo+
Solo
Ares
Ares
luksdanvip
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,720 Elo+
Party 2
Fenrir
Fenrir
victorscl
Fenrir
Level 119
God Stats
6W - 6L
1,680 SR
Queue Stats
456W - 375L
1,596 Elo+
Party 2
Team Averages
Level 61
1,568 SR
1,523 Elo+

VS

Team Averages
Level 80
1,534 SR
1,407 Elo+
Bellona
Bellona
 
Bellona
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BraVader44
Olorun
Level 27
God Stats
4W - 4L
1,404 SR
Queue Stats
20W - 33L
1,270 Elo+
Party 1
Cernunnos
Cernunnos
FeuerKalmar
Cernunnos
Level 85
God Stats
5W - 11L
1,493 SR
Queue Stats
14W - 21L
1,398 Elo+
Solo
Sylvanus
Sylvanus
StormyZA
Sylvanus
Level 149
God Stats
3W - 2L
1,450 SR
Queue Stats
202W - 229L
1,444 Elo+
Party 1
Awilix
Awilix
TheMaverickZA
Awilix
Level 108
God Stats
3W - 0L
1,825 SR
Queue Stats
66W - 74L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GothEmoGirl
Chang'e
9
0 / 4 / 2
5,655
404
2,033
6,987
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Panormx
Janus
14
6 / 3 / 3
8,200
586
7,898
8,341
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
12
1 / 3 / 4
6,903
493
3,281
8,511
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 4
6,785
485
5,103
11,604
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
victorscl
Fenrir
12
5 / 5 / 3
7,657
547
11,026
12,741
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
10 / 1 / 2
10,297
736
13,697
13,850
10,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
BraVader44
Olorun
10
0 / 6 / 0
6,315
451
1,500
8,469
3,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
FeuerKalmar
Cernunnos
14
5 / 2 / 1
8,190
585
8,196
8,366
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
StormyZA
Sylvanus
12
1 / 4 / 8
6,965
498
5,263
9,252
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 6
7,812
558
5,759
9,998
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
18
18
Deaths
15
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
2
11
W
Olorun
BraVader44
Olorun
0
6
0
0
W
Cernunnos
FeuerKalmar
Cernunnos
5
2
1
2.75
L
Chang'e
GothEmoGirl
Chang'e
0
4
2
0.25
L
Janus
Panormx
Janus
6
3
3
2.5
L
Jing Wei
1
3
4
1
W
Sylvanus
StormyZA
Sylvanus
1
4
8
1.25
W
2
2
6
2.5
L
3
3
4
1.67
L
Fenrir
victorscl
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
34,415
48,184
Taken
49,935
22,408
Mitigated
26,774
12,332
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,697
5,944
106
5,155
13,850
10,569
525
4,386
9,080
0
69,831
W
Olorun
BraVader44
Olorun
1,500
292
0
1,070
8,469
3,025
356
4,553
3,646
28,024
0
W
Cernunnos
FeuerKalmar
Cernunnos
8,196
4,084
0
1,885
8,366
2,408
302
176
8,190
0
50,001
L
Chang'e
GothEmoGirl
Chang'e
2,033
140
79
1,084
6,987
4,635
0
0
6,987
14,904
0
L
Janus
Panormx
Janus
7,898
1,198
0
2,042
8,341
2,488
614
1,419
6,922
57,481
0
L
Jing Wei
3,281
2,766
0
1,656
8,511
2,063
0
1,691
6,820
0
32,657
W
Sylvanus
StormyZA
Sylvanus
5,263
1,679
802
3,096
9,252
7,529
180
3,039
6,168
19,291
7,614
W
5,759
1,483
0
4,710
9,998
3,243
448
2,160
7,758
0
43,473
L
5,103
677
537
2,661
11,604
8,959
0
1,518
10,086
12,487
0
L
Fenrir
victorscl
Fenrir
11,026
2,855
0
4,273
12,741
4,263
0
1,553
11,188
0
47,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
39,579
327
Minions Killed
409
0
Camps Cleared
0
1,239,249
Distance Traveled
1,355,344
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,297
736
136
10
0
311,782
6
W
Olorun
6,315
451
50
4
0
220,595
0
W
Cernunnos
8,190
585
93
7
0
266,568
9
L
Chang'e
5,655
404
42
3
0
206,960
0
L
Janus
8,200
586
104
7
0
256,867
2
L
Jing Wei
6,903
493
82
6
0
239,681
2
W
Sylvanus
6,965
498
43
3
0
231,478
0
W
Awilix
7,812
558
87
6
0
324,921
1
L
Ares
6,785
485
20
1
0
245,109
0
L
Fenrir
7,657
547
79
6
0
290,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role