Player Matchup

Bakasura
Bakasura
Chief_evy416
Bakasura
Level 128
God Stats
0W - 1L
1,404 SR
Queue Stats
101W - 98L
1,464 Elo+
Party 1
Charybdis
Charybdis
CrankyGoblin474
Charybdis
Level 89
God Stats
0W - 2L
1,135 SR
Queue Stats
183W - 228L
1,363 Elo+
Solo
Serqet
Serqet
JamesyB4bY
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,347 Elo+
Solo
Cabrakan
Cabrakan
Pintsize_Nish
Cabrakan
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
253W - 251L
1,339 Elo+
Party 1
Ra
Ra
TwnCheeseburger
Ra
Level 125
God Stats
3W - 4L
1,492 SR
Queue Stats
341W - 343L
1,297 Elo+
Solo
Team Averages
Level 107
1,446 SR
1,362 Elo+

VS

Team Averages
Level 90
1,509 SR
1,375 Elo+
Eset
Eset
Cru_Jones-_-
Eset
Level 25
God Stats
2W - 0L
1,711 SR
Queue Stats
47W - 66L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Mr_Cheezits420
Sylvanus
Level 155
God Stats
1W - 0L
1,460 SR
Queue Stats
94W - 96L
1,372 Elo+
Solo
Arachne
Arachne
Nieuleczalna
Arachne
Level 109
God Stats
1W - 1L
1,254 SR
Queue Stats
314W - 394L
1,297 Elo+
Solo
Khepri
Khepri
Ratbutts
Khepri
Level 46
God Stats
6W - 2L
1,634 SR
Queue Stats
183W - 232L
1,407 Elo+
Solo
Zeus
Zeus
wknd101
Zeus
Level 117
God Stats
8W - 6L
1,488 SR
Queue Stats
210W - 202L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chief_evy416
Bakasura
16
3 / 8 / 4
9,171
834
7,079
14,036
10,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
CrankyGoblin474
Charybdis
11
2 / 9 / 3
7,081
644
7,776
11,834
4,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
JamesyB4bY
Serqet
13
1 / 7 / 5
7,475
680
5,455
10,156
4,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cabrakan
Pintsize_Nish
Cabrakan
14
2 / 8 / 4
8,132
739
7,103
18,770
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 5 / 5
8,344
759
10,290
8,889
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 22
10,005
910
12,792
6,784
4,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
15
7 / 2 / 21
9,597
872
10,674
14,052
16,354
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Nieuleczalna
Arachne
16
11 / 4 / 14
10,220
929
7,908
14,713
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Ratbutts
Khepri
15
0 / 3 / 27
9,796
891
4,833
15,140
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
wknd101
Zeus
18
12 / 1 / 17
10,994
999
22,102
9,832
4,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
138
11
Kills
37
37
Deaths
11
21
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Chief_evy416
Bakasura
3
8
4
0.63
L
Charybdis
CrankyGoblin474
Charybdis
2
9
3
0.39
W
7
1
22
18
L
Serqet
JamesyB4bY
Serqet
1
7
5
0.5
W
Sylvanus
7
2
21
8.75
W
Arachne
Nieuleczalna
Arachne
11
4
14
4.5
L
Cabrakan
Pintsize_Nish
Cabrakan
2
8
4
0.5
W
Khepri
Ratbutts
Khepri
0
3
27
4.5
L
3
5
5
1.1
W
Zeus
wknd101
Zeus
12
1
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,703
Damage
58,309
63,685
Taken
60,521
42,242
Mitigated
51,247
13,775
Healing
29,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Chief_evy416
Bakasura
7,079
4,469
672
2,147
14,036
10,137
0
11,679
2,357
0
12,838
L
Charybdis
CrankyGoblin474
Charybdis
7,776
2,791
319
330
11,834
4,451
0
8,015
3,819
0
12,264
W
12,792
868
4,345
2,096
6,784
4,043
749
2,340
4,204
28,450
0
L
Serqet
JamesyB4bY
Serqet
5,455
401
19
817
10,156
4,228
0
7,161
2,995
0
6,678
W
Sylvanus
10,674
3,503
5,942
6,093
14,052
16,354
642
5,104
8,740
17,641
0
W
Arachne
Nieuleczalna
Arachne
7,908
5,650
1,587
4,529
14,713
7,445
1,034
4,898
9,535
0
14,380
L
Cabrakan
Pintsize_Nish
Cabrakan
7,103
755
468
2,077
18,770
19,712
0
15,176
3,594
19,783
0
W
Khepri
Ratbutts
Khepri
4,833
94
32
1,464
15,140
19,125
191
2,528
12,405
10,902
0
L
10,290
268
4,849
2,077
8,889
3,714
0
8,370
519
30,178
0
W
Zeus
wknd101
Zeus
22,102
3,128
926
2,604
9,832
4,280
2,443
2,523
6,630
48,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
50,612
110
Minions Killed
119
0
Camps Cleared
0
804,931
Distance Traveled
968,354
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,171
834
31
3
0
165,825
0
L
Charybdis
7,081
644
11
1
0
144,426
0
W
Eset
10,005
910
38
3
0
202,238
0
L
Serqet
7,475
680
6
1
0
169,664
0
W
Sylvanus
9,597
872
9
1
0
150,531
0
W
Arachne
10,220
929
16
1
0
213,986
3
L
Cabrakan
8,132
739
25
2
0
139,275
0
W
Khepri
9,796
891
6
1
0
222,853
1
L
Ra
8,344
759
37
3
0
185,741
1
W
Zeus
10,994
999
50
5
0
178,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role