Player Matchup

Ares
Ares
Chico Amaro9874
Ares
Level 44
God Stats
13W - 19L
1,381 SR
Queue Stats
147W - 161L
1,437 Elo+
Solo
Danzaburou
Danzaburou
KingMrRogers
Danzaburou
Level 81
God Stats
320W - 366L
1,503 SR
Queue Stats
448W - 531L
1,469 Elo+
Solo
Zeus
Zeus
RockLetto BR
Zeus
Level 158
God Stats
60W - 31L
1,703 SR
Queue Stats
630W - 696L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Spooltria
Gilgamesh
Level 102
God Stats
8W - 7L
1,438 SR
Queue Stats
55W - 64L
1,428 Elo+
Solo
Charybdis
Charybdis
TOASTERBOT25
Charybdis
Level 87
God Stats
9W - 1L
1,594 SR
Queue Stats
30W - 20L
1,534 Elo+
Solo
Team Averages
Level 94
1,524 SR
1,469 Elo+

VS

Team Averages
Level 98
1,484 SR
1,435 Elo+
Danzaburou
Danzaburou
DaviMacuzaya
Danzaburou
Level 160
God Stats
107W - 110L
1,581 SR
Queue Stats
1,172W - 1,229L
1,498 Elo+
Solo
Zeus
Zeus
DrZombieD_PHD
Zeus
Level 42
God Stats
1W - 2L
1,436 SR
Queue Stats
114W - 142L
1,433 Elo+
Solo
Atlas
Atlas
FunnyWolfe820
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo
Achilles
Achilles
NCRprospector
Achilles
Level 121
God Stats
0W - 3L
1,403 SR
Queue Stats
37W - 31L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
NastyDestroyer
Zhong Kui
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 160L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
11,057
1,106
7,243
15,550
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
KingMrRogers
Danzaburou
17
2 / 3 / 13
10,110
1,011
10,371
8,549
3,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 0 / 13
11,768
1,177
38,608
4,981
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Spooltria
Gilgamesh
18
5 / 0 / 14
11,562
1,156
12,382
14,715
14,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
TOASTERBOT25
Charybdis
17
7 / 0 / 8
10,835
1,084
12,141
9,249
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

298

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaviMacuzaya
Danzaburou
15
2 / 3 / 1
9,376
938
10,850
16,527
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 1
9,211
921
15,278
15,777
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 1
8,641
864
8,422
20,763
8,404
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Achilles
NCRprospector
Achilles
15
0 / 4 / 2
8,870
887
6,619
15,807
16,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
NastyDestroyer
Zhong Kui
15
0 / 5 / 2
9,308
931
7,141
17,027
12,362
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
24
Kills
3
3
Deaths
24
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
L
Danzaburou
DaviMacuzaya
Danzaburou
2
3
1
0.83
L
1
6
1
0.25
L
0
6
1
0.08
W
Danzaburou
KingMrRogers
Danzaburou
2
3
13
2.83
L
Achilles
NCRprospector
Achilles
0
4
2
0.25
L
Zhong Kui
NastyDestroyer
Zhong Kui
0
5
2
0.2
W
8
0
13
14.5
W
Gilgamesh
Spooltria
Gilgamesh
5
0
14
12
W
Charybdis
TOASTERBOT25
Charybdis
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,745
Damage
48,310
53,044
Taken
85,901
44,761
Mitigated
49,601
12,014
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,243
1,141
0
2,760
15,550
19,178
0
9,414
5,820
13,680
0
L
Danzaburou
DaviMacuzaya
Danzaburou
10,850
3,684
0
3,439
16,527
6,846
0
8,064
8,463
0
26,152
L
15,278
1,788
0
970
15,777
5,290
0
8,712
7,065
30,795
0
L
8,422
1,909
84
1,529
20,763
8,404
0
10,904
9,859
18,071
0
W
Danzaburou
KingMrRogers
Danzaburou
10,371
3,319
0
1,035
8,549
3,881
0
4,557
3,828
0
23,224
L
Achilles
NCRprospector
Achilles
6,619
844
0
1,997
15,807
16,699
0
8,730
7,077
0
22,720
L
Zhong Kui
NastyDestroyer
Zhong Kui
7,141
437
0
3,169
17,027
12,362
0
9,441
7,586
32,187
0
W
38,608
1,452
0
984
4,981
2,264
0
2,778
2,112
61,112
0
W
Gilgamesh
Spooltria
Gilgamesh
12,382
3,024
2,792
2,584
14,715
14,843
0
9,115
5,391
0
26,425
W
Charybdis
TOASTERBOT25
Charybdis
12,141
6,097
0
1,859
9,249
4,595
0
4,977
4,195
0
38,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
45,406
206
Minions Killed
189
6
Camps Cleared
7
998,994
Distance Traveled
905,307
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,057
1,106
13
1
0
205,743
0
L
Danzaburou
9,376
938
15
2
4
192,275
2
L
Zeus
9,211
921
45
5
2
181,077
1
L
Atlas
8,641
864
21
2
0
175,285
1
W
Danzaburou
10,110
1,011
34
3
0
182,996
0
L
Achilles
8,870
887
35
4
0
182,504
0
L
Zhong Kui
9,308
931
73
7
1
174,166
0
W
Zeus
11,768
1,177
57
6
3
206,749
0
W
Gilgamesh
11,562
1,156
30
3
0
199,519
2
W
Charybdis
10,835
1,084
72
7
3
203,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role