Player Matchup

Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
D12092000
Geb
Level 129
God Stats
2W - 3L
1,501 SR
Queue Stats
153W - 147L
1,513 Elo+
Party 1
Chaac
Chaac
Rockst4r_xRoyal
Chaac
Level 144
God Stats
0W - 2L
1,520 SR
Queue Stats
43W - 53L
1,490 Elo+
Party 1
Ganesha
Ganesha
juan_yet
Ganesha
Level 136
God Stats
23W - 22L
1,520 SR
Queue Stats
901W - 899L
1,460 Elo+
Solo
Artio
Artio
v IYoshyy
Artio
Level 124
God Stats
5W - 6L
1,678 SR
Queue Stats
357W - 363L
1,491 Elo+
Solo
Team Averages
Level 138
1,544 SR
1,491 Elo+

VS

Team Averages
Level 114
1,610 SR
1,513 Elo+
Hel
Hel
Daniel_cmsll95
Hel
Level 87
God Stats
3W - 1L
1,664 SR
Queue Stats
550W - 549L
1,512 Elo+
Solo
Sobek
Sobek
SINXLEGEND
Sobek
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
Sauco12
Odin
Level 76
God Stats
2W - 0L
1,470 SR
Queue Stats
103W - 88L
1,531 Elo+
Solo
Mulan
Mulan
Steeldarkeagel
Mulan
Level 125
God Stats
4W - 0L
1,774 SR
Queue Stats
62W - 72L
1,504 Elo+
Solo
Neith
Neith
theredblod
Neith
Level 156
God Stats
2W - 1L
1,643 SR
Queue Stats
104W - 135L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 8 / 10
8,392
699
8,480
15,691
8,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 6 / 11
9,662
805
11,585
23,498
30,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 4 / 6
10,224
852
27,346
23,150
17,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
juan_yet
Ganesha
15
1 / 6 / 12
9,218
768
8,346
21,599
29,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
v IYoshyy
Artio
17
6 / 5 / 7
10,014
835
12,212
23,741
33,352
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 19
9,422
785
16,397
13,994
7,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
17
7 / 5 / 19
10,636
886
15,512
25,958
25,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Sauco12
Odin
17
5 / 3 / 18
10,318
860
11,414
16,305
14,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
6 / 5 / 19
10,370
864
21,331
19,858
22,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
17
7 / 3 / 18
10,358
863
26,870
19,964
8,317
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
16
Kills
29
29
Deaths
19
46
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
8
10
0.63
L
3
6
11
1.42
W
4
3
19
4.5
L
6
4
6
2.25
W
Sobek
7
5
19
3.3
W
Odin
Sauco12
Odin
5
3
18
4.67
W
6
5
19
3.1
L
Ganesha
juan_yet
Ganesha
1
6
12
1.17
W
Neith
7
3
18
5.33
L
Artio
v IYoshyy
Artio
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,969
Damage
91,524
107,679
Taken
96,079
120,344
Mitigated
77,739
47,517
Healing
52,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,480
92
8,032
4,528
15,691
8,760
97
4,660
11,031
13,167
0
L
11,585
1,770
1,918
2,688
23,498
30,956
233
7,931
15,567
21,693
0
W
16,397
840
15,742
8,190
13,994
7,090
893
6,600
7,108
23,808
0
L
27,346
2,335
1,982
7,639
23,150
17,978
1,995
7,998
15,152
0
51,362
W
Sobek
15,512
2,129
1,726
6,092
25,958
25,587
998
9,731
15,971
24,458
0
W
Odin
Sauco12
Odin
11,414
3,120
2,677
4,076
16,305
14,461
526
8,028
7,837
0
22,658
W
21,331
2,110
2,796
3,945
19,858
22,284
896
7,234
12,310
4,989
34,810
L
Ganesha
juan_yet
Ganesha
8,346
295
1,649
2,457
21,599
29,298
230
6,596
15,003
15,605
0
W
Neith
26,870
10,776
1,830
5,360
19,964
8,317
1,836
7,621
12,230
0
47,198
L
Artio
v IYoshyy
Artio
12,212
874
8,235
8,389
23,741
33,352
384
6,758
16,983
16,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,510
Gold Earned
51,104
114
Minions Killed
135
0
Camps Cleared
0
1,060,832
Distance Traveled
1,124,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,392
699
19
2
0
211,222
0
L
Geb
9,662
805
18
2
0
205,824
3
W
Hel
9,422
785
20
2
0
236,288
0
L
Chaac
10,224
852
57
5
0
248,539
1
W
Sobek
10,636
886
20
2
0
230,694
0
W
Odin
10,318
860
26
2
0
235,193
0
W
Mulan
10,370
864
35
3
0
207,218
0
L
Ganesha
9,218
768
2
0
0
179,894
0
W
Neith
10,358
863
34
3
0
214,685
0
L
Artio
10,014
835
18
2
0
215,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role