Player Matchup

Kukulkan
Kukulkan
IHazeIWiZzI
Kukulkan
Level 121
God Stats
1W - 2L
1,478 SR
Queue Stats
30W - 26L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
xBtSmoke
Ne Zha
Level 127
God Stats
11W - 4L
1,582 SR
Queue Stats
68W - 76L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
zKubaz
Gilgamesh
Level 18
God Stats
9W - 4L
1,661 SR
Queue Stats
16W - 16L
1,372 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,444 Elo+

VS

Team Averages
Level 53
1,566 SR
1,358 Elo+
Bastet
Bastet
UnknowMyWell
Bastet
Level 67
God Stats
3W - 5L
1,507 SR
Queue Stats
58W - 84L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
kekasay
Ah Puch
Level 40
God Stats
1W - 2L
1,778 SR
Queue Stats
6W - 11L
1,402 Elo+
Party 2
Artio
Artio
skillerbado_123
Artio
Level 51
God Stats
12W - 14L
1,415 SR
Queue Stats
78W - 118L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IHazeIWiZzI
Kukulkan
19
10 / 6 / 11
14,986
749
29,014
15,559
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
xBtSmoke
Ne Zha
19
13 / 4 / 12
14,792
740
27,256
22,955
12,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
zKubaz
Gilgamesh
16
4 / 3 / 17
13,061
653
15,037
23,418
16,482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
5 / 9 / 5
13,587
679
20,868
25,504
10,647
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
kekasay
Ah Puch
15
2 / 11 / 8
12,273
614
18,207
22,809
8,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 7 / 5
13,587
679
13,410
33,853
42,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
27
Kills
12
13
Deaths
27
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
IHazeIWiZzI
Kukulkan
10
6
11
2.58
L
Bastet
5
9
5
0.83
L
Ah Puch
kekasay
Ah Puch
2
11
8
0.55
L
5
7
5
1.07
W
Ne Zha
xBtSmoke
Ne Zha
13
4
12
4.75
W
Gilgamesh
zKubaz
Gilgamesh
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,307
Damage
52,485
61,932
Taken
82,166
33,478
Mitigated
62,269
11,038
Healing
18,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
IHazeIWiZzI
Kukulkan
29,014
1,142
0
2,518
15,559
4,190
990
7,738
7,520
83,566
0
L
Bastet
20,868
7,010
322
5,190
25,504
10,647
0
7,147
18,047
0
55,277
L
Ah Puch
kekasay
Ah Puch
18,207
291
945
3,453
22,809
8,953
198
6,300
16,225
46,042
0
L
13,410
1,316
1,272
7,121
33,853
42,669
33
14,966
18,185
38,578
0
W
Ne Zha
xBtSmoke
Ne Zha
27,256
7,050
0
6,146
22,955
12,806
1,306
10,080
12,034
0
61,347
W
Gilgamesh
zKubaz
Gilgamesh
15,037
3,995
1,161
1,213
23,418
16,482
497
12,313
10,396
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
39,447
277
Minions Killed
208
9
Camps Cleared
7
1,072,774
Distance Traveled
976,213
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,986
749
173
9
5
324,478
2
L
Bastet
13,587
679
89
4
5
330,988
0
L
Ah Puch
12,273
614
71
4
2
300,919
0
L
Artio
13,587
679
48
2
0
344,306
0
W
Ne Zha
14,792
740
68
3
2
381,148
3
W
Gilgamesh
13,061
653
36
2
2
367,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role