Player Matchup

Athena
Athena
Crea7e Pow3r
Athena
Level 68
God Stats
7W - 9L
1,611 SR
Queue Stats
15W - 23L
1,469 Elo+
Party 1
Bellona
Bellona
ItzVibezEU
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Zhong Kui
Zhong Kui
Mathias32-_-
Zhong Kui
Level 62
God Stats
4W - 5L
1,278 SR
Queue Stats
35W - 35L
1,399 Elo+
Solo
Skadi
Skadi
SlurpingSoup
Skadi
Level 38
God Stats
3W - 1L
1,898 SR
Queue Stats
118W - 87L
1,519 Elo+
Solo
Fenrir
Fenrir
Teqh Energy
Fenrir
Level 16
God Stats
0W - 8L
1,500 SR
Queue Stats
8W - 14L
1,327 Elo+
Party 1
Team Averages
Level 38
1,558 SR
1,408 Elo+

VS

Team Averages
Level 77
1,561 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kami no Dodo
Cerberus
Level 92
God Stats
5W - 4L
1,504 SR
Queue Stats
134W - 145L
1,420 Elo+
Solo
Achilles
Achilles
PeachBuffalo30
Achilles
Level 100
God Stats
4W - 4L
1,428 SR
Queue Stats
303W - 273L
1,528 Elo+
Solo
Nu Wa
Nu Wa
leesoplayz
Nu Wa
Level 98
God Stats
5W - 2L
1,597 SR
Queue Stats
189W - 201L
1,381 Elo+
Solo
Chiron
Chiron
sneakymoose21
Chiron
Level 66
God Stats
7W - 2L
1,777 SR
Queue Stats
49W - 34L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 0 / 0
4,222
603
1,465
4,146
1,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
ItzVibezEU
Bellona
4
0 / 5 / 0
3,349
478
1,803
5,122
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Mathias32-_-
Zhong Kui
6
0 / 1 / 0
3,946
564
2,448
3,857
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
2 / 2 / 0
3,855
551
3,482
3,407
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
0 / 3 / 3
3,810
544
1,517
3,831
796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 1
4,698
671
1,531
4,121
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Kami no Dodo
Cerberus
7
4 / 2 / 3
4,449
636
2,338
4,069
1,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
8
3 / 1 / 3
5,063
723
4,284
5,527
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
7
0 / 0 / 0
4,152
593
2,052
2,629
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 0 / 5
4,602
657
3,238
4,733
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
L
Athena
1
0
0
1
L
Bellona
ItzVibezEU
Bellona
0
5
0
0
W
Cerberus
Kami no Dodo
Cerberus
4
2
3
2.75
L
Zhong Kui
Mathias32-_-
Zhong Kui
0
1
0
0
W
Achilles
3
1
3
4.5
L
2
2
0
1
L
Fenrir
0
3
3
0.5
W
Nu Wa
0
0
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,715
Damage
13,443
20,363
Taken
21,079
7,128
Mitigated
6,623
5,056
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,531
371
0
1,842
4,121
1,022
0
671
3,450
0
20,083
L
Athena
1,465
584
0
1,786
4,146
1,179
0
811
3,263
15,439
0
L
Bellona
ItzVibezEU
Bellona
1,803
444
0
970
5,122
2,124
0
474
4,401
0
6,041
W
Cerberus
Kami no Dodo
Cerberus
2,338
0
0
724
4,069
1,606
0
412
3,657
9,987
0
L
Zhong Kui
Mathias32-_-
Zhong Kui
2,448
293
0
578
3,857
2,330
0
952
2,833
13,457
1,686
W
Achilles
4,284
1,257
0
1,779
5,527
2,405
0
1,079
4,448
0
19,573
L
3,482
1,938
0
1,173
3,407
699
0
1,065
2,342
0
13,389
L
Fenrir
1,517
200
0
549
3,831
796
0
1,088
2,707
0
6,216
W
Nu Wa
2,052
362
0
803
2,629
700
58
1,192
1,437
18,019
0
W
3,238
877
485
2,804
4,733
890
0
431
4,302
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,182
Gold Earned
22,964
123
Minions Killed
194
0
Camps Cleared
0
662,468
Distance Traveled
720,426
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,698
671
59
8
0
162,488
3
L
Athena
4,222
603
35
5
0
144,338
0
L
Bellona
3,349
478
7
1
0
150,677
1
W
Cerberus
4,449
636
23
3
0
147,348
0
L
Zhong Kui
3,946
564
48
7
0
127,864
1
W
Achilles
5,063
723
41
6
0
147,846
3
L
Skadi
3,855
551
23
3
0
83,355
0
L
Fenrir
3,810
544
10
1
0
156,234
1
W
Nu Wa
4,152
593
35
5
0
116,894
2
W
Chiron
4,602
657
36
5
0
145,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role